Publication Date
| In 2026 | 1 |
| Since 2025 | 438 |
| Since 2022 (last 5 years) | 1703 |
| Since 2017 (last 10 years) | 3917 |
| Since 2007 (last 20 years) | 6781 |
Descriptor
| Program Effectiveness | 7638 |
| Educational Technology | 4714 |
| Technology Uses in Education | 2956 |
| Foreign Countries | 2907 |
| Teaching Methods | 1643 |
| Student Attitudes | 1480 |
| Video Technology | 1181 |
| Technology Integration | 934 |
| Intervention | 910 |
| Online Courses | 903 |
| Teacher Attitudes | 903 |
| More ▼ | |
Source
Author
Publication Type
Education Level
Audience
| Teachers | 104 |
| Practitioners | 77 |
| Policymakers | 59 |
| Administrators | 48 |
| Researchers | 26 |
| Media Staff | 6 |
| Counselors | 5 |
| Students | 5 |
| Parents | 4 |
| Community | 2 |
| Support Staff | 2 |
| More ▼ | |
Location
| Turkey | 270 |
| Australia | 249 |
| United Kingdom | 164 |
| Canada | 145 |
| China | 138 |
| California | 137 |
| Taiwan | 137 |
| Texas | 128 |
| United States | 114 |
| Indonesia | 109 |
| India | 94 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 16 |
| Meets WWC Standards with or without Reservations | 28 |
| Does not meet standards | 16 |
Jiyoon Park; Sora Kang – Journal of Special Education, 2025
Students with learning disabilities often struggle to explore and apply problem-solving strategies to mathematical word problems, with challenges becoming particularly evident when learning fractions due to their abstract nature and conceptual complexity. This study investigated the effects of Solve It! strategy combined with video modeling on…
Descriptors: Students with Disabilities, Learning Disabilities, Problem Solving, Word Problems (Mathematics)
Yan Shen; Dan Spencer; Jennifer Tagsold; Hyunsong Kim – Educational Technology Research and Development, 2025
The adoption of blended and hybrid Flipped Classroom (FC) models increased dramatically during COVID-19 and is still highly valued and recommended for enhancing the quality, flexibility, and effectiveness of teaching and learning post-pandemic. While meta-analyses indicate a small yet meaningful effect size of the FC approach, examined studies…
Descriptors: Flipped Classroom, Technology Uses in Education, Program Effectiveness, Metacognition
Onok Yayang Pamungkas; Suci Paresti; Tjaturningsih Rosdiana; Ika Mustika; Tatang Subagyo; Fitri Puji Rahmawati – Educational Process: International Journal, 2025
Background/purpose: This study aims to examine the effectiveness of integrating Augmented Reality (AR) technology in literary psychology education for students with special needs in the context of inclusive education. Materials/methods: Using a mixed-method approach, the study involved 120 students from three disability categories (dyslexia,…
Descriptors: Computer Simulation, Inclusion, Students with Disabilities, Program Effectiveness
LeaAnne Daughrity; Candace Walkington; Max Sherard – Grantee Submission, 2025
This study investigates the use of GeoGebra, a Dynamic Geometry Software (DGS) for math learning in Virtual Reality (VR) using head-mounted displays. We conducted a study with n = 20 middle school students receiving a mathematics tutoring intervention over time in a VR environment. Using theories of embodied cognition and playful mathematics, this…
Descriptors: Mathematics Education, Computer Software, Educational Technology, Computer Simulation
Ana Quinonez-Beltran; Elsa Morocho-Cuenca; Carmen Benitez-Correa – Educational Process: International Journal, 2025
Background/purpose: Digital games have been recognized as valuable tools for creating motivating, interactive learning environments, particularly for vocabulary learning. In this line, the purpose of the present study is to determine the impact of the FunBingo video game on students' motivation to learn English as a Foreign Language vocabulary.…
Descriptors: Video Games, Game Based Learning, English (Second Language), Second Language Instruction
Jonathan Kamkhaji; Erica Melloni; Gaia Taffoni; Cristina Mihaela Vasilescu – Teaching Public Administration, 2025
The P-Cube game aims to help students learn about how decisions are taken in the public sphere. The challenge posed by P-Cube is to translate the complexity of public decisional arenas into synthetic and realistic cases translated into digital games. The P-Cube cases have been used among university courses during the prototype phase; students and…
Descriptors: Public Administration, College Students, Educational Technology, Video Games
Li, Xiaobin – Asian Journal of Distance Education, 2019
