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Eckhardt, Marc; Urhahne, Detlef; Harms, Ute – Education Sciences, 2018
Intuitive knowledge seems to influence human decision-making outside of consciousness and differs from deliberate cognitive and metacognitive processes. Intuitive knowledge can play an essential role in problem solving and may offer the initiation of subsequent learning processes. Scientific discovery learning with computer simulations leads to…
Descriptors: Computer Simulation, Grade 8, Secondary School Students, Foreign Countries
Childers, Gina; Jones, M. Gail – International Journal of Science Education, 2017
Through partnerships with scientists, students can now conduct research in science laboratories from a distance through remote access technologies. The purpose of this study was to explore factors that contribute to a remote learning environment by documenting high school students' perceptions of science motivation, science identity, and virtual…
Descriptors: High School Students, Student Attitudes, Student Motivation, Factor Analysis
Hazelrigg, Conner; Waibel, Bryson; Baker, Blane – Physics Teacher, 2015
On July 16, 1988, Florence Griffith Joyner (FGJ) shattered the women's 100-m dash world record (WR) with a time of 10.49 s, breaking the previous mark by an astonishing 0.27 s. By all accounts FGJ dominated the race that day, securing her place as the premiere female sprinter of that era, and possibly all time. In the aftermath of such an…
Descriptors: Physics, Athletes, Athletics, Video Technology
Sandra K. Law; Michele Jacobsen – International Journal of Designs for Learning, 2015
This design case describes the work involved in developing a digital game-based learning environment, work that was part of a PhD research project. The designer was involved in all aspects of the project: conducting research into content that was included in the game, exploring the gaming platform (Second Life), adapting scientific literature for…
Descriptors: Game Based Learning, Climate, Change, Curriculum Development
Fuchsova, Maria; Korenova, Lilla – European Journal of Contemporary Education, 2019
New technologies with a modern method of teaching must be implemented in university studies, and an important part is teacher training study. These technologies make study more attractive for students and bring greater motivation to an understanding of notions. The main focus of this study is visualisation in science and engineering education…
Descriptors: Computer Simulation, Visualization, Preservice Teachers, Elementary School Teachers
Álvarez-Rúa, Carmen; Borge, Javier – Journal of Chemical Education, 2016
Thermodynamic processes are complex phenomena that can be understood as a set of successive stages. When treating processes, classical thermodynamics (and most particularly, the Gibbsian formulation, predominantly used in chemistry) only pays attention to initial and final states. However, reintroducing the notion of process is absolutely…
Descriptors: Undergraduate Study, Science Education, Chemistry, Thermodynamics
Charles A. Wood; Debbie Tyrrell; Manetta Calinger; Jackie Shia; Lori Kudlak; Laura Ondeck – Journal of STEM Outreach, 2018
Pandem-Sim is a live, distance-learning simulation where 10th-12th grade students perform as epidemiologists to investigate infectious disease outbreaks. Prior to a mission, teachers review content and introduce students to the sim interfaces. During the mission students analyze data concerning demographics, symptoms and patient histories for a…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Secondary School Science
Estwick, Noel M.; Griffin, Richard W.; James, Annette A.; Roberson, Samuel G. – Journal of Extension, 2016
There have been numerous efforts aimed at improving geographic literacy in order to address societal challenges. Extension educators can use geographic information system (GIS) technology to help their clients cultivate spatial thinking skills and solve problems. Researchers can use it to model relationships and better answer questions. A program…
Descriptors: Extension Education, Geographic Information Systems, Experiential Learning, Science Education
Ramankulov, Sherzod; Usembaeva, Indira; Berdi, Dinara; Omarov, Bakhitzhan; Baimukhanbetov, Bagdat; Shektibayev, Nurdaulet – International Journal of Environmental and Science Education, 2016
Information and communication technologies are an effective means of formation of the creative potential of future physics teachers, as with their science-based application in the educational process at the university they allow fully activating learning activities of students, and provide conditions for their creative self-realization in the…
Descriptors: Creativity, Foreign Countries, Science Teachers, Physics
Chen, Chen; Schneps, Matthew H.; Sonnert, Gerhard – Journal of Science Education and Technology, 2016
Teachers choosing between different models to facilitate students' understanding of an abstract system must decide whether to adopt a model that is simplified and striking or one that is realistic and complex. Only recently have instructional technologies enabled teachers and learners to change presentations swiftly and to provide for learning…
Descriptors: High School Students, Secondary School Science, Science Education, Models
Zimmerman, Heather Toomey; Land, Susan M.; Maggiore, Chrystal; Millet, Chris – Learning, Media and Technology, 2019
Two cases of context-sensitive mobile computing curricula for children are shown to develop analytical understandings of how science-related sense-making talk can be supported through physical and digital environment interaction, which supports play and learning through movement. Our work investigates how proximity-based computing mediates…
Descriptors: Children, Outdoor Education, Handheld Devices, Educational Strategies
Brenner, Daniel G.; Matlen, Bryan J.; Timms, Michael J.; Gochyyev, Perman; Grillo-Hill, Andrew; Luttgen, Kim; Varfolomeeva, Marina – Technology, Knowledge and Learning, 2017
This study investigated how the frequency and level of assistance provided to students interacted with prior knowledge to affect learning in the "Voyage to Galapagos" ("VTG") science inquiry-learning environment. "VTG" provides students with the opportunity to do simulated science field work in Galapagos as they…
Descriptors: Learning Processes, Prior Learning, Online Courses, Science Education
Tsai, Fu-Hsing – Journal of Educational Computing Research, 2018
This study developed a computer-simulated science inquiry environment, called the Science Detective Squad, to engage students in investigating an electricity problem that may happen in daily life. The environment combined the simulation of scientific instruments and a virtual environment, including gamified elements, such as points and a story for…
Descriptors: Educational Technology, Technology Uses in Education, Science Education, Inquiry
Sirakaya, Mustafa; Alsancak Sirakaya, Didem – Malaysian Online Journal of Educational Technology, 2018
This study aimed to identify the trends in the studies conducted on Educational Augmented Reality (AR). 105 articles found in ERIC, EBSCOhost and ScienceDirect databases were reviewed with this purpose in mind. Analyses displayed that the number of educational AR studies has increased over the years. Quantitative methods were mostly preferred in…
Descriptors: Simulated Environment, Teaching Methods, Literature Reviews, Research Methodology
Zacharia, Zacharias C.; Manoli, Constantinos; Xenofontos, Nikoletta; de Jong, Ton; Pedaste, Margus; van Riesen, Siswa A.; Kamp, Ellen T.; Mäeots, Mario; Siiman, Leo; Tsourlidaki, Eleftheria – Educational Technology Research and Development, 2015
The aim of this review is to identify specific types of guidance for supporting student use of online labs, that is, virtual and remote labs, in an inquiry context. To do so, we reviewed the literature on providing guidance within computer supported inquiry learning (CoSIL) environments in science education and classified all identified guidance…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Science Education

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