Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 10 |
Descriptor
| Multiple Choice Tests | 11 |
| Programming | 11 |
| Computer Science Education | 10 |
| College Students | 4 |
| Foreign Countries | 4 |
| Evaluation Methods | 3 |
| Higher Education | 3 |
| Online Courses | 3 |
| Student Attitudes | 3 |
| Student Evaluation | 3 |
| Academic Achievement | 2 |
| More ▼ | |
Source
Author
| Akram, Bita | 1 |
| Al-Nuaim, Hana A. | 1 |
| Allinjawi, Arwa A. | 1 |
| Amelung, M. | 1 |
| Boulden, Danielle | 1 |
| Boyer, Kristy | 1 |
| Carbone, Angela | 1 |
| Chan, Pat P. W. | 1 |
| D'Souza, Daryl | 1 |
| Denny, Paul | 1 |
| Esgi, Necmi | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 8 |
| Reports - Research | 8 |
| Reports - Descriptive | 2 |
| Speeches/Meeting Papers | 2 |
| Collected Works - Proceedings | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Postsecondary Education | 8 |
| Higher Education | 7 |
| Secondary Education | 2 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
| Two Year Colleges | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Imran, Hazra – Journal of Educational Computing Research, 2023
Adding gaming elements to conventional teaching methodologies has gained a lot of attention because of its ability to incorporate an engaging, motivating, and fun-based environment. As a result, learners' dedication and performance are also better. Unfortunately, current gamification models do not consider the effect of different levels of…
Descriptors: Introductory Courses, Game Based Learning, Learning Motivation, Learner Engagement
Rachmatullah, Arif; Akram, Bita; Boulden, Danielle; Mott, Bradford; Boyer, Kristy; Lester, James; Wiebe, Eric – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The increasing interest in computer science (CS) and CS-integrated STEM teaching and learning has created a need for assessment instruments that can be used to evaluate the efficacy of innovative instructional approaches to K-12 CS education. However, there is a lack of validated assessment tools aligned to core CS concepts for younger students.…
Descriptors: Test Construction, Test Validity, Measures (Individuals), Multiple Choice Tests
Association Supporting Computer Users in Education, 2021
ASCUE, the Association Supporting Computer Users in Education, is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as CUETUG, the College and University Eleven-Thirty Users'…
Descriptors: Computer Uses in Education, Integrated Learning Systems, Higher Education, College Instruction
Allinjawi, Arwa A.; Al-Nuaim, Hana A.; Krause, Paul – ACM Transactions on Computing Education, 2014
Students often face difficulties while learning object-oriented programming (OOP) concepts. Many papers have presented various assessment methods for diagnosing learning problems to improve the teaching of programming in computer science (CS) higher education. The research presented in this article illustrates that although max-min composition is…
Descriptors: Programming, Computer Science Education, Student Problems, Higher Education
Chan, Pat P. W. – International Association for Development of the Information Society, 2014
With the advancement of information and communication technology, collaboration and knowledge sharing through technology is facilitated which enhances the learning process and improves the learning efficiency. The purpose of this paper is to review the methods of assessment and strategy of collaboration and knowledge sharing in a computer course,…
Descriptors: Information Technology, Access to Information, Technology Uses in Education, Evaluation Methods
Kwon, Kyungbin; Jonassen, David H. – Journal of Educational Computing Research, 2011
In this study, the effects of reflective self-explanations on conceptual understanding and problem solving are investigated in a domain of computer programming. After completing a multiple-choice test, 33 students were asked to reflect on and explain why their answers were correct or incorrect. Groups were divided for post hoc analysis based on…
Descriptors: Multiple Choice Tests, Prior Learning, Problem Solving, Programming
Amelung, M.; Krieger, K.; Rosner, D. – IEEE Transactions on Learning Technologies, 2011
Assessment is an essential element in learning processes. It is therefore not unsurprising that almost all learning management systems (LMSs) offer support for assessment, e.g., for the creation, execution, and evaluation of multiple choice tests. We have designed and implemented generic support for assessment that is based on assignments that…
Descriptors: Learning Processes, Programming Languages, Assignments, Programming
Esgi, Necmi – Online Submission, 2011
The aim of the research is to compare the impacts of telementoring services, delivered using chat with video, chat with instant message, mobile phone, discussion board and video conference on proteges' academic achievements and opinions. Telementoring services, made up with five different instruments, were administered to a group of proteges,…
Descriptors: Academic Achievement, Achievement Tests, Student Attitudes, Video Technology
Shuhidan, Shuhaida; Hamilton, Margaret; D'Souza, Daryl – Computer Science Education, 2010
Learning to program is known to be difficult for novices. High attrition and high failure rates in foundation-level programming courses undertaken at tertiary level in Computer Science programs, are commonly reported. A common approach to evaluating novice programming ability is through a combination of formative and summative assessments, with…
Descriptors: Teacher Attitudes, Secondary School Teachers, College Faculty, Multiple Choice Tests
Luxton-Reilly, Andrew; Denny, Paul – Computer Science Education, 2010
We present an innovative pedagogical approach that we call "constructive evaluation," which shifts students from being consumers of knowledge to participants in a community of peers engaged in actively producing and sharing knowledge. Students are required to author a question that assesses one or more of the learning outcomes of a course. In…
Descriptors: Feedback (Response), Learning Theories, Item Banks, Educational Resources
Carbone, Angela; Schendzielorz, Peter – 1997
In 1996, the Department of Computer Science at Monash University (Australia) implemented a First Year Advanced Students' Project Scheme aimed at extending and stimulating its best first year students. The goal of the scheme was to give students the opportunity to work on a project that best suited their needs and captured their interests. One of…
Descriptors: Computer Assisted Testing, Computer Science Education, Evaluation Methods, Foreign Countries

Peer reviewed
Direct link
