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Oliver, Kevin – Journal of Computers in Mathematics and Science Teaching, 2016
This paper presents the results of a comparison study between graduate students taking a software security course at an American university and international working professionals taking a version of the same course online through a free massive open online course (MOOC) created in the Google CourseBuilder learning environment. A goal of the study…
Descriptors: Computer Science Education, Online Courses, Graduate Students, Continuing Education
Taylor, Blair; Kaza, Siddharth – ACM Transactions on Computing Education, 2016
Despite the critical societal importance of computer security, security is not well integrated into the undergraduate computing curriculum. Security classes and tracks treat security issues as separable topics as opposed to fundamental issues that pervade all aspects of software development. Recently, there has been an increasing focus on security…
Descriptors: Coding, Introductory Courses, Computer Science Education, Programming
Mota, José Miguel; Ruiz-Rube, Iván; Dodero, Juan Manuel; Figueiredo, Mauro – International Association for Development of the Information Society, 2016
Augmented Reality (AR) technology allows the inclusion of virtual elements on a vision of actual physical environment for the creation of a mixed reality in real time. This kind of technology can be used in educational settings. However, the current AR authoring tools present several drawbacks, such as, the lack of a mechanism for tracking the…
Descriptors: Virtual Classrooms, Computer System Design, Computer Software Evaluation, Computer Software
McBroom, Jessica; Jeffries, Bryn; Koprinska, Irena; Yacef, Kalina – International Educational Data Mining Society, 2016
Effective mining of data from online submission systems offers the potential to improve educational outcomes by identifying student habits and behaviours and their relationship with levels of achievement. In particular, it may assist in identifying students at risk of performing poorly, allowing for early intervention. In this paper we investigate…
Descriptors: Data Collection, Student Behavior, Academic Achievement, Correlation
Toledo, Raciel Yera; Mota, Yailé Caballero – International Journal of Distance Education Technologies, 2014
The paper proposes a recommender system approach to cover online judge's domains. Online judges are e-learning tools that support the automatic evaluation of programming tasks done by individual users, and for this reason they are usually used for training students in programming contest and for supporting basic programming teachings. The…
Descriptors: Electronic Learning, Cooperative Learning, Programming, Online Systems
Korkmaz, Özgen; Altun, Halis – Online Submission, 2014
Students might have different type and different level of perceptions: Positive or negative perceptions on programming; a perception on benefit of programming, perceptions related to difficulties of programming process etc. The perception of student on their own competence is defined as self-efficacy. Based on the discussions reported in…
Descriptors: Foreign Countries, Computer Science Education, Programming, Self Efficacy
Alario-Hoyos, Carlos; Estévez-Ayres, Iria; Pérez-Sanagustín, Mar; Delgado Kloos, Carlos; Fernández-Panadero, Carmen – International Review of Research in Open and Distributed Learning, 2017
MOOCs (Massive Open Online Courses) have changed the way in which OER (Open Educational Resources) are bundled by teachers and consumed by learners. MOOCs represent an evolution towards the production and offering of structured quality OER. Many institutions that were initially reluctant to providing OER have, however, joined the MOOC wave.…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Ivanovic, Mirjana; Xinogalos, Stelios; Pitner, Tomáš; Savic, Miloš – Education and Information Technologies, 2017
Technology enhanced learning (TEL) is increasingly influencing university education, mainly in overcoming disadvantages of direct instruction teaching approaches, and encouraging creativity, problem solving and critical thinking in student-centered, interactive learning environments. In this paper, experiences from object-oriented programming…
Descriptors: Educational Technology, Technology Uses in Education, Higher Education, Teaching Methods
Snell, Jeremy – Computers in Libraries, 2013
This article covers the basic principles of responsive web design for those interested in creating their own responsive sites from scratch, as well as noting a few frameworks that can be used to speed up development time. The author favors the Foundation CSS framework for responsive development because of its syntax, diverse selection of…
Descriptors: Web Sites, Design, Telecommunications, Handheld Devices
Eisenberg, Michael; Basman, Antranig; Hsi, Sherry – International Association for Development of the Information Society, 2013
Science on a Sphere (SoS) is a compelling educational display installed at numerous museums and planetariums around the world; essentially the SoS display is a large spherical surface on which multicolor high-resolution depictions of (e.g.) planetary weather maps may be depicted. Fascinating as the SoS display is, however, it is in practice…
Descriptors: Visual Aids, Mathematics, Computer Software, Internet
Sentance, Sue; Waite, Jane; Kallia, Maria – Computer Science Education, 2019
Background and Context: Vygotsky's sociocultural theory emphasises the importance of language, mediation, and the transfer of skills and knowledge from the social into the cognitive plane. This perspective has influenced the development of PRIMM (Predict, Run, Investigate, Modify, Make), a structured approach to teaching programming. Objective:…
Descriptors: Computer Science Education, Teaching Methods, Comparative Analysis, Programming
Rimanelli, Marco; Gurba, Krzysztof – International Association for Development of the Information Society, 2019
Among recent e-Learning Pedagogical Strategies, gaming and crisis-simulation games are increasingly used in recent years in university-learning and Blended-courses as an out-of-context effective tool for role-playing and education, especially in Law Schools and Business Schools. Gaming covers several sub-fields (war-games; Law School Mock-Trials;…
Descriptors: Electronic Learning, Social Integration, Teaching Methods, Role Playing
Rachmatullah, Arif – ProQuest LLC, 2021
This dissertation conducted a science classroom intervention using two instructional approaches, computational modeling and paper-based pictorial modeling, in the context of food webs. A series of research papers were written on the impact of the intervention on students' attitudes and learning, and on teachers via professional development and…
Descriptors: Teaching Methods, Science Instruction, Food, Intervention
Bennedsen, Jens; Caspersen, Michael E. – Computer Science Education, 2012
Programming is recognised as one of seven grand challenges in computing education and attracts much attention in computing education research. Most research in the area concerns teaching methods, educational technology and student understanding/misconceptions. Typically, evaluation of learning outcome takes place during or immediately following…
Descriptors: Computer Science Education, Research, Programming, Skills
Shaw, Ruey-Shiang – Computers & Education, 2012
This study is focused on the relationships among learning styles, participation types, and learning performance for programming language learning supported by an online forum. Kolb's learning style inventory was used in this study to determine a learner's learning type: "Diverger", "Assimilator", "Converger", and "Accommodator". Social Learning…
Descriptors: Learning Theories, Cognitive Style, Socialization, Programming Languages

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