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Emanovský, Petr; Gonda, Dalibor – Journal on Efficiency and Responsibility in Education and Science, 2020
Mathematics is an important nature exploration tool used by all natural sciences. So it is usual that mathematical calculations are part of school science education. But how are these calculations perceived by the learners themselves? What are their attitudes to this part of the teaching process? The answer to this question is important for any…
Descriptors: Computation, Physics, Science Education, Mathematics Education
Yun, Eunjeong – Journal of Baltic Science Education, 2020
For both physicists who teach students in university and physics educators, how physics should be taught is a vital question. This study reviewed the trends of research in the field of physics education to identify the status of physics education research and help researchers in future studies. 2,959 articles were collected from the American…
Descriptors: Physics, Educational Research, Science Education, Periodicals
Kaya, Erdogan; Newley, Anna; Yesilyurt, Ezgi; Deniz, Hasan – Journal of College Science Teaching, 2020
With the release of the Next Generation Science Standards (NGSS), assessing K-12 science teachers' self-efficacy in Computational Thinking (CT) is an important research gap to study. Bandura defines self-efficacy as awareness of the individual's potential and capabilities to accomplish a goal. Teaching efficacy beliefs is a significant identifier…
Descriptors: Thinking Skills, Computation, Self Efficacy, Preservice Teachers
Ergün, Aysegül; Kiyici, Gülbin – Pegem Journal of Education and Instruction, 2019
The purpose of this study was to determine the effect of Design Based Science Education (DBSE) applications on the perceptions of science teacher candidates about engineering education and engineers. In the quantitative part of the study in which the mixed method was involved, a semi-experimental design with single group pre-test post-test was…
Descriptors: Design, Preservice Teachers, Engineering Education, Technical Occupations
Christie, Simon – set: Research Information for Teachers, 2018
This article reflects on a school's approach to gamifying the Royal Society Te Aparangi's First CREST Award. The article explains how CREST was reconceived as a quest using elements of live action role playing (LARP) and gamification, and the tools that were used to do this. It describes how progress was measured using a points system and the…
Descriptors: Foreign Countries, Teaching Methods, Play, Role Playing
Susac, Ana; Bubic, Andreja; Kazotti, Elizabeta; Planinic, Maja; Palmovic, Marijan – Physical Review Physics Education Research, 2018
Previous studies have identified physics students' difficulties with graph slope and area under a graph in different contexts. In this study we compared physics and nonphysics (psychology) students' understanding of graphs; i.e., we evaluated the effects of concept (graph slope vs area under graph), type of question (qualitative vs quantitative),…
Descriptors: Physics, Graphs, Psychology, Comprehension
Joko Siswanto; Endang Susantini; Budi Jatmiko – Journal of Baltic Science Education, 2018
The design of a teaching model must qualify to be applicable or practical and effective, therefore the research aimed to analyze the practicality and effectiveness of the IBMR (Investigation-Based Multiple Representation) teaching model in improving physics problems solving skills of bachelor programs' students. The research was conducted by…
Descriptors: Physics, Problem Solving, Science Instruction, Instructional Design
Kim, Mijung; Roth, Wolff-Michael – Cultural Studies of Science Education, 2016
In (science) education, primacy is given to agency, the human capability to act and, in this, to learn. However, phenomenological philosophers and societal-historical psychologists point out that agency, the purposeful (intentional) engagement with the world, is only the effect of a much more profound capacity: passibility, the capacity to be…
Descriptors: Problem Solving, Children, Individual Power, Learning
Avcu, Yunus Emre; Er, Kemal Oguz – Journal of Educational Technology and Online Learning, 2020
The study aimed to present suggestions for how a design thinking (DT) approach can be applied in the processes of teaching programming to gifted students and to reveal its effects on the teaching process. The case study method was used. 5 different DT tasks were defined to create solutions for an unstructured problem by using programming tools and…
Descriptors: Case Studies, Design, Thinking Skills, Programming
Sugito; E. S., Sri Mulyani; Hartono; Supartono – International Journal of Evaluation and Research in Education, 2017
This study was to explore how enhance communication skill through problem posing and presentation method. The subjects of this research were the seven grade students Junior High School, including 20 male and 14 female. This research was conducted in two cycles and each cycle consisted of four steps, they were: planning, action, observation, and…
Descriptors: Communication Skills, Problem Solving, Teaching Methods, Grade 7
Bevan, Bronwyn – Studies in Science Education, 2017
"Making" is a rapidly emerging form of educational practice that involves the design, construction, testing, and revision of a wide variety of objects, using high and low technologies, and integrating a range of disciplines including art, science, engineering, and mathematics. It has garnered widespread interest and support in both…
Descriptors: STEM Education, Science Education, Design, Problem Solving
Lindfors, Maria; Winberg, Mikael; Bodin, Madelen – Scandinavian Journal of Educational Research, 2019
Research on how epistemic beliefs influence students' learning in different contexts is ambiguous. Given this, we have examined the relationships between students' scientific epistemic beliefs, their problem solving, and solutions in a constructionist computer-simulation in classical mechanics. The problem-solving process and performance of 19…
Descriptors: Epistemology, Beliefs, Student Attitudes, Problem Solving
Parekh, Priyanka; Gee, Elisabeth R. – Interdisciplinary Journal of Problem-based Learning, 2018
The Maker Movement has been received by the field of K--12 education with great enthusiasm as a way of teaching STEM content to children. We call attention to and identify learning opportunities in children's projects created in a playful, informal environment with easily available materials. In keeping with research in the field of maker…
Descriptors: STEM Education, Teaching Methods, Scientific Concepts, Problem Solving
Jen, Tessaly; Morales, Christina; Greenwald, Eric; Montgomery, Ryan; Loper, Suzanna; Barber, Jacqueline – International Journal of Science Education, 2020
The United States' Next Generation Science Standards (NGSS) elevate engineering design to the same stature as scientific inquiry, calling on science teachers to engage students in engineering practices to solve real-world problems. In response, researchers and curriculum developers designed and studied Virtual Engineering Internships (VEIs) to…
Descriptors: Science Education, Standards, Engineering Education, Learner Engagement
Çavas, Bülent; Güney, L. Özge; Karagöz, Emre; Çavas, Pinar – Science Education International, 2020
Lego has been a popular toy since 1932. "LEGO" is an abbreviation of two Danish words "leg godt" which means "play well." In today's LEGO-based learning and teaching environments, it has been revealed in studies that students working to solve problems presented to them were often unaware of how much time has passed.…
Descriptors: Toys, Robotics, Student Attitudes, Scientists

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