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Soykan, Emrah; Özdamli, Fezile – EURASIA Journal of Mathematics, Science & Technology Education, 2017
It is clearly understood that technology oriented education on special training is neither sound nor adequate when considered from the literary point of view in our country. Limited studies held in country not only support this point of view but also demonstrate the lack of resource and studies carried out in this area. During the designing and…
Descriptors: Educational Technology, Computer Software, Intellectual Disability, Special Education Teachers
Foster, W. Tad; Shahhosseini, A. Mehran; Maughan, George – Journal of Technology Education, 2016
Facilitating student growth and development in diagnosing and solving technical problems remains a challenge for technology and engineering educators. With funding from the National Science Foundation, this team of researchers developed a self-guided, computer-based instructional program to experiment with conceptual mapping as a treatment to…
Descriptors: Technology Education, Engineering Education, Undergraduate Students, Problem Solving
Kong, Seng Yeap; Yaacob, Naziaty Mohd; Ariffin, Ati Rosemary Mohd – Asia Pacific Journal of Education, 2015
The use of the physical environment as a three-dimensional (3-D) textbook is not a common practice in educational facilities design. Previous researches documented that little progress has been made to incorporate environmental education (EE) into architecture, especially among the conventional designers who are often constrained by the budget and…
Descriptors: Foreign Countries, Physical Environment, Computer Simulation, Textbooks
Al-Busaidi, Fatma; Al Hashmi, Abdullah; Al Musawi, Ali; Kazem, Ali – International Journal of Education and Development using Information and Communication Technology, 2016
This paper is part of a strategic research project that aimed to assess the effectiveness of the design and use of new software for Arabic language learning (ALL). However, the focus of this paper is to understand Arabic teachers' perceptions of the effectiveness of the software that was designed purposely by the project's team to facilitate ALL…
Descriptors: Semitic Languages, Foreign Countries, Computer Software, Computer Uses in Education
Simpson, James Daniel – ProQuest LLC, 2014
Free, libre, and open source software (FLOSS) is software that is collaboratively developed. FLOSS provides end-users with the source code and the freedom to adapt or modify a piece of software to fit their needs (Deek & McHugh, 2008; Stallman, 2010). FLOSS has a 30 year history that dates to the open hacker community at the Massachusetts…
Descriptors: Open Source Technology, Computer Software, Shared Resources and Services, Qualitative Research
Yang, Kai-Ju – Journal of Interactive Learning Research, 2015
This paper reports on a study of twelve 10th grade students using Cognitive Tutor, a math software program, to learn linear algebra word concept. The study's purpose was to examine whether students' mathematics performance as it is related to using Cognitive Tutor provided evidence to support Koedlinger's (2002) four instructional principles used…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Algebra
Ardiç, Mehmet Alper; Isleyen, Tevfik – Universal Journal of Educational Research, 2017
The purpose of this study is to determine the levels of high school mathematics teachers in achieving mathematics instruction via computer algebra systems and the reflections of these practices in the classroom. Three high school mathematics teachers employed at different types of school participated in the study. In the beginning of this…
Descriptors: Mathematics Teachers, Mathematics Achievement, High Schools, Secondary School Teachers
Powell, Amber – ProQuest LLC, 2017
Flipped instructional approaches are innovative instructional practices that focus on students reviewing the lecture materials outside of class and working on homework problems during class time. A growing body of research highlights the effectiveness of flipped instructional approaches in improving student performance in statistics courses.…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Chen, Chung-Yang; Hong, Ya-Chun; Chen, Pei-Chi – IEEE Transactions on Education, 2014
Software development relies heavily on teamwork; determining how to streamline this collaborative development is an essential training subject in computer and software engineering education. A team process known as the meetings-flow (MF) approach has recently been introduced in software capstone projects in engineering programs at various…
Descriptors: Computer Software, Curriculum, Student Projects, Teamwork
Kert, Serhat Bahadir; Uz, Cigdem; Gecu, Zeynep – Educational Technology & Society, 2014
This study examined the effectiveness of an electronic performance support system (EPSS) on computer ethics education and the ethical decision-making processes. There were five different phases to this ten month study: (1) Writing computer ethics scenarios, (2) Designing a decision-making framework (3) Developing EPSS software (4) Using EPSS in a…
Descriptors: Ethical Instruction, Decision Making, Ethics, Computer Uses in Education
Kollock, Debra Hansen; Flage, Lynette; Chazdon, Scott; Paine, Nathan; Higgins, Lorie – Journal of Extension, 2012
Learn more about a promising follow-up, participatory group process designed to document the results of Extension educational efforts within complex, real-life settings. The method, known as Ripple Effect Mapping, uses elements of Appreciative Inquiry, mind mapping, and qualitative data analysis to engage program participants and other community…
Descriptors: Extension Education, Program Evaluation, Program Effectiveness, Inquiry
Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis
Girvan, Carina; Tangney, Brendan; Savage, Timothy – Computers & Education, 2013
Constructionism places an emphasis on the process of constructing shareable artefacts. Many virtual worlds, such as "Second Life", provide learners with tools for the construction of objects and hence may facilitate in-world constructionist learning experiences. However, the construction tools available present learners with a significant barrier…
Descriptors: Programming, Interviews, Distance Education, Novices
Deakin, Hannah; Wakefield, Kelly; Gregorius, Stefanie – Journal of Geography in Higher Education, 2012
This paper explores peer-to-peer teaching and learning at a postgraduate level using the example of two NVivo workshops run by geography postgraduate students. The workshops took place in March and May 2011 and feedback was collected from all attendees in both sessions. This paper aims to provide a practical guide to organizing and facilitating…
Descriptors: Foreign Countries, Peer Teaching, Graduate Students, Workshops
McCready, John W. – ProQuest LLC, 2010
The purpose of this study was to examine use of decision-making tools and feedback in strategic planning in order to develop a rigorous process that would promote the efficiency of strategic planning for acquisitions in the United States Coast Guard (USCG). Strategic planning is critical to agencies such as the USCG in order to be effective…
Descriptors: Grounded Theory, Feedback (Response), Strategic Planning, Program Effectiveness
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