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Renee M. Clark; Autar Kaw; Andrew Scott; Saurav Kumar; Ali Yalcin – International Journal for the Scholarship of Teaching and Learning, 2025
Adaptive learning supports online instruction by offering feedback to students using machine learning. In a funded study, adaptive learning was used in a flipped STEM course at three universities for pre-class preparation. We conducted a comparative analysis with and without adaptive learning. The assessments were a final exam and concept…
Descriptors: Flipped Classroom, STEM Education, Artificial Intelligence, Technology Uses in Education
Firuzan Hilal Karabay; Can Mese – Asia Pacific Education Review, 2025
In the study, problem-solving educational software (ProSES) was developed to reduce the challenges and mistakes experienced by primary school third-grade students in mathematical problem solving and to provide scaffolding and hint support for teacher help for the students using mobile technologies. The study aimed to determine the impact of the…
Descriptors: Computer Software, Elementary School Students, Grade 3, Mathematics Instruction
Stacy N. McGuire; Rebecca Folkerts; Charissa Richards; Hedda Meadan; Rayan Alqunaysi; Christy D. Yoon – Technology, Pedagogy and Education, 2025
Early childhood teachers receive some training related to overall classroom management but report receiving little training and support when working with children who engage in challenging behaviour. To alleviate the barriers to supporting students who engage in challenging behaviour, it may be helpful to implement a technology tool that provides…
Descriptors: Early Childhood Teachers, Behavior Modification, Student Behavior, Technology Uses in Education
Saeed Khazaie; Saman Ebadi – Computer Assisted Language Learning, 2025
This quasi-experimental study explored the feasibility of the augmented reality game-supported flipped classrooms for English for Medical Purposes reading among 464 students from the Isfahan University of Medical Sciences in two phases. In the quantitative phase, the participants watched the pre-recorded lectures on English for Medical Purposes…
Descriptors: Flipped Classroom, Computer Simulation, Reading Comprehension, English for Special Purposes
Sharmeen Adnan; Amanda C. Benson; Junhua Xiao – Anatomical Sciences Education, 2025
Virtual anatomy is being increasingly adopted in anatomy education. This systematic review evaluated the literature between January 2000 and August 2024 to understand how virtual reality (VR) in Anatomy Education is implemented in Health Sciences and Allied Health, focusing on learning outcomes and student perceptions. Following registration with…
Descriptors: Computer Simulation, Anatomy, Knowledge Level, Retention (Psychology)
Hee Jin Bang; Eric Setoguchi – Age of Learning, Inc., 2025
This report focuses on the 2023-2024 implementation of "My Math Academy" at Epic Charter Schools in Oklahoma. "My Math Academy" was first used with a small pilot group of students and educators at the charter school network in school year 2022-2023, and based on the initial positive results, the implementation of the program…
Descriptors: Mathematics Education, Mathematics Achievement, Charter Schools, Program Effectiveness
Matt Kessler; Shawn Loewen; Talip Gönülal – Computer Assisted Language Learning, 2025
Despite the influx of research examining various aspects of mobile-assisted language learning (MALL) applications (apps) over the past two decades, there have been no head-to-head studies that have investigated the comparative effectiveness of different mobile apps. The current study addresses this gap by directly comparing two of the most…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Second Language Learning
Anna Turula; Maike K. Grau; Dorothy Chun; John Cano – Teaching English with Technology, 2025
Much has been written about telecollaboration, though there is less research specifically on the precise affordances of computer-mediated communication (CMC) technologies used in telecollaborative projects. There are even fewer studies that investigate the affordances of CMC from the perspective of the community of inquiry (CoI) model, which…
Descriptors: Telecommunications, Computer Mediated Communication, Online Courses, Technology Uses in Education
Tianqi Huang; Zhenan Feng; Daniel Paes; Fei Ying; Xilei Zhao; Max Kinateder; E. R. Langer; Ruggiero Lovreglio – Journal of Computer Assisted Learning, 2025
Background: Wildfires have become increasingly frequent and destructive, highlighting the need for more effective public education on safety and preparedness. Gamification, the use of game design elements in non-game contexts, offers a promising strategy to enhance learner engagement and educational effectiveness compared to traditional methods.…
Descriptors: Natural Disasters, Fire Protection, Safety Education, Gamification
Lu-Ho Hsia; Gwo-Jen Hwang; Yen-Nan Lin; Jan-Pan Hwang – Educational Technology Research and Development, 2025
In most physical education courses, teachers generally observe and interact with students face-to-face, so as to assess their learning status and provide immediate and appropriate guidance. However, during the COVID-19 pandemic, practical physical education courses moved completely online. Without physical contact, the safety, assessment, and…
Descriptors: Physical Education, Artificial Intelligence, COVID-19, Pandemics
Zekai Ayik; Muhammet Davut Gül – Education and Information Technologies, 2025
This study examines the impact of participation in AR integrated enrichment (GIFTLED Method) workshops and classroom implementations on teachers' competencies in differentiation practices and the use of Instructional Technologies (IT) in the STEAM education of gifted students. Focusing on the development of teachers' Gifted Technological…
Descriptors: Gifted Education, Pedagogical Content Knowledge, Technological Literacy, Teacher Competencies
Rifat Efe; Hulya Aslan Efe – Journal of Baltic Science Education, 2025
Recent developments in AI technology have the potential to affect science education. Understanding science teachers' perceptions of AI is essential for developing strategies that support effective and morally responsible integration of AI in science learning environments. This research focuses on science teachers' perceptions of AI in science…
Descriptors: Science Teachers, Teacher Attitudes, Artificial Intelligence, Science Education
Siti Asiyah; Sumarmi; I. Komang Astina; Sugeng Utaya; Syamsul Bachri – Educational Process: International Journal, 2025
Background/purpose: Students' creativity and awareness must be developed to overcome environmental problems through effective learning methods. This study examines the effect of experiential learning models combined with e-river worksheets on students' creativity and environmental awareness. Materials/methods: The research method employed is a…
Descriptors: Educational Technology, Electronic Learning, Experiential Learning, Electronic Publishing
Elize du Plessis; Rebecca Y. Bayeck – Journal of Teaching and Learning, 2025
Even while Artificial Intelligence (AI) has long been a part of our lives, it has recently received more attention thanks to the introduction of ChatGPT, a Chat Generative Pre-Trained Transformer, since its launch in November 2022. The focus of this study is to investigate the potential of ChatGPT to assess student-teacher learning, which looks at…
Descriptors: Foreign Countries, Artificial Intelligence, Technology Uses in Education, Computer Assisted Testing
Koyo Ogawa – Technology in Language Teaching & Learning, 2025
Virtual reality (VR) has attracted increasing interest for its potential to enhance second language acquisition through immersive and interactive experiences. However, effectively integrating VR with established language teaching pedagogy remains a critical challenge. This study addresses that gap by embedding the principles of task-based language…
Descriptors: Computer Simulation, Second Language Learning, Learning Activities, Technology Uses in Education

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