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Mendez, Sergio; AungYong, Lisa – Chemical Engineering Education, 2014
To help students make the connection between the concepts of heat conduction and convection to real-world phenomenon, we developed a combined experimental and computational module that can be incorporated into lecture or lab courses. The experimental system we present requires materials and apparatus that are readily accessible, and the procedure…
Descriptors: Heat, Thermodynamics, Scientific Concepts, Science Education
Visintainer, Tammie; Linn, Marcia – Journal of Science Education and Technology, 2015
Developing solutions for complex issues such as global climate change requires an understanding of the mechanisms involved. This study reports on the impact of a technology-enhanced unit designed to improve understanding of global climate change, its mechanisms, and their relationship to everyday energy use. Global Climate Change, implemented in…
Descriptors: Climate, Environmental Education, Science Education, Scientific Concepts
Barko, Timothy; Sadler, Troy D. – Journal of Science Education and Technology, 2013
This paper looks at the conceptual differences between video game learning and traditional classroom and laboratory learning. It explores the notion of virtual experience by comparing a commonly used high school laboratory protocol on DNA extraction with a similar experience provided by a biotechnology themed video game. When considered…
Descriptors: Biotechnology, Genetics, Learning Experience, Computer Simulation
Samon, Sigal; Levy, Sharona T. – Science Education, 2017
The study explores how a complexity approach empowers science learning. A complexity approach represents systems as many interacting entities. The construct of micro-macro compatibility is introduced, the degree of similarity between behaviors at the micro- and macro-levels of the system. Seventh-grade students' learning about gases was studied…
Descriptors: Difficulty Level, Systems Approach, Science Education, Secondary School Students
Koehler, Karen E. – ProQuest LLC, 2017
The purpose of this qualitative study was to explore the use of 3-D printed models as an instructional tool in a middle school science classroom for students with visual impairments and compare their use to traditional tactile graphics for aiding conceptual understanding of geoscience concepts. Specifically, this study examined if the students'…
Descriptors: Middle School Students, Secondary School Science, Science Education, Teaching Methods
Frey, E. Ramsey; Sygula, Andrzej; Hammer, Nathan I. – Journal of Chemical Education, 2014
This laboratory exercise introduces undergraduate chemistry majors to the spectroscopic and theoretical study of the polycyclic aromatic hydrocarbon (PAH), corannulene. Students explore the spectroscopic properties of corannulene using UV-vis and Raman vibrational spectroscopies. They compare their experimental results to simulated vibrational…
Descriptors: Undergraduate Students, Chemistry, Spectroscopy, Molecular Structure
Cheng, Meng-Fei; Cheng, Yufang; Hung, Shuo-Hsien – Teaching Science, 2014
Based on our experience of teaching physics in middle and senior secondary school, we have found that students have difficulty in reasoning at the microscopic level. Their reasoning is limited to the observational level so they have problems in developing scientific models of magnetism. Here, we suggest several practical activities and the use of…
Descriptors: Thinking Skills, Magnets, Science Education, Computer Simulation
Hoffer, Jeannette; Mayama, Shigeki; Lingle, Kristin; Conroy, Kathryn; Julius, Matthew – Science Scope, 2011
While students may acknowledge the impact that land use and development have on our environment, they do not necessarily understand the relationship between human activities and ecosystem responses. Therefore, the nature of the relationships leaves the science teacher to most often present information in a purely narrative form without any…
Descriptors: Computer Simulation, Land Use, Ecology, Science Teachers
Soleimani, Ali – ProQuest LLC, 2013
Immersive 3D worlds can be designed to effectively engage students in peer-to-peer collaborative learning activities, supported by scientific visualization, to help with understanding complex concepts associated with learning science, technology, engineering, and mathematics (STEM). Previous research studies have shown STEM learning benefits…
Descriptors: STEM Education, Cooperative Learning, Science Education, Visualization
Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2019
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "EdMedia + Innovate Learning" took place in Amsterdam, The…
Descriptors: Educational Technology, Technology Uses in Education, Foreign Countries, Technology Integration
Laine, Teemu H.; Nygren, Eeva; Dirin, Amir; Suk, Hae-Jung – Educational Technology Research and Development, 2016
Lack of motivation and of real-world relevance have been identified as reasons for low interest in science among children. Game-based learning and storytelling are prominent methods for generating intrinsic motivation in learning. Real-world relevance requires connecting abstract scientific concepts with the real world. This can be done by…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Science Education
Rands, Sean A. – Bioscience Education, 2012
Models are an important tool in science: not only do they act as a convenient device for describing a system or problem, but they also act as a conceptual tool for framing and exploring hypotheses. Models, and in particular computer simulations, are also an important education tool for training scientists, but it is difficult to teach students the…
Descriptors: Physical Activities, Biology, Sciences, Computer Assisted Instruction
Cendan, Juan; Lok, Benjamin – Advances in Physiology Education, 2012
The demonstration of patient-based cases using automated technology [virtual patients (VPs)] has been available to health science educators for a number of decades. Despite the promise of VPs as an easily accessible and moldable platform, their widespread acceptance and integration into medical curricula have been slow. Here, the authors review…
Descriptors: Medical Education, Medical Schools, Patients, Virtual Classrooms
Huynh, Trongnghia; Hou, Gene; Wang, Jin – American Journal of Engineering Education, 2016
We have conducted an education project to communicate the wave energy concept to high school students. A virtual reality system that combines both hardware and software is developed in this project to simulate the buoy-wave interaction. This first-of-its-kind wave energy unit is portable and physics-based, allowing students to conduct a number of…
Descriptors: Active Learning, Physics, Scientific Concepts, Science Careers
Cheng, Kun-Hung; Tsai, Chin-Chung – Journal of Science Education and Technology, 2013
Augmented reality (AR) is currently considered as having potential for pedagogical applications. However, in science education, research regarding AR-aided learning is in its infancy. To understand how AR could help science learning, this review paper firstly has identified two major approaches of utilizing AR technology in science education,…
Descriptors: Computer Simulation, Science Education, Computer Uses in Education, Inquiry

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