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Laine, Teemu H.; Nygren, Eeva; Dirin, Amir; Suk, Hae-Jung – Educational Technology Research and Development, 2016
Lack of motivation and of real-world relevance have been identified as reasons for low interest in science among children. Game-based learning and storytelling are prominent methods for generating intrinsic motivation in learning. Real-world relevance requires connecting abstract scientific concepts with the real world. This can be done by…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Science Education
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Lee, Kangdon – InSight: A Journal of Scholarly Teaching, 2012
Students acquire knowledge and skills through different modes of instruction that include classroom lectures with textbooks, computers, and the like. The availability and choice of learning innovation depends on the individual's access to technologies and on the infrastructure environment of the surrounding community. In this rapidly changing…
Descriptors: Computer Uses in Education, Computer Simulation, Visual Aids, Technology Integration
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Craig, T. W.; Kiang, D. – Physics Teacher, 1991
Presents a problem to determine conditions under which two identical masses, constrained to move along two perpendicular wires, would collide when positioned on the wires and released with no initial velocity. Offers a solution that utilizes the position of the center of mass and a computer simulation of the phenomenon. (MDH)
Descriptors: Computer Simulation, Enrichment Activities, Force, Geometry
Shann, Mary H. – 1996
This is the final evaluation report of the On Growth and Form (OGAF): Learning Concepts of Probability and Fractals by Doing Science project that aimed at engaging high school students in hands-on science activities, experiments, and computer simulations that use probability and fractal geometry to model ragged structures in the real world.…
Descriptors: Computer Simulation, Evaluation, Geometry, Hands on Science
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Journal of Computers in Mathematics and Science Teaching, 1989
Summarizes eight papers from the 1989 National Educational Computing Conference (NECC). The papers describe: (1) programs for teaching physical science, astronomy, and mathematics; (2) integrating telecommunications into school science; (3) use of models and simulations; and (4) the 1988 Association for the Education of Teachers in Science…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Oriented Programs, Computer Simulation