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Foster, Elizabeth – Learning Professional, 2019
In March 2019, Learning Forward's Stephanie Hirsh interviewed Robert Pianta, who developed the evidence-based MyTeachingPartner 1:1 Video Coaching program (MTP). MTP is one of the few coaching models that meets the evidence requirements of the Every Student Succeeds Act (ESSA), based on studies of its effectiveness and efficacy. Rigorous research…
Descriptors: Evidence Based Practice, Coaching (Performance), Program Effectiveness, Elementary Secondary Education
Johnson, Nicola F. – E-Learning and Digital Media, 2019
New media has enabled users to informally learn, consume, create and produce in many different ways and forms at (almost) any time. In 2013, Papacharissi and Easton further theorised Bourdieu's notion of habitus to embrace new media in the 21st century, coining 'habitus of the new' focusing on the novelty and practices surrounding new media. This…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Public Schools
Shinde, Jayashree – Commonwealth of Learning, 2019
Technology-enabled learning (TEL) implementation at SNDT Women's University (SNDTWU), supported by the Commonwealth of Learning (COL), started with the discussion and adoption of a TEL policy. This report presents the results of efforts to build capacity in the university's teachers so they could develop blended courses using the Moodle learning…
Descriptors: Educational Technology, Technology Uses in Education, College Faculty, Blended Learning
Aksüt, Pelin; Aydin, Fatih – i.e.: inquiry in education, 2021
This study examined an integration of digital stories in teaching environmental concepts to preschool children aged 3-6 in Turkey. The participants were the forth-grade preservice teachers who used a variety of activities to implement environmental education plans. Structured questionnaires were employed as the main data collection tool. The…
Descriptors: Foreign Countries, Preschool Education, Environmental Education, Preservice Teachers
Simoncini, Kym; Pamphilon, Barbara; Smith, Hilary – Teachers and Teaching: Theory and Practice, 2021
Providing professional development (PD) for Papua New Guinea (PNG) teachers is highly challenging due to the remoteness of schools, limited budgets, travel costs, and safety. The essential follow-up guidance and support after PD workshops is rarely possible, especially for the majority of teachers, who work in rural schools. In addition, the…
Descriptors: Video Technology, Technology Integration, Professional Development, Inservice Teacher Education
Lutfi, Achmad; Hidayah, Rusly; Sukarmin, Sukarmin; Dwiningsih, Kusumawati – Journal of Technology and Science Education, 2021
The use of games in the chemistry learning process has a positive effect on students' behaviour, understanding, and interest in the discussed topics. A Chebo Collect (chemical bonding collects) game, which has met validity, practicality, and effectiveness criteria, was used as a medium to learn chemical bonds. This study aimed to assess the use of…
Descriptors: Science Instruction, Chemistry, Educational Games, Teaching Methods
Dobricki, Martin; Kim, Kevin G.; Coppi, Alessia E.; Dillenbourg, Pierre; Cattaneo, Alberto – Research in Learning Technology, 2021
Virtual reality (VR) may be useful for situating school-based vocational education in work-life by simulating a work situation such that learners viewing this VR work situation are located inside it. The reason for this assumption is that VR can fully spatially include its viewer. Research on the utility of viewer-including VR work situations for…
Descriptors: Science Instruction, Computer Simulation, Educational Technology, Technology Uses in Education
Wilson, Sarah Beth; Varma-Nelson, Pratibha – Journal of College Science Teaching, 2021
Peer-Led Team Learning (PLTL) is a small-group, collaborative problem-solving model that has significantly increased student performance in a variety of chemistry undergraduate courses and other STEM courses. Cyber Peer-Led Team Learning (cPLTL), an online adaptation of PLTL, has been effective in general chemistry courses, but this study was the…
Descriptors: Peer Teaching, Teamwork, Cooperative Learning, Problem Solving
Pan, Zilong; López, Mary Frances; Li, Chenglu; Liu, Min – Research in Learning Technology, 2021
Augmented reality (AR) as an emerging technology has gradually been incorporated into educational contexts; however, the cases that incorporate AR into early childhood contexts are underrepresented and especially scant in the literacy domain. Aiming to measure the impact of AR on early childhood learning and motivation in the literacy domain, this…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Preschool Education
Chun, Jeeyoung; Williams, Thomas O., Jr. – College Teaching, 2021
This research investigates the characteristics of a faculty inquiry group, a learning community in which faculty and staff can learn technology integration to enhance accessibility for students with disabilities in higher education, based on Wenger's 14 indicators (1998) and their learning effects. The results reveal that this faculty inquiry…
Descriptors: Communities of Practice, Faculty Development, College Faculty, Teaching Assistants
Latorre-Cosculluela, Cecilia; Suárez, Cristina; Quiroga, Sonia; Sobradiel-Sierra, Natalia; Lozano-Blasco, Raquel; Rodríguez-Martínez, Ana – Interactive Technology and Smart Education, 2021
Purpose: The confidence placed in the use of technology and other computing resources is an important support for the deep transformation toward processes of very high quality teaching-learning based on active learning. This paper aims to present and describe a higher education experience with Flipped Learning before and during the transformation…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
Markovic Krstic, Suzana V.; Miloševic Radulovic, Lela R. – Problems of Education in the 21st Century, 2021
Education is a significant factor which contributes to overcoming social, economic, health, ecological and other challenges. During a pandemic, formal education adapts to ongoing circumstances, and the learning-teaching process transitions to distance education. A study of the advantages and disadvantages of the realization of certain modalities…
Descriptors: Foreign Countries, Distance Education, COVID-19, Pandemics
Long, Holly; Bouck, Emily; Domka, Anna – Exceptionality, 2021
Limited research exists to target algebra instruction for students with intellectual and developmental disabilities (IDD). In this study, researchers compared the use of concrete -- with scaffolds added by researchers -- and virtual algebra tiles -- with inherent scaffolds -- to support the acquisition, fluency, and generalization of linear…
Descriptors: Algebra, Mathematics Instruction, Students with Disabilities, Intellectual Disability
Hwang, Gwo-Jen; Chien, Shu-Yun; Li, Wen-Shiang – British Journal of Educational Technology, 2021
Digital game-based learning (DGBL) is a frequently adopted mode for facilitating teaching and learning, where learners are immersed in game contexts to engage in gameplay and to construct meaningful knowledge. However, without guidance, students might have difficulties organizing what they have experienced in gaming contexts. Thus, in this…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Video Games
Rashid, Shaista; Howard, Jocelyn; Cunningham, Una; Watson, Kevin – Innovation in Language Learning and Teaching, 2021
This study investigated the effect of an innovative learner-training programme conducted with undergraduate students at a university in Pakistan. The MALL-based programme was designed to develop the students' competence and confidence in using smartphones to make blogposts as a means of increasing their opportunities to practice writing in English…
Descriptors: Foreign Countries, Undergraduate Students, Telecommunications, Handheld Devices

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