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Daniel Schöld; Rickard Östergren; Anna Levén; Martin Hassler-Hallstedt; Ulf Träff – Scandinavian Journal of Educational Research, 2024
The purpose of the study was to evaluate whether students with intellectual disabilities (ID) can improve their arithmetic skills by participating in an arithmetic intervention programme, theoretically founded on explicit instruction (EI) and administered via an application developed for tablet computers. The intervention study used a randomised…
Descriptors: Handheld Devices, Intervention, Program Effectiveness, Mathematics Skills
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Chien-Huey Sophie Chang; Ching-Yi Chen; Chih-Chen Kuo; Huei-Tse Hou – Educational Technology & Society, 2024
This study aimed to use a game-based learning (GBL) module with multi-scaffolding and mobile technology for high school students with mild intellectual disabilities (MID) to assist them in learning career education knowledge. This study used a quasi-experimental method to investigate the participants' learning effectiveness, motivation, flow…
Descriptors: Game Based Learning, Vocational Education, High School Students, Mild Intellectual Disability
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Randall, Kristina N.; Ryan, Joseph B.; Walters, Sharon M.; Stierle, Jordan N. – Education and Training in Autism and Developmental Disabilities, 2021
Assistive technology (AT) has been shown to be a promising method for supporting individuals with intellectual disability (ID) attain a higher degree of independence both at home and in the work place. The purpose of this alternating-treatment single-case research design study was to compare the effectiveness of three methods (i.e., Notes App,…
Descriptors: Planning, Nutrition, Program Effectiveness, Computer Oriented Programs