NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 2 results Save | Export
Norton, Priscilla; Hathaway, Dawn – Educational Technology, 2012
In this article, the CLICK ("C"omputer Games and "L"iteracy "I"ntegrated with "C"ontent "K"nowledge) design model for high school education is proposed and developed as an instructional response to concerns about content coverage versus deeper content knowledge, learners' inability to grasp the meanings embedded in complex text, and disregard for…
Descriptors: Expertise, Instructional Design, High Schools, Computer Games
Pedersen, Susan; Liu, Min; Williams, Douglas – Educational Technology, 2002
Describes the development of "Alien Rescue," a hypermedia-based program designed to engage middle school students in solving a complex problem related to the solar system and that has a science fiction premise. Discusses planning; producing and testing; theoretical influences on the design methodology; and trends in educational software…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Educational Trends