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Goldstein, Ira P.; Miller, Mark L. – 1976
A unified theory of planning and debugging is explored by designing a problem solving program called PATN. PATN uses an augmented transition network (ATN) to represent a broad range of planning techniques, including identification, decomposition, and reformulation. (The ATN is a simple yet powerful formalism which has been effectively utilized in…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Programs, Diagrams
Thornburg, David D. – A+: The Independent Guide to Apple Computing, 1986
Reviews Logo programming language's developmental history, including Papert's vision, creation of LISP, and evolution of Logo from LISP; discusses reasons for Logo not becoming a commonplace programming language; describes Logo program design and its utility for serious programmers; and lists sources of further information on Logo. (MBR)
Descriptors: Adults, Artificial Intelligence, Children, Computer Graphics
Reichardt, Jasia, Ed. – 1971
The essays in this volume deal with the relationship of the computer and the arts, especially the exploration and demonstration of connections between creativity and technology, the links between scientific or mathematical approaches, intuitions, and the more irrational and oblique urges associated with the making of music, art, and poetry. The…
Descriptors: Art, Artificial Intelligence, Computer Graphics, Computer Science
Goldstein, Ira P.; Miller, Mark L. – 1976
The application of artificial intelligence (AI) techniques to the design of personal learning environments is an enterprise of both theoretical and practical interest. In the short term, the process of developing and testing intelligent tutoring programs serves as a new experimental vehicle for exploring alternative cognitive and pedagogical…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Programs
Watt, Dan – Popular Computing, 1983
This comprehensive guide to Logo as a programing language discusses its potential for advanced as well as introductory programing, lists and explains several computer programs, and provides evaluative reviews of eight Logo systems, including information on their developers, distributors, price, format, appropriate microcomputer, documentation,…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Programs
Foley, James D. – Scientific American, 1987
Discusses the coming generation of supercomputers that will have the power to make elaborate "artificial realities" that facilitate user-computer communication. Illustrates these technological advancements with examples of the use of head-mounted monitors which are connected to position and orientation sensors, and gloves that track finger and…
Descriptors: Artificial Intelligence, Computer Graphics, Computers, Electrical Stimuli
Peer reviewedSabbah, Daniel – Cognitive Science, 1985
Summarizes an initial foray in tackling artificial intelligence problems using a connectionist approach. The task chosen is visual recognition of Origami objects, and the questions answered are how to construct a connectionist network to represent and recognize projected Origami line drawings and the advantages such an approach would have. (30…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Graphics, Geometry
Beiser, Karl – Database, 1990
Examines trends in the design of database management systems for microcomputers and predicts developments that may occur in the next decade. Possible developments are discussed in the areas of user interfaces, database programing, library systems, the use of MARC data, CD-ROM applications, artificial intelligence features, HyperCard, and…
Descriptors: Artificial Intelligence, Computer Graphics, Computer System Design, Cost Effectiveness
Computing Teacher, 1985
Defines computer literacy and describes a computer literacy course which stresses ethics, hardware, and disk operating systems throughout. Core units on keyboarding, word processing, graphics, database management, problem solving, algorithmic thinking, and programing are outlined, together with additional units on spreadsheets, simulations,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Literacy, Computer Simulation
Ahlers, Robert H., Ed.; And Others – Journal of Computer-Based Instruction, 1986
Features articles on topics related to use of expert systems for training: machine intelligence effectiveness in military systems applications; automated maneuvering board training system; intelligent tutoring system for electronic troubleshooting; technology development for intelligent maintenance advisors; design of intelligent computer assisted…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Simulation, Decision Support Systems
Towne, Douglas M.; And Others – 1987
Simulation-based software tools that can infer system behaviors from a deep model of the system have the potential for automatically building the semantic representations required to support intelligent tutoring in fault diagnosis. The Intelligent Maintenance Training System (IMTS) is such a resource, designed for use in training troubleshooting…
Descriptors: Artificial Intelligence, Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics


