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Moursund, Dave; Yoder, Sharon – 1993
This book provides an introduction to HyperCard, with the main focus being on communication and problem solving. The book covers most of the main features of HyperCard and includes a very brief introduction to HyperTalk. This book is specifically for people who want to move toward higher levels of HyperCard knowledge and skills. It is designed for…
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Software, Educational Environment
Hladka, Barbora; Hajic, Jan – 1995
An experiment compared the tagging of two languages: Czech, a highly inflected language with a high degree of ambiguity, and English. For Czech, the corpus was one gathered in the 1970s at the Czechoslovak Academy of Sciences; for English, it was the Wall Street Journal corpus. Results indicate 81.53 percent accuracy for Czech and 96.83 percent…
Descriptors: Comparative Analysis, Computational Linguistics, Computer Software, Contrastive Linguistics
Lawrence, Virginia – 2002
No longer just a user of commercial software, the 21st century teacher is a designer of interactive software based on theories of learning. This software, a comprehensive study of straightline equations, enhances conceptual understanding, sketching, graphic interpretive and word problem solving skills as well as making connections to real-life and…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation, Courseware
Baylor, Amy – Educational Technology, 1999
Examines the educational potential for intelligent agents as cognitive tools. Discusses the role of intelligent agents: managing large amounts of information (information overload), serving as a pedagogical expert, and creating programming environments for the learner. (AEF)
Descriptors: Artificial Intelligence, Cognitive Development, Educational Media, Educational Technology
Lampert, Lynn D.; Dabbour, Katherine S.; Solis, Jacqueline – Research Strategies, 2005
This article examines the rationale and benefits of establishing collaborative outreach partnerships between academic librarians and student services professionals to meet the information literacy needs of Greek students. Through a literature review and case study, the authors discuss the realities involved in facilitating this kind of…
Descriptors: Programming, Information Literacy, Information Needs, Student Organizations
Ben-Ari, Mordechai – Computer Science Education, 2004
Sociocultural theories of learning such as Wenger and Lave's situated learning have been suggested as alternatives to cognitive theories of learning like constructivism. This article examines situated learning within the context of computer science (CS) education. Situated learning accurately describes some CS communities like open-source software…
Descriptors: Communities of Practice, Constructivism (Learning), Computer Science Education, Textbooks
Ramasundaram, V.; Grunwald, S.; Mangeot, A.; Comerford, N. B.; Bliss, C. M. – Computers and Education, 2005
Laboratory exercises, field observations and field trips are a fundamental part of many earth science and environmental science courses. Field observations and field trips can be constrained because of distance, time, expense, scale, safety, or complexity of real-world environments. Our objectives were to develop an environmental virtual field…
Descriptors: Educational Environment, Computer Assisted Instruction, Instructional Effectiveness, Computer Simulation
Heo, Misook; Chow, Anthony – Educational Technology & Society, 2005
The purpose of the study was to investigate the impact of an experimental online learning tool on student performance. By applying cognitive load theory to online learning, the experimental tool used was designed to minimize cognitive load during the instructional and learning process. This tool enabled students to work with programming code that…
Descriptors: Feedback (Response), Control Groups, Graduate Students, Online Courses
Jadud, Matthew C. – Computer Science Education, 2005
Syntactically correct code does not fall from the sky; the process that leads to a student's first executable program is not well understood. At the University of Kent we have begun to explore the "compilation behaviours" of novice programmers, or the behaviours that students exhibit while authoring code; in our initial study, we have…
Descriptors: Introductory Courses, Programming, Student Behavior, Educational Technology
Chalup, Stephan K.; Mellor, Drew; Rosamond, Fran – Computer Science Education, 2005
Hex is a challenging strategy board game for two players. To enhance students' progress in acquiring understanding and practical experience with complex machine intelligence and programming concepts we developed the Machine Intelligence Hex (MIHex) project. The associated undergraduate student assignment is about designing and implementing Hex…
Descriptors: Undergraduate Students, Student Attitudes, Programming, Questionnaires
Zamboanga, Byron L.; Covell, Christmas N.; Kepple, Sarah J.; Soto, Richard D.; Parker, Keith D. – Journal of College Admission, 2002
While the role and importance of affirmative action continues to be debated, researchers have found that individuals evaluate affirmative action policies differently. However, few studies have examined how prospective graduate students view affirmative action policies in graduate school admission. This study attempts to uncover prospective…
Descriptors: Graduate Students, Student Attitudes, Affirmative Action, Programming
Wang, Shiang-Kwei – Journal of Interactive Online Learning, 2008
Literature suggests that developing a community of learners is the key to a successful online-learning experience. In this study, the instructor of a multimedia authoring course adopted a synchronous communication tool (Yahoo Messenger) to interact with learners orally on a weekly basis and, thereby, to establish a sense among the learners that…
Descriptors: Synchronous Communication, Computer Mediated Communication, Electronic Learning, Online Courses
Delrio, Claudio; Ami, Zvi Ben; de Groot, Reuma; Drachmann, Raul; Ilomaki, Liisa – Online Submission, 2008
The aim of this report is, first of all, to present the KP-Lab approach toward stakeholders in the wider framework of European policies. Secondly, the KP-Lab definition of stakeholders and the strategy to address different stakeholders needs, concerns and expectations is presented in the following paragraphs. The second chapter presents concrete…
Descriptors: Foreign Countries, Evaluation Methods, Stakeholders, Educational Policy
Ballenger, Robert M. – Journal of Information Systems Education, 2007
This case provides a real-world semester long project-oriented case study for students enrolled in an electronic commerce course that has a significant development component. The case provides the technical framework in the form of functional requirements for students to design and build a fully functional transaction processing e-commerce Web…
Descriptors: Programming, Databases, Case Method (Teaching Technique), College Students
Yukselturk, Erman; Bulut, Safure – Educational Technology & Society, 2007
This study analyzed the factors that affect student success in an online computer programming course. The study had two with two main objectives. The first was to examine relationships among selected variables (gender, age, educational level, locus of control, and learning style), motivational beliefs (intrinsic goal orientation, extrinsic goal…
Descriptors: Locus of Control, Cognitive Style, Self Efficacy, Online Courses

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