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Gary K. W. Wong – Education and Information Technologies, 2024
As block-based visual programming platform such as Scratch become more accessible and supportive to children's programming learning, the demand on understanding a trajectory of children's computational thinking development through programming from their early ages increases rapidly in recent years. To explore the developmental process of…
Descriptors: Computation, Problem Solving, Skill Development, Programming
Cecilia Axell; Astrid Berg – International Journal of Technology and Design Education, 2024
Although digital technology is an important part of young people's lives, previous research implies that they have a limited understanding of what programming is and its connection to the digital devices they encounter every day. In order to create conditions for meaningful teaching in and about programming in technology education, more knowledge…
Descriptors: Elementary School Students, Programming, Computer Science Education, Grade 1
Nikolaos Pellas – Journal of Educational Computing Research, 2024
Educational technologists and practitioners have made substantial strides in developing affordable digital and tangible resources to support both formal and informal computer science instruction. However, there is a lack of research on practice-based assignments, such as Internet of Things (IoT) projects, that allow undergraduate students to…
Descriptors: Computation, Thinking Skills, Learning Motivation, Academic Persistence
Lihui Sun; Danhua Zhou – Journal of Computer Assisted Learning, 2024
Background: Integrating programming in K-12 curriculum has become a global consensus. Teachers are central figures in programming instruction. But the majority of current research focuses on teachers' external teaching behaviours and less on teachers' attitudes towards programming. Objectives: The purpose of this study is to validate the K-12…
Descriptors: Foreign Countries, Elementary School Teachers, Secondary School Teachers, Teacher Attitudes
Chamindi Kavindya Samarasekara; Claudia Ott; Anthony Robins – Education and Information Technologies, 2024
A global concern in recent years has been the formal incorporation of computing and digital technology subjects into high school curricula. Despite many initiatives to make these subjects accessible to students, significant barriers to uptake remain in many countries. In this study we convened a panel of 32 academic, research, and other experts…
Descriptors: Secondary School Curriculum, Foreign Countries, Computer Science Education, Programming
YungYu Zhuang; Yu-Hsuan Lin; Mahesh Liyanawatta; Andito Haryo Saputro; Yuniati Dwi Utami; Jen-Hang Wang – Interactive Learning Environments, 2024
Computer programming is essential nowadays but still challenging to learn due to its invisible thinking. Current programming environments are mostly designed for operating on computers directly to learn concrete programming, but this approach lacks the support for clarifying learners' thinking processes. On the other hand, using paper and pens…
Descriptors: Educational Environment, Thinking Skills, Programming, Computer Science Education
Torres Jiménez, Stephanie; Ramírez-Echeverry, Jhon Jairo; Restrepo-Calle, Felipe – Journal of Educational Computing Research, 2024
This article presents the design, construct validation, and reliability of a self-report instrument in Spanish that aims to characterize different types of strategies that students can use to learn computer programming. We provide a comprehensive overview of the identification of learning strategies in the existing literature, the design and…
Descriptors: Test Construction, Construct Validity, Test Reliability, Questionnaires
Niklas Humble; Jonas Boustedt; Hanna Holmgren; Goran Milutinovic; Stefan Seipel; Ann-Sofie Östberg – Electronic Journal of e-Learning, 2024
Artificial Intelligence (AI) and related technologies have a long history of being used in education for motivating learners and enhancing learning. However, there have also been critiques for a too uncritical and naïve implementation of AI in education (AIED) and the potential misuse of the technology. With the release of the virtual assistant…
Descriptors: Cheating, Artificial Intelligence, Technology Uses in Education, Computer Science Education
Nurul Hazlina Noordin; Kamil Khalili Bin Haji Abdullah; Phuah Soon Eu – IEEE Transactions on Education, 2024
Contribution: This study presents an innovative experiential learning model utilizing an educational pico satellite kit as a tool for cultivating digital making skills. The distinct approach showcases a positive impact on students' learning experiences and serves as a motivating force, offering valuable implications for engineering and technical…
Descriptors: Digital Literacy, Skill Development, STEM Education, Instructional Effectiveness
Almabrok Musa Almdahem – International Journal of Computer Science Education in Schools, 2024
A national curriculum for the study of computing became compulsory in English secondary schools in September 2014, replacing the study of information and communications technology with computer science (CS). This posed difficulties for teachers and students who did not have knowledge or experience of programming. This study was designed to…
Descriptors: Secondary School Students, Computer Science Education, Programming, Student Attitudes
Daevesh Singh; Ramkumar Rajendran – Smart Learning Environments, 2024
The relationship between cognitive engagement and learning gains in computer programming has not been well-studied. This study examined the relationship between students' cognitive engagement and learning gains in the context of Python programming. Cognitive engagement, defined by the Interactive, Constructive, Active, Passive (ICAP) framework,…
Descriptors: Programming, Learner Engagement, Thinking Skills, Time Management
Gamze Türkmen; Sinan Hopcan; Elif Polat – Journal of Learning and Teaching in Digital Age, 2024
This research explores how metacognitive strategies influence the metacognitive awareness of undergraduate students enrolled in an online flipped programming course. It specifically focuses on regulatory actions crucial for success in programming instruction and distance education settings. The primary objective is to contribute to the existing…
Descriptors: Undergraduate Students, Metacognition, Online Courses, Programming
Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Peidi Gu; Jiaming Wu; Zui Cheng; Yu Xia; Miaoting Cheng; Yan Dong – Education and Information Technologies, 2025
Teaching computational thinking skills to novice college students via programming poses considerable challenges. It involves learning programming language syntax and commands, along with fostering higher-order skills crucial for both computational thinking proficiency and future careers. To address this, we proposed a pedagogical approach…
Descriptors: Computation, Thinking Skills, Active Learning, Student Projects
Roxana Quintero-Manes; Camilo Vieira – Journal of Computing in Higher Education, 2025
This study had two objectives: (1) to evaluate the validity of an instrument for measuring differentiated cognitive loads in its Spanish version; and (2) to evaluate the three types of cognitive loads and their relationship with self-efficacy, self-concept, and interest in programming of students in an introductory course. Understanding and…
Descriptors: Cognitive Ability, Programming, Computer Science Education, Self Efficacy

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