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Gözüküçük, Meral; Günbas, Nilgün – GIST Education and Learning Research Journal, 2020
In this study, four computer-based reading texts with text related static and animated visuals and background sounds were created with a visual programming language by the researchers for fourth grade students. These texts included before-reading, during-reading and after-reading activities. The purpose was to see the effect of these…
Descriptors: Grade 4, Elementary School Students, Pretests Posttests, Reading Comprehension
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Troy, Jesse D.; Neely, Megan L.; Pomann, Gina-Maria; Grambow, Steven C.; Samsa, Gregory P. – Journal of Curriculum and Teaching, 2022
Student evaluation is a key consideration for educational program administrators because program success depends on students' ability to demonstrate successful development of core competencies. Student evaluations must therefore be aligned with learning objectives and overall program goals. Graduate level educational programs typically incorporate…
Descriptors: Student Evaluation, Evaluation Methods, Statistics Education, Alignment (Education)
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Ehara, Yo – International Educational Data Mining Society, 2022
Language learners are underserved if there are unlearned meanings of a word that they think they have already learned. For example, "circle" as a noun is well known, whereas its use as a verb is not. For artificial-intelligence-based support systems for learning vocabulary, assessing each learner's knowledge of such atypical but common…
Descriptors: Language Tests, Vocabulary Development, Second Language Learning, Second Language Instruction
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Paul D. Miller; Michael A. Mills – Teaching and Learning Excellence through Scholarship, 2022
In this article, Montgomery College discusses the adoption of H5P, a free and open-source content collaboration framework based on JavaScript that was used in substitute paid practice opportunities for students in Spanish 101 and 102. Utilizing a participatory action research model, three faculty and 47 students collaborated to inform the design,…
Descriptors: Open Education, Open Educational Resources, Technology Uses in Education, Educational Technology
Kaitlyn G. Fitzgerald; Elizabeth Tipton – Grantee Submission, 2022
As the body of scientific evidence about effective policies and practices grows, so does the need to effectively communicate that evidence to policy-makers and practitioners. Clearinghouses have emerged to facilitate the evidence-based decision-making process for education practitioners. While the results and methods for developing and analyzing…
Descriptors: Meta Analysis, Scientific Research, Evidence Based Practice, Decision Making
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Kaitlyn G. Fitzgerald; Elizabeth Tipton – Journal of Research on Educational Effectiveness, 2022
As the body of scientific evidence about effective policies and practices grows, so does the need to effectively communicate that evidence to policy-makers and practitioners. Clearinghouses have emerged to facilitate the evidence-based decision-making process for education practitioners. While the results and methods for developing and analyzing…
Descriptors: Meta Analysis, Scientific Research, Evidence Based Practice, Decision Making
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Lee, Victor R.; Recker, Mimi – TechTrends: Linking Research and Practice to Improve Learning, 2018
In this paper, we propose that paper circuitry provides a productive space for exploring aspects of computational thinking, an increasingly critical 21st century skills for all students. We argue that the creation and operation of paper circuits involve learning about computational concepts such as rule-based constraints, operations, and defined…
Descriptors: Computation, Electronics, Paper (Material), Instructional Materials
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Agirbas, Asli – Design and Technology Education, 2018
Teaching methodologies for parametric design are being researched all over the world, since there is a growing demand for computer programming logic and its fabrication process in architectural education. The computer programming courses in architectural education are usually done in a very short period of time, and so students have no chance to…
Descriptors: Design, Teaching Methods, Case Studies, Figurative Language
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Amasha, Mohamed A.; Areed, Marwa F.; Khairy, Dalia; Atawy, Safaa M.; Alkhalaf, Salem; Abougalala, Rania A. – Education and Information Technologies, 2021
In primary education, a variety of teaching methods, such as enhanced and discovery learning, have had a significant influence on student achievement, particularly in mathematics. Several studies have discussed the positive effects of the appropriate use of technology in the classroom on student achievement. The main purpose of the current study…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Mathematics Instruction
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Arslan, Esra; Isbulan, Onur – Malaysian Online Journal of Educational Technology, 2021
In this research, the effects of individual and teamwork activities on perceptions of block-based programming self-efficacy and attitudes towards robotic programming tried to be determined. The research has conducted in a private school located in Sariyer, district of Istanbul province in the 2nd academic year of 2018-2019 with 32 students from…
Descriptors: Computer Science Education, Programming Languages, Robotics, Individual Instruction
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Beckman, Matthew D.; Çetinkaya-Rundel, Mine; Horton, Nicholas J.; Rundel, Colin W.; Sullivan, Adam J.; Tackett, Maria – Journal of Statistics and Data Science Education, 2021
A version control system records changes to a file or set of files over time so that changes can be tracked and specific versions of a file can be recalled later. As such, it is an essential element of a reproducible workflow that deserves due consideration among the learning objectives of statistics courses. This article describes experiences and…
Descriptors: Statistics Education, Data Analysis, Teaching Methods, Graduate Students
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Mann, Mark D. – Contemporary Issues in Education Research, 2017
In the 21st Century, Educators are called to thinking in broader terms about the purpose of technology in engaging learners to work on tasks that are meaningful to them. Through technology, as described in this paper, the researcher has attempted to broaden student engagement level by developing a more engaging online game framework. The research…
Descriptors: Student Motivation, Computer Games, Learner Engagement, Programming
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Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
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Stevens, Vance; Verschoor, Jennifer – TESL-EJ, 2017
According to Dudeney, Hockly, and Pegrum (2013) coding is a deeper skill subsumed under the four main digital literacies of language, connections, information, and (re)design. Coders or programmers are people who write the programmes behind everything we see and do on a computer. Most students spend several hours playing online games, but few know…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Critical Thinking
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Majherová, Janka; Králík, Václav – European Journal of Contemporary Education, 2017
In the training of future informatics teachers the students obtain experience with different methods of programming. As well, the students become familiar with programming by using the robotic system Lego Mindstorms. However, the small number of Lego systems available is a limiting factor for the teaching process. Use of virtual robotic…
Descriptors: Programming, Teaching Methods, Instructional Innovation, Preservice Teachers
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