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Wielard, Valerie Michelle – ProQuest LLC, 2013
The primary objective of this project was to learn what effect a computer program would have on academic achievement and attitude toward science of college students enrolled in a biology class for non-science majors. It became apparent that the instructor also had an effect on attitudes toward science. The researcher designed a computer program,…
Descriptors: Nonmajors, Constructivism (Learning), College Science, Biology
Sun, Daner; Looi, Chee-Kit; Xie, Wenting – Educational Technology & Society, 2014
Though discussion of the teacher factor in ICT-enabled science learning abounds in the literature, the investigation of Teacher Enactments (TEs) of ICT-facilitated lessons through exploring teaching practices is still under-explored and under-recognized. Current studies are still lacking in evidence-based findings of TEs based on the investigation…
Descriptors: Web Based Instruction, Cooperative Learning, Computer Assisted Instruction, Science Instruction
Balim, Ali Günay – Irish Educational Studies, 2013
The study aims to investigate the effects of using mind maps and concept maps on students' learning of concepts in science courses. A total of 51 students participated in this study which used a quasi-experimental research design with pre-test/post-test control groups. The constructivist-inspired study was carried out in the sixth-grade science…
Descriptors: Pretests Posttests, Concept Mapping, Control Groups, Quasiexperimental Design
Farhangi, Sanaz – Cultural Studies of Science Education, 2012
This paper presents a review of Jane McGonigal's book, "Reality is broken" (Reality is broken: why games make us better and how they can change the world. Penguin Press, New York, 2011). As the book subtitle suggests it is a book about "why games make us better and how they can change the world", written by a specialist in computer game design. I…
Descriptors: Science Education, Computer Games, Science Teachers, Constructivism (Learning)
Ching, Dixie – Cultural Studies of Science Education, 2012
Researchers and instructional designers are exploring the possibilities of using video games to support STEM education in the U.S., not only because they are a popular media form among youth, but also because well-designed games often leverage the best features of inquiry learning. Those interested in using games in an educational capacity may…
Descriptors: Instructional Design, Constructivism (Learning), Expertise, Video Games
Ludvigsen, Sten R. – Learning, Media and Technology, 2012
In this article, I develop a perspective on learning as multilayered phenomena. I take a socio-genetic approach in order to understand human activity and to show how categories are a fundamental part of learning in a specific type of institutional practice. In the empirical section, student dialogue is analysed in relation to a set of categories…
Descriptors: Foreign Countries, Secondary School Students, Science Education, Inquiry
Gerard, Libby F.; Varma, Keisha; Corliss, Stephanie B.; Linn, Marcia C. – Review of Educational Research, 2011
The knowledge integration framework is used to analyze studies on professional development in technology-enhanced science involving more than 2,350 teachers and 138,0000 students. The question of how professional development enhances teachers' support for students' inquiry science learning is the focus of the work. A literature search using the…
Descriptors: Evidence, Constructivism (Learning), Elementary Secondary Education, Teaching Methods
Yarden, Hagit; Yarden, Anat – Journal of Science Education and Technology, 2011
Animation has great potential for improving the way people learn. A number of studies in different scientific disciplines have shown that instruction involving computer animations can facilitate the understanding of processes at the molecular level. However, using animation alone does not ensure learning. Students sometimes miss essential features…
Descriptors: Constructivism (Learning), Animation, Biotechnology, Misconceptions
Cooper, Melanie M.; Grove, Nathaniel; Underwood, Sonia M.; Klymkowsky, Michael W. – Journal of Chemical Education, 2010
Because Lewis structures provide a direct connection between molecular structure and properties, the ability to construct and use them is an integral component of many chemistry courses. Although a great deal of time and effort has been dedicated to development of "foolproof" rules, students still have problems with the skill. What is more, many…
Descriptors: Science Instruction, Scientific Concepts, Science Process Skills, Teaching Methods
Kocakaya, Serhat; Gonen, Selahattin – Turkish Online Journal of Distance Education, 2010
The purpose of this study was to investigate the effects of a Computer-Assisted Instruction designed according to 7E model of constructivist learning(CAI7E) related to "electrostatic'' topic on physics student teachers' cognitive development, misconceptions, self-efficacy perceptions and attitudes. The study was conducted in 2006-2007…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Physics, Cognitive Development
Tekos, George; Solomonidou, Christina – Journal of Science Education and Technology, 2009
This pilot study documents the design and evaluation results of an innovative teaching approach with the use of ICT regarding the optics concepts of light reflection and diffusion, and vision in Greek primary school. First there was a survey of 140 students to ascertain their initial ideas regarding these concepts. On the basis of the results of…
Descriptors: Constructivism (Learning), Computer Assisted Instruction, Optics, Computer Software
Peer reviewedRezaei, Alireza; Katz, Larry – Journal of Educational Computing Research, 1998
Introduces the Inventive Model, a constructivist approach to conceptual change, as a theoretical base for science instruction and for software development in science education. Highlights include the hesitancy of some school systems to implement computer-assisted science instruction, student misconceptions, and cognitive approaches to conceptual…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware
Russell, David W.; Lucas, Keith B.; McRobbie, Campbell J. – Journal of Research in Science Teaching, 2004
Teachers' failure to use the microcomputer-based laboratory (MBL) more widely may be a result of not recognizing its capacity to transform laboratory activities. This research aimed to increase understanding of how MBL activities designed to be consistent with a constructivist theory of learning support or constrain student construction of…
Descriptors: Constructivism (Learning), Physics, Science Instruction, Teaching Methods
Moreno, Lorenzo; Gonzalez, Carina; Castilla, Ivan; Gonzalez, Evelio; Sigut, Jose – Computers & Education, 2007
In this paper, a methodological educational proposal based on constructivism and collaborative learning theories is described. The suggested approach has been successfully applied to a subject entitled "Computer Architecture and Engineering" in a Computer Science degree in the University of La Laguna in Spain. This methodology is…
Descriptors: Teaching Methods, Foreign Countries, Engineering Education, Computer Science
Peer reviewedRezaei, Ali Reza; Katz, Larry – Journal of Science Education and Technology, 2002
Introduces a new way of evaluating instructional strategies using computers. Discusses two basic theories, instructivism and constructivism, in terms of their effectiveness in conceptual learning. Outlines the radical forms of constructivism. Introduces and evaluates two versions of a multimedia physics software based on the inventive model and…
Descriptors: Computer Assisted Instruction, Computer Software, Concept Formation, Constructivism (Learning)
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