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Liew, Tze Wei; Tan, Su-Mae; Tan, Teck Ming; Kew, Si Na – Information and Learning Sciences, 2020
Purpose: This study aims to examine the effects of voice enthusiasm (enthusiastic voice vs calm voice) on social ratings of the speaker, cognitive load and transfer performance in multimedia learning. Design/methodology/approach: Two laboratory experiments were conducted in which learners learned from a multimedia presentation about computer…
Descriptors: Cues, Cognitive Processes, Difficulty Level, Transfer of Training
Taylor, Matthew S.; Vasquez, Eleazar; Donehower, Claire – Journal of Special Education Technology, 2017
Students of all ages and abilities must be given the opportunity to learn academic skills that can shape future opportunities and careers. Researchers in the mid-1970s and 1980s began teaching young students the processes of computer programming using basic coding skills and limited technology. As technology became more personalized and easily…
Descriptors: Programming, Down Syndrome, Elementary School Students, Case Studies
Papadakis, Stamatios; Kalogiannakis, Michail; Orfanakis, Vasileios; Zaranis, Nicholas – International Journal of Web-Based Learning and Teaching Technologies, 2017
Teaching programming is a complex task. The task is even more challenging for introductory modules. There is an ongoing debate in the teaching community over the best approach to teaching introductory programming. Visual block-based programming environments allow school students to create their own programs in ways that are more accessible than in…
Descriptors: Introductory Courses, Programming, Elementary Education, Secondary Education
Soboleva, Elena V.; Sabirova, Elvira G.; Babieva, Nigina S.; Sergeeva, Marina G.; Torkunova, Julia V. – EURASIA Journal of Mathematics, Science and Technology Education, 2021
The research is relevant as educational computer games are included in students' mathematical activity and form additional opportunities to improve the quality of teaching mathematics in a digital school, to support the formation of the demanded professional competence - computational thinking. To form the appropriate skills that determine the…
Descriptors: Computer Science Education, Computer Games, Educational Games, Game Based Learning
Kiliç, Servet; Gökoglu, Seyfullah; Öztürk, Mücahit – Journal of Educational Computing Research, 2021
In this research, a scale was developed to determine the programming-oriented computational thinking skills of university students. The participants were 360 students studying in various departments at different universities in Turkey for computer programming. The scale consists of 33 items under conceptual knowledge, algorithmic thinking, and…
Descriptors: Test Validity, Test Reliability, Test Construction, Programming
Sparf, Maria – Designs for Learning, 2021
Within a theoretical framework grounded in design for learning, this article presents a research project about pupils' engagement during programming education. In a design-theoretical perspective, everyone who is somehow engaged in a learning process is a designer. The results show that how pupils design their learning when programming is related…
Descriptors: Learner Engagement, Programming, Computer Science Education, Foreign Countries
Papadakis, Stamatios; Vaiopoulou, Julie; Sifaki, Eirini; Stamovlasis, Dimitrios; Kalogiannakis, Michail – Education Sciences, 2021
The introduction of STEM education, and specifically the implementation of educational robotics (ER), has drawn researchers' attention and has shown that teachers play a crucial role in leading this innovation. The present study concerns in-service and pre-service early childhood teachers, focusing on their perceptions and attitudes about ER use…
Descriptors: Educational Technology, Technology Integration, Robotics, STEM Education
Huang, Sheng-Bo; Jeng, Yu-Lin; Lai, Chin-Feng – Journal of Educational Computing Research, 2021
In recent years, the government has actively set up computer programming courses to train those with the relevant talent; however, the learning performance of the students is not ideal. Therefore, in order to learn programming skills, students usually adopt note-taking strategies because, due to the pressure of the course, the teachers do not have…
Descriptors: Notetaking, Learning Strategies, Cognitive Style, Peer Teaching
Zeybek, Gülçin – i.e.: inquiry in education, 2021
In this study, it is aimed to determine the effect of the layered curriculum activities on students' academic achievement and retention of learning and to determine the students' views regarding the applied program. The research was carried out with random experimental model with pretest-posttest control group. In addition to quantitative data,…
Descriptors: Curriculum, Teaching Methods, Academic Achievement, Retention (Psychology)
Marjorie Anderson – ProQuest LLC, 2021
This project was the creation of a student support site to address student knowledge and skills needs at CC. The purpose of the project was to create on-demand training and frequently-asked-question pages. The site can be updated and expanded as needed. Lack of knowledge is a prevalent issue impacting student success in college. Current literature…
Descriptors: Community Colleges, Learning Management Systems, Programming, Web Sites
The Universal Skill of 21st Century, Coding and Attitude of Secondary School Students towards Coding
Koyuncu, Ayse Gözde; Koyuncu, Baris – Language Teaching Research Quarterly, 2019
Information society is a society, which consists of qualified individuals that meet the requirements of the era, that is to say, people that utilize the information in every field of life and produce them when necessary. From past to the present day, a wide variety of tools has been used to share and spread information. When people mention…
Descriptors: Programming, Secondary School Students, Student Attitudes, 21st Century Skills
Westgate, Martin J. – Research Synthesis Methods, 2019
The field of evidence synthesis is growing rapidly, with a corresponding increase in the number of software tools and workflows to support the construction of systematic reviews, systematic maps, and meta-analyses. Despite much progress, however, a number of problems remain, including slow integration of new statistical or methodological…
Descriptors: Computer Software, Statistical Analysis, Meta Analysis, Users (Information)
Du, Jie; Wimmer, Hayden – Information Systems Education Journal, 2019
Computer programmers in the U.S. labor force are facing a shortage. Focusing on recruiting females has the potential to address this shortage. Computing is a male dominated field which provides an opportunity to recruit the other 50% of the population, females, to fill the open positions. This work studies gender differences in computer…
Descriptors: Programming, Females, Gender Differences, Disproportionate Representation
Knight, Victoria F.; Wright, John; Wilson, Kalli; Hooper, Ashton – Journal of Autism and Developmental Disorders, 2019
The use of robots to teach students with autism spectrum disorder communication skills has basis in the literature; however, research investigating the effects of teaching coding or programming of robotics to promote learning in STEM to this population has not yet been conducted. The purpose of the current study was to evaluate the effects of…
Descriptors: High School Students, Autism, Pervasive Developmental Disorders, Behavior Problems
Pugachev, Sarah – portal: Libraries and the Academy, 2019
Since 2014, the University Libraries at the University of Oklahoma in Norman has been a member of the Software Carpentry Foundation (now part of "The Carpentries"), a nonprofit organization dedicated to teaching basic computing skills to researchers. Through this partnership, we have taught over a dozen introductory programming workshops…
Descriptors: Academic Libraries, Computer Science Education, Partnerships in Education, Introductory Courses

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