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Beaumont, Chris; Savin-Baden, Maggi; Conradi, Emily; Poulton, Terry – Interactive Learning Environments, 2014
This article reports the findings of a demonstrator project to evaluate how effectively Immersive Virtual Worlds (IVWs) could support problem-based learning. The project designed, created and evaluated eight scenarios within "Second Life" (SL) for undergraduate courses in health care management and paramedic training. Evaluation was…
Descriptors: Virtual Classrooms, Demonstration Programs, Program Evaluation, Problem Based Learning
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Dietzel, Richard; And Others – Educational Media International, 1994
Curriculum needs can be identified and curriculum developed using the instructional design process. A fictional scenario and instructional design components are provided for those educators interested in incorporating virtual reality into the curriculum. Sample items of questionnaires are appended. (AEF)
Descriptors: Curriculum Development, Demonstration Programs, Educational Needs, Educational Technology
GOW, J. STEELE, JR.; AND OTHERS – 1965
A REPORT WAS MADE OF A 5-YEAR EFFORT TO FILL THE NEED FOR GREATER CURRICULUM CONTINUITY IN THE STUDENT'S TOTAL FORMAL EDUCATION. EVERY SEGMENT OF THE EDUCATIONAL CONTINUUM FROM KINDERGARTEN TO COLLEGE RECEIVED ATTENTION. CURRICULUMS IN ENGLISH AND READING, THE NATURAL AND SOCIAL SCIENCES, MATHEMATICS, AND FOREIGN LANGUAGE WERE ANALYZED AND…
Descriptors: Academically Gifted, Agency Cooperation, College School Cooperation, Coordination