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Horn, Annemarie L.; Rock, Marcia L.; Douglas, Karen H.; Bean, Kimberly M.; Layden, Selena J.; Roitsch, Jane – Education and Training in Autism and Developmental Disabilities, 2022
Paraeducators often support students with the most intensive academic, life, and behavioral needs, which includes students with intellectual and other developmental disabilities (IDD; e.g., autism spectrum disorder; ASD), yet they typically enter the classroom with inadequate preparation to perform their roles effectively. Using a…
Descriptors: Paraprofessional School Personnel, Autism Spectrum Disorders, Students with Disabilities, Job Skills
Davidovitch, Nitza; Belichenko, Margarita – Journal of Education and e-Learning Research, 2018
During recent years there has been a significant increase in the usage of technological tools in general, and in academic teaching in particular. Many programs have been developed, including online teaching and online courses at educational institutions. In this paper, we discuss the Facebook social network and its use at the University. The…
Descriptors: Social Media, Higher Education, Educational Technology, Technology Uses in Education
AlSaleem, Basmah Issa – International Education Studies, 2018
This study investigated the effect of utilizing Facebook activities on enhancing oral communication skills for English as Foreign Language learners (EFL) in the English Department at Yarmouk University, Jordan. Participants of the study were first year English Language Bachelor degree students who speak English as a foreign language. The…
Descriptors: Foreign Countries, Social Media, English (Second Language), Second Language Learning
Paskevicius, Michael; Knaack, Liesel – Canadian Journal of Learning and Technology, 2018
This paper presents the case of how a department of applied science went about implementing a tablet initiative in a two-year diploma program. Tablets were a required tool for entry into the program with a goal of reducing textbook purchase costs for students, mirroring industry standard practices in mobile device usage, and enabling collaborative…
Descriptors: Forestry, Educational Technology, Technology Uses in Education, Handheld Devices
Khan, Bibi Rabia – ProQuest LLC, 2018
The purpose of this study was to evaluate whether supplemental instruction and online homework can improve student performance and understanding in a first-semester calculus course at a large urban four-year college. The study examined the metacognitive and study skills and posttest scores of students. The study also focused on students' and…
Descriptors: Homework, Undergraduate Students, College Mathematics, Calculus
Garcia Joven, Jose Elias – ProQuest LLC, 2018
The increasing numbers of ELL and bilingual students in high schools, their high dropout rate, their low performance on standardized tests, and their low representation in STEM and gifted programs make urgent the need to focus on productive and effective instructional techniques to teach math to ELL/bilingual students in ways that motivate them to…
Descriptors: English Language Learners, Bilingual Students, At Risk Students, Technology Uses in Education
Pombo, Lúcia; Marques, Margarida Morais – International Association for Development of the Information Society, 2018
Augmented Reality (AR) technology and games can enhance motivation for learning. When combined with mobile devices, AR technology can promote authentic learning in outdoor environments, such as urban parks. These spaces can be used for Science Education, particularly, for environmental education and nature conservation. The EduPARK project…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational Games
ICF International, 2018
The purpose of this report is to provide an overview of evaluation findings at the culmination of the Collaborative Regional Education (CORE) i3 2013 grant, including implementation and impact results from the local and national study phases. The goal of CORE is to have a positive impact on students' college and work readiness outcomes by…
Descriptors: Program Effectiveness, Program Implementation, College Readiness, Career Readiness
Jolley, Dianne F.; Wilson, Stephen R.; Kelso, Celine; O'Brien, Glennys; Mason, Claire E. – Journal of Chemical Education, 2016
This project utilizes visual and critical thinking approaches to develop a higher-education synergistic prelab training program for a large second-year undergraduate analytical chemistry class, directing more of the cognitive learning to the prelab phase. This enabled students to engage in more analytical thinking prior to engaging in the…
Descriptors: Chemistry, College Science, Critical Thinking, Teaching Methods
Brasiel, Sarah; Martin, Taylor; Jeong, Soojeong; Yuan, Min – Society for Research on Educational Effectiveness, 2016
An extensive body of research has demonstrated that the use in a K-12 classroom of technology, such as the Internet, computers, and software programs, enhances the learning of mathematics (Cheung & Slavin, 2013; Cohen & Hollebrands, 2011). In particular, growing empirical evidence supports that certain types of technology, such as…
Descriptors: Mixed Methods Research, Program Evaluation, Program Effectiveness, Mathematics Education
Maich, Kimberly; Rutherford, Camille; Bishop, Courtney – Exceptionality Education International, 2019
Twelve pilot project participants with intellectual and/or developmental disabilities used mobile devices (smartwatch and smartphone technology) and individualized apps focused on time management, coping, budgeting, exercise, and safety to support independence and community engagement. Ten participants with intellectual and/or developmental…
Descriptors: Assistive Technology, Intellectual Disability, Developmental Disabilities, Time Management
Sáez-López, José-Manuel; Sevillano-García, M. Luisa; Pascual-Sevillano, M. Ángeles – Comunicar: Media Education Research Journal, 2019
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encourage experimentation with phenomena that are not possible in the real world. Augmented reality is generating new opportunities for the development of ubiquity within educational environments. The objective of this study was to analyze the impact that…
Descriptors: Computer Simulation, Simulated Environment, Educational Technology, Elementary School Students
Mueller, Carlyn; Peck, Cap – Journal of Postsecondary Education and Disability, 2019
This paper describes an online undergraduate course that explores ways the arts can help students develop a clearer understanding of how perceptions about (dis)ability affect their lives, and the lives of others. The course engages a variety of questions through web-mediated and arts-based activities, including: What is disability? How does…
Descriptors: Disabilities, Consciousness Raising, Online Courses, Educational Technology
Gulzar, Zameer; Raj, L. Arun; Leema, A. Anny – International Journal of Information and Communication Technology Education, 2019
Traditional e-learning systems lack the personalization feature to guide learners for selecting the most suitable courses needed. Choosing appropriate courses in the seminal years is important for a future learner who depends on such decisions, as selecting the wrong courses means a mismatch between learner's capability and personal interests.…
Descriptors: Electronic Learning, Course Selection (Students), Educational Technology, Information Retrieval
Zsolt Kristof; Kitti Toth – Hungarian Educational Research Journal, 2019
Virtual reality (VR) provides several potentials to unlock in today's world. VR is a computer interface that allows users to interact with each other or with the media in a computer-generated three-dimensional space using senses (Piovesan, Passerino, & Pereira, 2012). One of the most important VR environment is Second Life. It provides both…
Descriptors: Computer Simulation, Technology Uses in Education, Anatomy, Physiology

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