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Basu, Satabdi; Rutstein, Daisy W.; Xu, Yuning; Wang, Haiwen; Shear, Linda – Computer Science Education, 2021
Background and Context: In today's increasingly digital world, it is critical that all students learn to think computationally from an early age. Assessments of Computational Thinking (CT) are essential for capturing information about student learning and challenges. When programming is used as a vehicle to foster CT skills, assessment of CT…
Descriptors: Computer Science Education, Programming, Thinking Skills, Logical Thinking
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Scharber, Cassandra; Peterson, Lana; Chang, Yu-Hui; Barksdale, Sarah; Sivaraj, Ramya – Pedagogies: An International Journal, 2021
We recommend the conceptualization of computing as a critical literacy, and ground this conceptualization in considerations of historical and current realities in computing. The frameworks of connected learning and computational participation are recommended as guides for "doing" critical computing literacy. We present the findings from…
Descriptors: Critical Theory, Computer Science Education, Elementary Secondary Education, After School Programs
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Huang, Wendy; Looi, Chee-Kit – Computer Science Education, 2021
Background and Context: Computational thinking (CT) is considered as a valuable literacy for all students, and its inclusion in compulsory schooling could increase the numbers of underrepresented students who pursue computing-related careers. Computer Science Unplugged (CSU) had success in making computer science (CS) accessible to K-12 students…
Descriptors: Computer Science Education, Programming, Thinking Skills, Skill Development
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Bonet, Nicolás; Garcés, Kelly; Casallas, Rubby; Correal, María Elsa; Wei, Ran – Computer Science Education, 2018
Bad smells affect maintainability and performance of model-to-model transformations. There are studies that define a set of transformation bad smells, and some of them propose techniques to recognize and--according to their complexity--fix them in a (semi)automated way. In academia it is necessary to make students aware of this subject and provide…
Descriptors: Foreign Countries, Graduate Students, Masters Programs, Programming
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Smith, Max O.; Giugliano, Andrew; DeOrio, Andrew – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence for the benefits of pair programming early in the curriculum on student performance later in the curriculum. It also confirms the short term benefits of partnerships at scale. Background: Engineers often work in teams, both in industry and in academia. Previous work has shown that partnered programming…
Descriptors: Programming, Teamwork, Computer Science Education, Grade Point Average
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Davenport, Casey E. – Journal of College Science Teaching, 2018
The "flipped classroom" pedagogical approach is used for a combined undergraduate and graduate computer programming course in meteorology. Details of how the course was flipped are discussed, as well as how student perceptions of the approach, which were gathered from qualitative feedback collected throughout the semester, evolved.…
Descriptors: Computer Science Education, Programming, Student Attitudes, Teaching Methods
Al-Makhzoomy, Alaa Khalaf – ProQuest LLC, 2018
The study investigated the effect of Game Development-Based Learning (GDBL) on the ability of IT undergraduates in Jordanian universities to define the concepts of computer programming and Object-Oriented Programming (OOP) and their ability to program in C++. An instruction was designed for an eight-week-long online course to allow the…
Descriptors: Foreign Countries, Games, Information Technology, Undergraduate Students
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Liew, Tze Wei; Tan, Su-Mae; Kew, Si Na – Information and Learning Sciences, 2022
Purpose: This study aims to examine if a pedagogical agent's expressed anger, when framed as a feedback cue, can enhance mental effort and learning performance in a multimedia learning environment than expressed happiness. Design/methodology/approach: A between-subjects experiment was conducted in which learners engaged with a multimedia learning…
Descriptors: Teaching Methods, Multimedia Instruction, Psychological Patterns, Emotional Response
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Scherer, Ronny; Siddiq, Fazilat; Sánchez Viveros, Bárbara – Journal of Educational Psychology, 2019
Does computer programming teach students how to think? Learning to program computers has gained considerable popularity, and educational systems around the world are encouraging students in schools and even children in kindergartens to engage in programming activities. This popularity is based on the claim that learning computer programming…
Descriptors: Meta Analysis, Computer Science Education, Programming, Cognitive Ability
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Qian, Yizhou; Lehman, James D. – SAGE Open, 2019
With the expansion of computer science (CS) education, CS teachers in K-12 schools should be cognizant of student misconceptions and be prepared to help students establish accurate understanding of computer science and programming. Digital tools, such as automated assessment systems, can be useful and supportive in teaching CS courses. This…
Descriptors: Feedback (Response), Student Attitudes, Misconceptions, Introductory Courses
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Lazarinis, Fotis; Karachristos, Christoforos V.; Stavropoulos, Elias C.; Verykios, Vassilios S. – Education and Information Technologies, 2019
In this paper we report our experiences from a University outreach program with primary and secondary education teachers of various specialties. Our goal was to improve the coding abilities of teachers through Scratch activities. The participants can in turn teach their students, multiplying that way the benefitted population. To increase the…
Descriptors: Blended Learning, Elementary School Teachers, Secondary School Teachers, Computer Science Education
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Goldstein, Ira – Information Systems Education Journal, 2019
Computer Science students need to acquire knowledge about both the hardware and software aspects of computing systems. It is necessary for them to understand how each layer interacts with one another. However, since Graphical User Interfaces have become ubiquitous, the opportunities to interact with the computer via a command prompt as part of…
Descriptors: Computer Science Education, Computer Software, Introductory Courses, Programming
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Hamouda, Sally; Edwards, Stephen H.; Elmongui, Hicham G.; Ernst, Jeremy V.; Shaffer, Clifford A. – ACM Transactions on Computing Education, 2019
Recursion is one of the most important and hardest topics in lower division computer science courses. As it is an advanced programming skill, the best way to learn it is through targeted practice exercises. But the best practice problems are time consuming to manually grade by an instructor. As a consequence, students historically have completed…
Descriptors: Computer Science Education, Programming, Instructional Effectiveness, Difficulty Level
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Flesch, Breeann; Gabaldón, Camila; Nabity, Matthew; Thomas, Darryl – International Journal of Computer Science Education in Schools, 2021
Increasing the inclusion of underrepresented individuals in coding is an intractable problem, with a variety of initiatives trying to improve the situation. Many of these initiatives involve STEAM education, which combines the arts with traditional STEM disciplines. Evidence is emerging that this approach is making headway on this complex problem.…
Descriptors: Art Education, STEM Education, Dance, Coding
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Nagy, Tímea; Csernoch, Mária; Biró, Piroska – Education Sciences, 2021
Previous research proved that teaching spreadsheeting from a programming perspective is much more effective than the widely accepted tool-centered surface approach methods. Spreadsheeting as an introductory programming approach allows students to build up schemata leading to contextualized, concept-based problem-solving. Furthermore, it provides…
Descriptors: Self Evaluation (Individuals), Self Efficacy, Gender Differences, Programming
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