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Peer reviewedMoore, Robert L. – Journal of Economic Education, 1998
Answers the what, why, how, and for whom questions concerning a collaborative-learning-lab component of the introductory economics course at Occidental College (California). Reports on the program's effectiveness based on a student questionnaire: they overwhelmingly report that the lab is worthwhile and that group work is both enjoyable and…
Descriptors: Active Learning, Cooperative Learning, Economics Education, Higher Education
Tüzün, Hakan; Arkun, Selay; Bayirtepe-Yagiz, Ezgi; Kurt, Funda; Yermeydan-Ugur, Benlihan – Journal of Educational Technology, 2008
In this study, researchers evaluated the usability of game environments for teaching and learning about mathematical functions. A 3-Dimensional multi-user computer game called as "Quest Atlantis" has been used, and an educational game about mathematical functions has been developed in parallel to the Quest Atlantis' technical and…
Descriptors: Computer Games, Educational Games, Program Evaluation, Instructional Effectiveness


