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Ute Mertens; Marlit A. Lindner – Journal of Computer Assisted Learning, 2025
Background: Educational assessments increasingly shift towards computer-based formats. Many studies have explored how different types of automated feedback affect learning. However, few studies have investigated how digital performance feedback affects test takers' ratings of affective-motivational reactions during a testing session. Method: In…
Descriptors: Educational Assessment, Computer Assisted Testing, Automation, Feedback (Response)
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Yun Zhang; Fangzheng Zhao; Richard E. Mayer – Journal of Computer Assisted Learning, 2025
Background and Objective: The positivity principle states that students learn better from instructors who display positive rather than negative or neutral emotions in multimedia lessons (Lawson et al. 2021a). This study extends this work by exploring the role of affective and social cues displayed by feedback providers, such as their emotional…
Descriptors: Multimedia Instruction, Psychological Patterns, Feedback (Response), Gender Differences
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Byunghoon Ahn; Negar Matin; Myriam Johnson; So Yeon Lee; Ning-Zi Sun; Jason M. Harley – Journal of Computer Assisted Learning, 2025
Background: High fidelity simulations can be an effective tool for anti-harassment education. While emotions have been identified as crucial in simulation-based education, their role in anti-harassment education within medical training remains underexplored. Objectives: We aimed to investigate emotional profiles of medical residents during…
Descriptors: Medical Students, Psychological Patterns, Bullying, Prevention
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Yu-Shan Chang – Journal of Computer Assisted Learning, 2025
Background: Due to the rapid development of artificial intelligence (AI) and the widespread adoption of online learning post-COVID-19, the metaverse has become an important strategy for innovative teaching. Objectives: This study aimed to investigate the impact of the metaverse on learning engagement, learning emotions, and creative performance in…
Descriptors: Learner Engagement, Psychological Patterns, Emotional Response, Artificial Intelligence
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Kühl, Tim; Münzer, Stefan – Journal of Computer Assisted Learning, 2021
According to the personalization principle, addressing learners by means of a personalized compared to a nonpersonalized message can foster learning. Interestingly, though, a recent study found that the personalization principle can invert for aversive contents. The present study investigated whether the negative effect of a personalized message…
Descriptors: Diseases, Information Dissemination, Psychological Patterns, College Students
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Gökçearslan, Sahin; Yildiz Durak, Hatice; Esiyok, Elif – Journal of Computer Assisted Learning, 2023
Background: The COVID-19 pandemic has spread quickly, e-learning became compulsory and disseminated throughout the world. During the pandemic, smartphones are frequently used to access e-learning content, but connecting to technological tools increased the risk of cyberloafing during e-courses. Currently, there are a limited number of studies on…
Descriptors: Students, Emotional Response, Psychological Patterns, Self Management
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Pellas, Nikolaos – Journal of Computer Assisted Learning, 2023
Background: Owing to the exponential growth of three-dimensional (3D) environments amongst researchers and educators to create simulation games (SGs) in primary education, there is a growing interest to examine their potential support in computer science courses instead of visual programming environments. Objectives: This study explores the…
Descriptors: Computation, Thinking Skills, Programming, Skill Development
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Elif Sari; Turgay Han – Journal of Computer Assisted Learning, 2024
Background: With the growing trend of integrating technology into teaching environments, using Automated Writing Evaluation (AWE) in writing instruction has been extensively studied over the last two decades. The studies on AWE mostly investigated its impact on students' writing proficiencies and revealed conflicting results. However, very few…
Descriptors: Writing Evaluation, Second Language Learning, Second Language Instruction, English (Second Language)
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Buil, I.; Catalán, S.; Martínez, E. – Journal of Computer Assisted Learning, 2018
Business simulation games are a motivational and engaging tool for teaching business management. However, relatively little is known about what factors contribute to their success. This study explores the role of flow experienced while using business simulation games. Specifically, this research investigates the influence of challenge, skills,…
Descriptors: Undergraduate Students, Business Administration Education, Educational Games, Simulation
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Knörzer, L.; Brünken, R.; Park, B. – Journal of Computer Assisted Learning, 2016
The Cognitive-Affective Theory of Learning with Media postulates that affective factors as well as individual learner characteristics impact multimedia learning. The present study investigated how experimentally induced positive and negative emotions influence multimedia learning and how learner characteristics moderated this impact. Results…
Descriptors: Psychological Patterns, Multimedia Instruction, Student Characteristics, Learning Theories