China has the largest higher education system in the world. The aim of this study is to provide an overview of the literature on distance higher education, including MOOCs, development in China, its accompanying practices, challenges, and opportunities. The study also offers recommendations derived from the literature on how to make distance…
Descriptors: Foreign Countries, Higher Education, Distance Education, Large Group Instruction
Naing, Cho; Chellappan, Dinesh Kumar; Shew Fung, Wong; Riegelman, Amy; Whittaker, Maxine A. – Campbell Systematic Reviews, 2019
The primary objective of this systematic review is to assess the effectiveness of flipped classroom intervention for undergraduate health professional students on academic performance and course satisfaction. The secondary objectives are to explore: (1) The influence of context in the design, delivery and outcomes of the flipped classroom…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, Homework
Peslak, Alan – Information Systems Education Journal, 2019
The growth and proliferation of online higher education have been staggering. This comes despite an overall decline in university enrollments. But the quality of online courses has been questioned by many researchers, suggesting it may be less than a traditional face to face experience. Many researchers have explored this area but our research…
Descriptors: Higher Education, Online Courses, Educational Technology, Technology Uses in Education
Park, Sung-Deok; Kim, Eun-Jung; Kim, Kyung-Chul – International Journal of Mobile and Blended Learning, 2019
This meta-analysis examines the effects of learning with robots (r-learning) on young children and, on this basis, gives suggestions for using robotics in education for young children. A test of homogeneity was performed for 27 Korean studies done between 2008 and 2016 and a random effect model introduced to reveal the effect sizes. The overall…
Descriptors: Foreign Countries, Early Childhood Education, Robotics, Teaching Methods
Cukurova, Mutlu; Luckin, Rosemary; Clark-Wilson, Alison – British Journal of Educational Technology, 2019
EDUCATE is a London-based programme that supports the development of research-informed educational technology (EdTech), allowing entrepreneurs and start-ups to create their products and services, and simultaneously grow their companies in a more evidence-informed manner. The programme partners businesses with researchers who mentor, guide and…
Descriptors: Foreign Countries, Educational Technology, Entrepreneurship, Technology Uses in Education
Suana, Wayan; Distrik, I. Wayan; Herlina, Kartini; Maharta, Nengah; Putri, Ni Made Anggi Arlina – International Journal of Instruction, 2019
This paper discusses the effectiveness of mobile instant messaging (MIM) Line in supporting a blended learning model and elaborates students' opinion regarding the limitations of the MIM. A total of 62 pre-service physics teachers were enrolled in an introductory physics course. Line-supported blended learning was implemented in an experiment…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Curry, John H.; Jackson, Sean R.; Benchic, Maria L. – TechTrends: Linking Research and Practice to Improve Learning, 2019
In the fall of 2012, Mason County High School implemented a 1:1 iPad program which placed the devices into the hands of every teacher and student. Researchers examined data from student and teacher interviews, program maintenance data and instructional change examples to answer the question, "Did it work?" With digital and blended…
Descriptors: Access to Computers, Educational Technology, Technology Uses in Education, Handheld Devices
Pease, Jeanne M. – ProQuest LLC, 2019
Purpose and Method of Study: The purpose of this causal-comparative quantitative study was to investigate the effect of classroom audio distribution (CAD) technology implementation on the percentage of elementary school students in special education as a potential strategy to improve the learning process for at-risk students. Fourteen K-5 and K-6…
Descriptors: Special Education, Elementary School Students, At Risk Students, Elementary Schools
Eardley, Trisha L. – ProQuest LLC, 2019
Honors colleges have offered an academically rigorous option for growing numbers of diverse students. This study took place at a large, public university that required undergraduate students to complete a thesis to graduate from the honors college. In 2017, 97% of students who began the honors thesis prior to senior year completed it. Thus, the…
Descriptors: Undergraduate Students, Theses, Honors Curriculum, Intervention

Peer reviewed
Direct link
