Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 7 |
Descriptor
Computer Uses in Education | 8 |
Outcomes of Education | 8 |
Science Education | 8 |
Learner Engagement | 4 |
Science Instruction | 4 |
Higher Education | 3 |
Classroom Environment | 2 |
College Science | 2 |
College Students | 2 |
Computer Simulation | 2 |
Cooperation | 2 |
More ▼ |
Source
Advances in Physiology… | 1 |
Australian Educational… | 1 |
Bioscene: Journal of College… | 1 |
Computers & Education | 1 |
Educational Technology… | 1 |
Journal of Science Education… | 1 |
Learning and Instruction | 1 |
Online Submission | 1 |
Author
Carleton, Renee E. | 1 |
Carmo, Mafalda, Ed. | 1 |
Chuter, Vivienne | 1 |
Danaia, Lena | 1 |
Fischer, Frank | 1 |
Johnson, Nathan | 1 |
Kohnle, Carmen | 1 |
Lilleholt, Lau | 1 |
Makitalo-Siegl, Kati | 1 |
Makransky, Guido | 1 |
McKinnon, David H. | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Research | 5 |
Books | 1 |
Collected Works - Proceedings | 1 |
Reports - Descriptive | 1 |
Reports - Evaluative | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 3 |
Elementary Secondary Education | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
Grade 7 | 1 |
Grade 8 | 1 |
Intermediate Grades | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
More ▼ |
Audience
Location
Australia | 2 |
Botswana | 1 |
California | 1 |
China | 1 |
Czech Republic | 1 |
Germany | 1 |
Italy | 1 |
Mexico | 1 |
Russia | 1 |
South Africa | 1 |
Taiwan | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
Trends in International… | 1 |
What Works Clearinghouse Rating
Makransky, Guido; Lilleholt, Lau – Educational Technology Research and Development, 2018
Virtual reality (VR) is projected to play an important role in education by increasing student engagement and motivation. However, little is known about the impact and utility of immersive VR for administering e-learning tools, or the underlying mechanisms that impact learners' emotional processes while learning. This paper explores whether…
Descriptors: Computer Simulation, Computer Uses in Education, Psychological Patterns, Emotional Response
Scogin, Stephen C. – Journal of Science Education and Technology, 2016
"PlantingScience" is an award-winning program recognized for its innovation and use of computer-supported scientist mentoring. Science learners work on inquiry-based experiments in their classrooms and communicate asynchronously with practicing plant scientist-mentors about the projects. The purpose of this study was to identify specific…
Descriptors: Success, Science Curriculum, Student Motivation, Innovation
Johnson, Nathan; Chuter, Vivienne; Rooney, Kieron – Advances in Physiology Education, 2013
Learning clinical skills presents a novel experience for undergraduate students, particularly when it comes to preparing for skill assessment. Compared with the thousands of hours of practice believed to be necessary for the development of motor skill expertise (1), these students have significantly limited exposure time. Furthermore, effective…
Descriptors: Learner Engagement, Computer Uses in Education, Accuracy, Teaching Methods
Makitalo-Siegl, Kati; Kohnle, Carmen; Fischer, Frank – Learning and Instruction, 2011
This study examined the influence of classroom-script structure (high vs. low) during computer-supported collaborative inquiry learning on help-seeking processes and learning gains in 54 student pairs in secondary science education. Screen- and audio-capturing videos were analysed according to a model of the help-seeking process. The results…
Descriptors: Scripts, Science Instruction, Outcomes of Education, Inquiry
Rutten, Nico; van Joolingen, Wouter R.; van der Veen, Jan T. – Computers & Education, 2012
This article reviews the (quasi)experimental research of the past decade on the learning effects of computer simulations in science education. The focus is on two questions: how use of computer simulations can enhance traditional education, and how computer simulations are best used in order to improve learning processes and outcomes. We report on…
Descriptors: Computer Simulation, Learning Processes, Science Education, Conventional Instruction
Carleton, Renee E. – Bioscene: Journal of College Biology Teaching, 2012
Computer-aided learning (CAL) is used increasingly to teach anatomy in post-secondary programs. Studies show that augmentation of traditional cadaver dissection and model examination by CAL can be associated with positive student learning outcomes. In order to reduce costs associated with the purchase of skeletons and models and to encourage study…
Descriptors: Computer Assisted Instruction, Computers, Anatomy, Internet
Carmo, Mafalda, Ed. – Online Submission, 2017
This book contains a compilation of papers presented at the International Conference on Education and New Developments (END 2017), organized by the World Institute for Advanced Research and Science (W.I.A.R.S.). Education, in our contemporary world, is a right since we are born. Every experience has a formative effect on the constitution of the…
Descriptors: Educational Quality, Models, Vocational Education, Outcomes of Education
McKinnon, David H.; Danaia, Lena – Australian Educational Computing, 2005
The last 20 years have seen immense gains in computing power available to schools and a wide variety of useful educational software and services. Professional development in the computer area, however, has not resulted in the widespread use of computers in classrooms. This article reports on the use of the Charles Sturt University Remote Telescope…
Descriptors: Foreign Countries, Outcomes of Education, Computer Uses in Education, Professional Development