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Price, Colin B. – Simulation & Gaming, 2008
Commercial computer games contain "physics engine" components, responsible for providing realistic interactions among game objects. The question naturally arises of whether these engines can be used to develop educational materials for high school and university physics education. To answer this question, the author's group recently conducted a…
Descriptors: Physics, Computers, Games, Science Education
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Field, Richard – Physics Education, 1995
Describes a spreadsheet that can be used to show the changes in intensity of Fraunhofer diffraction patterns produced by a single and double slits arrangement. Discusses a practical demonstration of diffraction that allows data to be logged and entered into the spreadsheet. (DDR)
Descriptors: Computer Simulation, Demonstrations (Science), Optics, Physics
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Garcia-Luque, E.; Ortega, T.; Forja, J. M.; Gomez-Parra, A. – Computers and Education, 2004
The teaching of Chemical Oceanography in the Faculty of Marine and Environmental Sciences of the University of Cadiz (Spain) has been improved since 1994 by the employment of a device for the laboratory simulation of estuarine mixing processes and the characterisation of the chemical behaviour of many substances that pass through an estuary. The…
Descriptors: Chemistry, Ecology, Foreign Countries, Oceanography
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Lim, Kieran F. – Journal of Chemical Education, 2005
A discussion on how a spreadsheet simulation of linear-molecular spectra could be used to explore the dependence of rotational band spacing and contours on average bond lengths in the initial and final quantum states is presented. The simulation of hydrogen chloride IR, iodine UV-vis, and nitrogen UV-vis spectra clearly show whether the average…
Descriptors: Chemistry, Computer Simulation, Science Education, Science Activities
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Barab, Sasha A.; Scott, Brianna; Siyahhan, Sinem; Goldstone, Robert; Ingram-Goble, Adam; Zuiker, Steven J.; Warren, Scott – Journal of Science Education and Technology, 2009
Drawing on game-design principles and an underlying situated theoretical perspective, we developed and researched a 3D game-based curriculum designed to teach water quality concepts. We compared undergraduate student dyads assigned randomly to four different instructional design conditions where the content had increasingly level of…
Descriptors: Environmental Education, Undergraduate Students, Water Quality, Test Items
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Nelson, Brian C.; Ketelhut, Diane Jass – Educational Psychology Review, 2007
In this paper, we present a review of research into the problems of implementing authentic scientific inquiry curricula in schools and the emerging use of educational Multi-User Virtual Environments (MUVEs) to support interactive scientific inquiry practices. Our analysis of existing literature in this growing area of study reveals three recurrent…
Descriptors: National Standards, Teachers, Science Education, Inquiry
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Ketelhut, Diane Jass; Nelson, Brian C.; Clarke, Jody; Dede, Chris – British Journal of Educational Technology, 2010
This study investigated novel pedagogies for helping teachers infuse inquiry into a standards-based science curriculum. Using a multi-user virtual environment (MUVE) as a pedagogical vehicle, teams of middle-school students collaboratively solved problems around disease in a virtual town called River City. The students interacted with "avatars" of…
Descriptors: Urban Areas, Virtual Classrooms, Science Education, Science Curriculum
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Turinsky, Andrei L.; Fanea, Elena; Trinh, Quang; Wat, Stephen; Hallgrimsson, Benedikt; Dong, Xiaoli; Shu, Xueling; Stromer, Julie N.; Hill, Jonathan W.; Edwards, Carol; Grosenick, Brenda; Yajima, Masumi; Sensen, Christoph W. – Anatomical Sciences Education, 2008
The authors have created a software system called the CAVEman, for the visual integration and exploration of heterogeneous anatomical and biomedical data. The CAVEman can be applied for both education and research tasks. The main component of the system is a three-dimensional digital atlas of the adult male human anatomy, structured according to…
Descriptors: Workstations, Computer Software, Computers, Biomedicine
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Dani, Danielle E.; Koenig, Kathleen M. – Theory Into Practice, 2008
Current reforms in science education call for the integration of digital technologies into science teaching, advocating that students learn science content and processes through technology. In this article, we provide practical examples, situated within the literature, of how digital technologies can be used to support the development and…
Descriptors: Educational Change, Science Education, Internet, Technology Integration
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Gill, R. A. – School Science Review, 1984
Describes a program which simulates the kinetic behavior of a "typical" enzyme. Program objectives, background to the kinetic model used in the simulation, major program features, typical results obtained, and a note on the availability of the program (written in BASIC for Commodore microcomputer) are included. (JN)
Descriptors: College Science, Computer Simulation, Courseware, Enzymes
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Murphy, P. J. – Journal of Biological Education, 1983
Describes an exercise in biometrical genetics based on the noninteractive use of a computer simulation of a wheat hydridization program. Advantages of using the material in this way are also discussed. (Author/JN)
Descriptors: Biology, College Science, Computer Simulation, Genetics
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Barnea, Nitza; Dori, Yehudit J. – Journal of Science Education and Technology, 1999
Investigates the effects of using molecular modeling on students' spatial ability, understanding of new concepts related to geometric and symbolic representations, and perception of the model concept. (Author/CCM)
Descriptors: Chemistry, Classroom Environment, Computer Simulation, Perception
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Ealy, Julie B. – Journal of Science Education and Technology, 1999
Evaluates first-year college students' perceptions of molecular modeling. Examines the effectiveness, integration with course content, interests, benefits, advantages, and disadvantages of molecular modeling. (Author/CCM)
Descriptors: Chemistry, Computer Simulation, Higher Education, Introductory Courses
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Faraco, G.; Pantano, P.; Servidio, R. – Computers and Education, 2006
In recent years, research efforts on complex systems have contributed to improve our ability in investigating, at different levels of complexity, the emergent behaviour shown by a system in the course of its evolution. The study of emergence, an intrinsic property of a large number of complex systems, can be tackled by making use of Cellular…
Descriptors: Computer Simulation, Science Education, Cytology, Learning
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Blake, C.; Scanlon, E. – Journal of Computer Assisted Learning, 2007
This paper proposes a reconsideration of use of computer simulations in science education. We discuss three studies of the use of science simulations for undergraduate distance learning students. The first one, "The Driven Pendulum" simulation is a computer-based experiment on the behaviour of a pendulum. The second simulation, "Evolve" is…
Descriptors: Distance Education, Computer Assisted Instruction, Science Education, Computer Simulation
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