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Chang, Kuo-En; Sung, Yao-Ting; Chang, Rey-Bin; Lin, Shui-Cheng – Educational Technology & Society, 2005
Concept maps are widely used in education, and have been acclaimed for their excellent results. For efficiently using concept maps in education, computer-based concept mapping systems have been developed. However these computer-based concept mapping systems are limited in their assessment algorithms. The assessment takes only concept nodes as the…
Descriptors: Concept Mapping, Program Effectiveness, Evaluation Methods, Evaluation Research
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Botturi, Luca – Australasian Journal of Educational Technology, 2004
This paper introduces the Quail Model, a device for the classification and visualisation of learning goals. The model is a communication tool that can smoothen the discussion within a course design team, support shared understanding, and improve decision making. Its theoretical background mingles contributions from instructional design (Bloom,…
Descriptors: Instructional Design, Models, Classification, Visualization
Henderson, Craig; And Others – 1996
Many colleges and departments at Tennessee Technological University, as well as most other major universities, are progressing toward more interactive instructional materials. The benefits of implementing instructional technology are numerous and diverse. However, because of increasingly austere budgets, a focused and cost-effective approach to…
Descriptors: Computer Software Development, Computer Uses in Education, Cost Effectiveness, Educational Cooperation
Mowe, Richard – 1993
This book enables educators at the elementary level to conduct formative evaluations of their technology programs in minimum time. Most of the technology is computer related, including word processing, graphics, desktop publishing, spreadsheets, databases, instructional software, programming, and telecommunications. The design of the book is aimed…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Courseware
Hutchinson, Elaine J.; Whalen, Mary T. – Computing Teacher, 1995
Describes a three-week workshop involving 20 teachers and 40 female students, grades 3 through 8, who worked in small groups to use the LEGO TC logo program, an approach that integrates mathematics and science instruction. Discussion includes the impact of single-sex, small group work on student attitudes toward mathematics and science. (six…
Descriptors: Activity Units, Computer Software, Constructivism (Learning), Cooperative Learning
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Bakar, Ab. Rahim bin; Mohamed, Shamsiah – Computers & Education, 1998
A Malaysian study investigating the preparedness of vocational and technology teachers to integrate computer technology found that teachers were not knowledgeable about computers or computer software and thought they were not skillful in using spreadsheets, word processing, desktop publishing, database management, and programming software. Most…
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Software, Databases
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Karampiperis, Pythagoras; Sampson, Demetrios – Educational Technology & Society, 2005
Adaptive learning resources selection and sequencing is recognized as among the most interesting research questions in adaptive educational hypermedia systems (AEHS). In order to adaptively select and sequence learning resources in AEHS, the definition of adaptation rules contained in the Adaptation Model, is required. Although, some efforts have…
Descriptors: Methods, Educational Resources, Models, Individualized Instruction
TELRI: Trans European Language Resources Infrastructure Newsletter, 1997
The first seven issues of the Trans European Language Resources Infrastructure (TELRI) newsletter, a publication of the COPERNICUS project funded by the Commission of the European Communities, date from September 1995 to October 1997. The first three issues contain articles in the origins of TELRI, its members, working groups, and events. TELRI's…
Descriptors: Computer Oriented Programs, Computer Software Development, Czech, Foreign Countries
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Gillespie, Catherine Wilson – Early Childhood Research & Practice, 2004
Seymour Papert's vision for early childhood education involves using Logo, a child-friendly computer language. He envisioned a discovery, or self-directed, method of teaching and learning. This article describes three observational studies conducted in classrooms that were attempting to implement Papert's vision. Data from 9 kindergartners and 5…
Descriptors: Early Childhood Education, Kindergarten, Early Intervention, Technology Uses in Education
Coady, Barbara – Computing Teacher, 1994
Describes a social studies assignment developed for Arizona eighth graders that focuses on Arizona history but also incorporates English, math, and computer programming skills to create a computer program about traveling through the state. Topics discussed include classroom management, computer requirements, community involvement, and interaction…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Selection, Courseware
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Carswell, Linda; Thomas, Pete; Petre, Marian; Price, Blaine; Richards, Mike – British Journal of Educational Technology, 2000
Compares the experiences of a group of Internet students to those of conventional distance learning students in the same Computer Science course at the Open University (United Kingdom). Discusses learning styles; background questionnaires that included computer use, email experience, programming, education, and attitudes; learning outcomes;…
Descriptors: Academic Achievement, Cognitive Style, Comparative Analysis, Computer Assisted Instruction
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Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving
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Saxena, Anshu; Kothari, D. P.; Jain, Sudhir K.; Khurana, Amulya – AACE Journal, 2004
Hypermedia has long been considered to have great potential to support educational tasks and applications. Many success stories of hypermedia support in education have been reported. Much of this work has been done in the context of traditional closed hypermedia systems rather than more contemporary open hypermedia systems. Developing hypermedia…
Descriptors: Instructional Materials, Models, Design Requirements, Educational Environment
Pechenizkiy, Mykola; Calders, Toon; Conati, Cristina; Ventura, Sebastian; Romero, Cristobal; Stamper, John – International Working Group on Educational Data Mining, 2011
The 4th International Conference on Educational Data Mining (EDM 2011) brings together researchers from computer science, education, psychology, psychometrics, and statistics to analyze large datasets to answer educational research questions. The conference, held in Eindhoven, The Netherlands, July 6-9, 2011, follows the three previous editions…
Descriptors: Academic Achievement, Logical Thinking, Profiles, Tutoring
Turbee, Lonnie – 1997
MOO stands for "Multi-user domain, Object-Oriented." Early multi-user domains, or "MUDs," began as net-based dungeons-and-dragons type games, but MOOs have evolved from these origins to become some of cyberspace's most fascinating and engaging online communities. MOOs are social environments in a text-based virtual reality…
Descriptors: Computer Mediated Communication, Computer Software, Computer Uses in Education, Educational Environment
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