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Daniel A. Martens Yaverbaum – ProQuest LLC, 2024
This study investigated evidence of how students' mental models of fundamental kinematic relations evolved (i.e., developed cognitively over time) as observed during an introductory course in calculus-based classical mechanics. The core of the curriculum is based on a claim known as Galileo's principle of relativity. The course material comprised…
Descriptors: Schemata (Cognition), Motion, Physics, Science Education
Soo-min Lim; Youngshin Kim – Journal of Baltic Science Education, 2023
Each student's individual experience in learning is very important. Lower secondary school students are engaged in activities that focus on inquiry rather than the acquisition of scientific knowledge in science classrooms. Therefore, the experiences and thoughts of lower secondary school students in the stage of scientific inquiry need to be…
Descriptors: Gender Differences, Grade 6, Inquiry, Secondary School Students
Wijaya, Agung Putra; Nusantara, Toto; Sudirman; Hidayanto, Erry – Mathematics Teaching Research Journal, 2022
Analytical questions are the types of questions that can lead students to gain an understanding of a concept and explore reasoning. This research is a descriptive, qualitative study investigating the emergence of analytical questions and their interaction patterns in group discussions facilitated by a scientific approach to learning. The subjects…
Descriptors: Science Education, Science Process Skills, Questioning Techniques, Learning Processes
Fourman, Janet L. – ProQuest LLC, 2018
Role-playing simulations have been effective techniques to encourage global skills in the engineering and design classrooms. May, Wold and Moore (2014), defined global skills as student display of respect, recognition, adjustment and integration. Gray, Debs, Exter, and Krause (2016), took this one step further and looked-for empathy in the design…
Descriptors: Science Education, Role Playing, Simulation, Interpersonal Competence
Kirch, Susan A.; Ma, Jasmine Y. – Cultural Studies of Science Education, 2016
The interaction analysis presented by Kim and Roth examines nine students, their teachers, the learning task and materials in a mixed second and third grade science classroom during the school day. In the research narrative readers are introduced to two resourceful and creative groups of students as they work on a task assigned by their…
Descriptors: Individual Power, Interpersonal Relationship, Interaction, Grade 2
Furberg, Anniken – International Journal of Computer-Supported Collaborative Learning, 2016
This paper reports on a study of teacher support in a setting where students engaged with computer-supported collaborative learning (CSCL) in science. The empirical basis is an intervention study where secondary school students and their teacher performed a lab experiment in genetics supported by a digital learning environment. The analytical…
Descriptors: Science Education, Science Laboratories, Laboratory Experiments, Science Process Skills
Lau, Wilfred W. F.; Lui, Vicky; Chu, Samuel K. W. – Educational Technology Research and Development, 2017
This study explored the use of wikis in a science inquiry-based project conducted with Primary 6 students (aged 11-12). It used an online wiki-based platform called PBworks and addressed the following research questions: (1) What are students' attitudes toward learning with wikis? (2) What are students' interactions in online group collaboration…
Descriptors: Teaching Methods, Web Sites, Collaborative Writing, Web 2.0 Technologies
Liu, Min; Rosenblum, Jason A.; Horton, Lucas; Kang, Jina – Computers in the Schools, 2014
Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. In this study, we examine game-based learning by describing a learning environment that combines game elements, play, and authenticity in the real world for the purpose of engaging…
Descriptors: Educational Games, Computer Games, Educational Environment, Educational Needs
Krange, Ingeborg; Arnseth, Hans Christian – Cultural Studies of Science Education, 2012
The aim of this study is to scrutinize the characteristics of conceptual meaning making when students engage with virtual worlds in combination with a spreadsheet with the aim to develop graphs. We study how these tools and the representations they contain or enable students to construct serve to influence their understanding of energy resource…
Descriptors: Science Education, Scientific Concepts, Virtual Classrooms, Secondary School Science
Gagnon, Michel – Physics Education, 2011
The close relationship between charged particles and electromagnetic fields has been well known since the 19th century, thanks to James Clerk Maxwell's brilliant unified theory of electricity and magnetism. Today, electromagnetism is recognized as an essential aspect of human activity and has consequently become a major component of senior…
Descriptors: Physics, Computer Software, Motion, High Schools
Raes, Annelies; Schellens, Tammy; De Wever, Bram; Vanderhoven, Ellen – Computers & Education, 2012
This study investigated the impact of different modes of scaffolding on students who are learning science through a web-based collaborative inquiry project in authentic classroom settings and explored the interaction effects with students' characteristics. The intervention study aimed to improve "domain-specific knowledge" and "metacognitive…
Descriptors: Quasiexperimental Design, Student Attitudes, Prior Learning, Problem Solving
Herak, Patrick James – ProQuest LLC, 2010
The purpose of this study was to develop a problem-solving instrument that could easily be used by a classroom teacher. The research questions were (1) can the Problem-Solving Skills Assessments (PSSAs) differentiate between students with varying levels of selected problem-solving skills? (2) Can the PSSAs measure student growth due to…
Descriptors: Problem Solving, Program Effectiveness, Interaction, Physical Sciences
Aldous, Carol R. – International Education Journal, 2007
This paper examines the intersection between creativity, problem solving, cognitive psychology and neuroscience in a discussion surrounding the genesis of new ideas and innovative science. Three creative activities are considered. These are (a) the interaction between visual-spatial and analytical or verbal reasoning, (b) attending to feeling in…
Descriptors: Creativity, Creative Activities, Problem Solving, Interaction
Peer reviewedBarron, Brigid – Journal of the Learning Sciences, 2000
Investigates interactive processes among group partners and the relationship of these processes to problem-solving outcomes in two contrasting groups. Identifies three major contrastive dimensions in group interaction: (1) he mutuality of exchanges; (2) the achievement of joint attentional engagement; and (3) the alignment of group members' goals…
Descriptors: Academic Achievement, Cooperative Learning, Group Dynamics, Interaction
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2014
For the thirty-seventh year, the Research and Theory Division and the Division of Instructional Design of the Association for Educational Communications and Technology (AECT) sponsored the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Jacksonville, Florida. This year's Proceedings…
Descriptors: Research and Development, Web Sites, Educational Technology, Technology Uses in Education
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