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Ioannis Arvanitakis; George Palaigeorgiou; Tharrenos Bratitsis – International Journal of Technology and Design Education, 2025
Although educational robotics competitions have become a popular research field in STEAM education, there is a lack of studies concerning the design process that student teams follow to build their solutions. This study aims to propose and evaluate We!Design!ForSTEAM, an approach for supporting design thinking in the context of STEAM and robotics…
Descriptors: Elementary School Students, Design, Creative Thinking, Problem Solving
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Holly M. Golecki; Jason Robinson; Caroline Cvetkovic; Conor Walsh – Biomedical Engineering Education, 2024
Experiential learning in biomedical engineering curricula is a critical component to developing graduates who are equipped to contribute to technical design tasks in their careers. This paper presents the development and implementation of an undergraduate and graduate-level soft material robotics design course focused on applications in medical…
Descriptors: Equipment, Design, Robotics, Experiential Learning
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Shujoy Chakraborty; Dirk Loyens; Jeremy Aston – Open Education Studies, 2025
This research explores the impact of generative artificial intelligence (GenAI) on ideation and concept design of social robots capable of undertaking sustained long-duration human-robot interaction. The work reported here was developed between 2021 and 2024 through classroom teaching executed in four editions of 3-day project workshops involving…
Descriptors: Artificial Intelligence, Robotics, Man Machine Systems, Cues
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Lu, Yu; Chen, Chen; Chen, Penghe; Yu, Shengquan – IEEE Transactions on Learning Technologies, 2023
In comparison to children and young students, adult learners usually exhibit more complex learning behaviors and psychological needs during the learning process. Designing social robots for adult learners has, thus, been a challenging task and a far less explored area, and it requires the great efforts from both technical and theoretical…
Descriptors: Adults, Adult Learning, Robotics, Artificial Intelligence
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Chien, Yu-Hung; Liu, Chia-Yu; Chan, Shaio-Chung; Chang, Yu-Shan – International Journal of STEM Education, 2023
There is a worldwide trend to include engineering design in high school curricula as a bridge course to higher-level STEM education and to increase high school students' interest in STEM fields. This study used a battlebot design curriculum to compare engineering design learning between high school and college first-year students and then proposed…
Descriptors: Engineering Education, Design, High School Students, College Freshmen
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Dani Hamade; Jan Landherr; Peter Röben – Design and Technology Education, 2024
The integration of robots into classroom settings has a long-established presence in both general and vocational education. With the developments in Industry 4.0, the importance of robotics in schools has also increased, which has become clear through various funding programmes. Especially in general education, there is often a focus on utilising…
Descriptors: Robotics, Teaching Methods, Technology Integration, Vocational Education
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Jung, Sung Eun; Lee, Kyunghwa – International Journal of Technology and Design Education, 2022
Drawing on Bakhtin's (Discourse in the novel, University of Texas Press, 1981) notions of dialogism and appropriation, this case study explored how a 5-year-old Latina named Lucia negotiated the gender discourses involved in designing and building robots. The study findings revealed that Lucia performed her gender by appropriating different gender…
Descriptors: Females, Young Children, Robotics, Engineering Education
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Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
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Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
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Mallik, Abhidipta; Liu, Dongdong; Kapila, Vikram – Education and Information Technologies, 2023
Rapid advances in science and engineering, and pervasive adoption of resulting technological products, are influencing every aspect of human living and fueling a growing demand for a workforce that is adequately prepared for the emerging occupations in STEM fields. Educating students for success in the modern technology-rich workplace requires…
Descriptors: High School Teachers, Robotics, Workshops, Self Efficacy
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Bayar, Mirac Furkan; Tas, Yasemin – Alberta Journal of Educational Research, 2022
This study aimed to investigate the effects of robotic coding supported Design-Based Science Instruction (RC-DBSI) on sixth-grade students' science process skills. One-group pretest-posttest experimental design was employed in the study. Participants consisted of thirty-nine sixth-grade students enrolled in a public middle school located in the…
Descriptors: Robotics, Programming, Design, Science Instruction
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Soukaina Gouraguine; Mohammed Qbadou; Mohamed Rafik; Mustapha Riad; Khalifa Mansouri – Journal of Information Technology Education: Research, 2023
Aim/Purpose: Our study is focused on prototyping, development, testing, and deployment of a new knowledge primitive for the humanoid robot assistant NAO, in order to enhance student visual learning by establishing a human-robot interaction. Background: This new primitive, utilizing a convolutional neural network (CNN), enables real-time…
Descriptors: Robotics, Technology Uses in Education, Algorithms, Children
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Nevin Kozcu Cakir; Suna Karlidag – International Journal of Technology in Education, 2024
The purpose of the current study is to examine the effect of adapting the engineering design process to robotic coding, STEM, and the nature of science applications on teachers' self-efficacy towards engineering education and attitudes towards robotic coding. A weak experimental design with a single-group pre-test and post-test, one of the…
Descriptors: Engineering Education, Design, Robotics, Coding
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Shibata, Mizuho; Demura, Kosei; Hirai, Shinichi; Matsumoto, Akihiro – IEEE Transactions on Education, 2021
Contribution: The information described in this study provides a starting point for discussing an effective robotics curriculum offered by any engineering university or institute. Background: Robotics is a multidisciplinary field that includes mechanical engineering, electrical and electronic engineering, and computer science. Several universities…
Descriptors: Engineering Education, Robotics, Higher Education, Core Curriculum
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Lakay, Denise; Iyamu, Tiko – Education and Information Technologies, 2022
Despite the numerous support systems, academic performances in many South African higher institutions continue to experience challenges while some are declining in throughputs. Some of the support mechanisms seem to be black boxed, notwithstanding the deteriorating situation. Thus, there is "prima facie" evidence that the factors that…
Descriptors: Academic Achievement, Robotics, Automation, Technology Uses in Education
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