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Marianne Mäntyoja; Johanna Hautala – Journal of Geography in Higher Education, 2025
This article addresses the need for empirical research comparing students' experiences of learning in different hybrid spaces in higher education that blend digital spaces, physical spaces and learning interactions. We focus on hybrid spaces formed around Zoom, non-immersive virtual reality (VR), and on-campus with a telepresence robot (TPR)…
Descriptors: Technology Uses in Education, College Students, Blended Learning, In Person Learning
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Schneikart, Gerald; Mayrhofer, Walter – International Journal of Information and Learning Technology, 2022
Purpose: The objective of the presented pilot study was to test the applicability of a metric to specifically measure performance improvement via a hands-on workshop about collaborative robotics. Design/methodology/approach: Candidates interested in acquiring basic practical skills in working with a collaborative robot completed a distance…
Descriptors: Measurement Techniques, Robotics, Workshops, Technology Uses in Education
Ana Maria Villanueva – ProQuest LLC, 2022
Emerging technologies in the classroom are paving the way towards high-quality, hands-on distance learning. Augmented Reality (AR), which overlays virtual information into the physical world, provides a promising solution for the development and delivery of collaborative educational content. Frameworks such as ARkit, ARCore, have enabled AR…
Descriptors: Computer Simulation, Educational Technology, Barriers, Robotics
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Thompson, Penny; Chaivisit, Sarinporn – Journal of Educational Technology Systems, 2021
This study used the concept of shared affordance space to explore students' perceptions of the use of a telepresence robot in a face-to-face classroom. Results from this qualitative pilot study suggest the telepresence robot has the potential to provide enough autonomy and agency for both the remote user and the in-class students to perceive a…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Student Attitudes
Fancsali, Cheri; Mirakhur, Zitsi; Klevan, Sarah; Rivera-Cash, Edgar – Research Alliance for New York City Schools, 2022
The perspective that computing and computational thinking (CT) are necessary competencies for the 21st century is increasingly pervasive. Computational concepts and methods--problem solving, designing systems, refining the steps in a process, and tinkering toward creative solutions--are relevant in nearly every discipline, profession, and…
Descriptors: Thinking Skills, Problem Solving, Computation, Science Instruction
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Kulich, M.; Chudoba, J.; Kosnar, K.; Krajnik, T.; Faigl, J.; Preucil, L. – IEEE Transactions on Education, 2013
E-learning is a modern and effective approach for training in various areas and at different levels of education. This paper gives an overview of SyRoTek, an e-learning platform for mobile robotics, artificial intelligence, control engineering, and related domains. SyRoTek provides remote access to a set of fully autonomous mobile robots placed in…
Descriptors: Robotics, Artificial Intelligence, Electronic Learning, Distance Education
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Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2018
For the forty-first time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Kansas City, Missouri. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains twenty-seven…
Descriptors: Instructional Design, Educational Technology, Technology Uses in Education, Higher Education