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Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
Quebec Commission on the Evaluation of Collegiate Teaching (Quebec). – 1994
Based on a general guide to the evaluation of programs of studies published by Quebec's Commission d'evaluation de l'enseignement collegial, this guide offers information and describes Commission requirements for planning and completing evaluations of computer science, programmer/analyst, and micro-computer technology programs. The first section…
Descriptors: Community Colleges, Computer Science Education, Evaluation Criteria, Evaluation Methods
Education Partnerships, Inc., 2003
For over the last 20 years, educators have been trying to find the best practice in using technology for student learning. Some of the most widely used applications with computers have been student learning of programming, word processing, Web research, spreadsheets, games, and Web design. The difficulty with integrating many of these activities…
Descriptors: Attendance, Computers, Educational Technology, Word Processing
Gose, Ben – Chronicle of Higher Education, 1997
A Mount Holyoke College (Massachusetts) class on computer applications in history and the humanities, entitled "Frankenstein Meets Multimedia," uses topics from the 1818 novel as the basis for students to develop multimedia compact disks about it. The novel is used because its author was heavily influenced by the philosophy of the…
Descriptors: College Instruction, Computer Uses in Education, Course Descriptions, Higher Education
A Practical Research Tool for Assessing Ability to Use Computers: The Computer Ability Survey (CAS).
Peer reviewedKay, Robin H. – Journal of Research on Computing in Education, 1993
Describes a study of 647 preservice teachers in Ontario that used the Computer Ability Survey (CAS) to assess 4 components of computer literacy: software ability, awareness, programming skill, and perceived control. Correlations and validity for the CAS are discussed, and results of a principal-components factor analysis are reported. (Contains 39…
Descriptors: Ability Identification, Computer Literacy, Computer Software, Correlation
Peer reviewedGillespie, Catherine Wilson; Beisser, Sally – Information Technology in Childhood Education Annual, 2001
Discusses theoretical and practical issues in teaching LOGO computer programming to young children from preschool to grade 5. Examines the program's adherence to developmentally appropriate practices, educational theories (particularly those of Piaget), and the Reggio Emilia approach. Considers implications of the program for curriculum design,…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Computer Uses in Education
Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience
Wolfe, Joanna – Computer Science Education, 2004
Despite the multiple potential benefits of asking students working on programming tasks to consider human factors, most programming assignments narrowly focus on technical details and requirements. Female students in particular may be attracted to assignments that emphasize human as well as technical factors. To assess how students respond to…
Descriptors: Assignments, Human Factors Engineering, Programming, Rhetoric
Retalis, Symeon; Papasalouros, Andreas – Educational Technology & Society, 2005
Educational Adaptive Hypermedia Applications (EAHA) provide personalized views on the learning content to individual learners. They also offer adaptive sequencing (navigation) over the learning content based on rules that stem from the user model requirements and the instructional strategies. EAHA are gaining the focus of the research community as…
Descriptors: Barriers, Models, Educational Strategies, Engineering
Sempere, Andrew – Educational Technology & Society, 2005
In this article, we present CTRL_SPACE: a design for a software environment with companion hardware, developed to introduce preliterate children to basic computational concepts by means of an animatronic face, whose individual features serve as an analogy for a programmable object. In addition to presenting the environment, this article briefly…
Descriptors: Animation, Computer Software, Computers, Computer Literacy
Baillie-de Byl, Penny – Educational Technology & Society, 2004
This paper outlines the architecture for an online assessment management system implemented at the University of Southern Queensland. The system assists teams of academics in the management and marking of electronically submitted student assignments in large-scale classes. The system designed to provide a flexible yet structured method for…
Descriptors: Feedback (Response), Assignments, Computer Uses in Education, Educational Assessment
Leff, Stephen S.; Power, Thomas J.; Costigan, Tracy E.; Manz, Patricia H. – School Psychology Review, 2003
A considerable number of bullying prevention and intervention programs are being implemented in elementary schools across the United States and worldwide. However, although the majority of aggressive interchanges between students occur in the playground and lunchroom contexts, many well-known outcome measures of bullying are not particularly…
Descriptors: Intervention, Bullying, Action Research, Prevention
Nuutila, Esko; Torma, Seppo; Malmi, Lauri – Computer Science Education, 2005
Problem-Based Learning (PBL) method emphasizes students' own activity in learning about problems, setting up their own learning goals and actively searching for and analyzing information. In this paper, we describe and discuss our experiences on applying PBL, especially the seven steps method widely used in medical faculties, in an introductory…
Descriptors: Problem Based Learning, Teaching Methods, Programming, Computer Science Education
Rosca, Daniela – European Journal of Engineering Education, 2005
The requirements engineering course is a core component of the curriculum for the Master's in Software Engineering programme, at Monmouth University (MU). It covers the process, methods and tools specific to this area, together with the corresponding software quality issues. The need to produce software engineers with strong teamwork and…
Descriptors: Computer Software, Engineering, Teaching Methods, Computer System Design
Goho, James; Webb, Ken – Journal of Applied Research in the Community College, 2004
Globalization, new technology, and the knowledge economy are transforming the role of community colleges in learning. In an increasingly competitive and global education market community colleges in Canada and the USA are responding by changing their missions, culture, curricula, program delivery models, and organizational structures. This…
Descriptors: Credentials, Global Education, Community Colleges, Educational Strategies

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