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Hsin, Wen-Jung – InSight: A Collection of Faculty Scholarship, 2007
This paper introduces several hands-on projects that have been used to motivate students in learning various computer networking concepts. These projects are shown to be very useful and applicable to the learners' daily tasks and activities such as emailing, Web browsing, and online shopping and banking, and lead to an unexpected byproduct,…
Descriptors: Student Motivation, Internet, Computer Networks, Computer Science Education
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Seyed-Abbassi, Behrooz; King, Ronnie; Wiseman, Eddie – Journal of Information Systems Education, 2007
Collaborations between business and academia provide valuable opportunities for students to connect classroom learning with practical work experience. To effectively reach a significant number of students, one approach is to meld a real-world business project and classroom assignment into a realistic business scenario that can be addressed by…
Descriptors: Health Insurance, Education Work Relationship, Databases, Educational Opportunities
Sheary, Kathryn Anne – 1995
This study investigated the ability of high school students to cognitively understand and implement parallel processing. Data indicates that most parallel processing is being taught at the university level. Instructional modules on C, Linux, and the parallel processing language, P4, were designed to show that high school students are highly…
Descriptors: Computer Literacy, Computer Science Education, Computer Software, Computer Uses in Education
Allan, V. H.; Kolesar, M. V. – 1996
The typical introductory programming course is not an appropriate first computer science course for many students. Initial experiences with programming are often frustrating, resulting in a low rate of successful completion, and focus on syntax rather than providing a representative picture of computer science as a discipline. The paper discusses…
Descriptors: Academic Achievement, Algorithms, Computer Science Education, Course Content
Lorents, Alden C. – 1997
Various schools are struggling with the introduction of Object Oriented (OO) programming concepts and GUI (graphical user interfaces) within the traditional COBOL sequence. OO programming has been introduced in some of the curricula with languages such as C++, Smalltalk, and Java. Introducing OO programming into a typical COBOL sequence presents…
Descriptors: Computer Interfaces, Computer Science Education, Computer Software Development, Computer System Design
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Bhuiyan, Shawkat; And Others – Interactive Learning Environments, 1994
Presents the PETAL (Programming Environment Tool) learning environment, and discusses a study where one group of students used PETAL and another used a standard LISP environment to learn recursion. The PETAL group performed better during the learning period and on a written posttest. Theorizes why PETAL may be responsible for improved learning of…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Environment, Higher Education
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Bishop-Clark, Cathy – Journal of Research on Computing in Education, 1995
Presents a model that suggests the cognitive style and personality traits that are likely to affect programming stages and empirically investigates 1 portion of that model with 192 college students. Correlations between results from the Group Embedded Figures Test and design and coding tasks are discussed. (LRW)
Descriptors: Cognitive Style, College Students, Comparative Analysis, Computer Science Education
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Deek, Fadi P.; Ho, Ki-Wang; Ramadhan, Haider – Internet and Higher Education, 2000
Provides a classification, review, and critical analysis of instructional systems available on the Web that can be used by students to learn programming. Reviews drill and practice systems, tutorial systems, and simulation systems and analyzes them according to established standards for instructional design. (Author/LRW)
Descriptors: Computer Science Education, Computer Simulation, Drills (Practice), Instructional Design
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Werner, Linda L.; Hanks, Brian; McDowell, Charlie – Journal on Educational Resources in Computing, 2004
Pair-programming has been found to be very beneficial in educational settings. Students who pair in their introductory programming course are more confident, have greater course completion and pass rates, and are more likely to persist in computer-related majors. Although pairing helps all students, we believe that it is particularly beneficial…
Descriptors: Majors (Students), Females, Computers, Programming
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McKenna, Peter – Journal on Educational Resources in Computing, 2004
This paper summarizes the results of an investigation into whether women and men have different (concrete and abstract) styles of programming, and whether the standard computing curriculum is therefore biased against women. The theory underpinning the hypothesis is critically reviewed in practical programming contexts. A concrete means of testing…
Descriptors: Student Attitudes, Females, Learning Strategies, Programming
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Kuban, Paul A.; Ragade, Rammohan K. – Journal on Educational Resources in Computing, 2005
Most electrical engineering and computer science undergraduate programs include at least one course on microcontrollers and assembly language programming. Some departments offer legacy courses in C programming, but few include C programming from an embedded systems perspective, where it is still regularly used. Distributed computing and parallel…
Descriptors: Laboratories, Computers, Programming, Educational Technology
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Blest, David C.; Jamil, Tariq – International Journal of Mathematical Education in Science and Technology, 2003
Computer operations involving complex numbers, essential in such applications as Fourier transforms or image processing, are normally performed in a "divide-and-conquer" approach dealing separately with real and imaginary parts. A number of proposals have treated complex numbers as a single unit but all have foundered on the problem of the…
Descriptors: Arithmetic, Numbers, Computation, Computer Uses in Education
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Bishop-Clark, Cathy; Courte, Jill; Howard, Elizabeth V. – Journal of Educational Computing Research, 2006
Students in an introductory computing class participated in a study investigating the impact of using a graphics programming environment (Alice) and pair-programming on confidence, enjoyment and achievement. Sixty-four participants completed a short questionnaire and a content pre-test about computer programming concepts. Students were then…
Descriptors: Programming, Group Activities, Participant Satisfaction, Undergraduate Students
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Mannila, Linda; Peltomaki, Mia; Salakoski, Tapio – Computer Science Education, 2006
In this paper, we present the results from a two-part study. We analyze 60 programs written by novice programmers aged 16-19 after their first programming course, in either Java or Python. The aim is to find difficulties independent of the language used, and such originating from the language. Second, we analyze the transition from a…
Descriptors: Programming, Programming Languages, Syntax, Learning Problems
Kurtz, Barry L.; O'Neal, Micheal B. – 1994
This paper describes a National Science Foundation-sponsored project at Louisiana Technological University to develop computer-based laboratories for "hands-on" introductions to major topics of computer science. The underlying strategy is to develop structured laboratory environments that present abstract concepts through the use of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Simulation
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