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Nazaribadie, Marzieh; Ghaleiha, Ali; Ahmadpanah, Mohammad; Mazdeh, Mehrdokht; Matinnia, Nasrin; Zarabian, Mohammad-Kazem; Ostovar, Negar – Journal of Educational Psychology - Propositos y Representaciones, 2021
Background: The experience of cognitive deficits is common among patients with degenerative and psychiatric disorders. Objective: The present study aimed to evaluate the effect of the empirical literature of mindfulness intervention on cognitive functions. Methods: This study was conducted in June 2020 by using the scientific records were…
Descriptors: Program Effectiveness, Metacognition, Intervention, Cognitive Processes
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Parong, Jocelyn; Wells, Ashleigh; Mayer, Richard E. – Journal of Educational Psychology, 2020
Executive function is the set of cognitive skills needed for goal directed behavior and is a strong predictor of academic success (Best, 2014). The present study examines the effectiveness of a custom video game designed to train the executive function skill of shifting--being able to efficiently shift attention from 1 task to another. In…
Descriptors: Replication (Evaluation), Game Based Learning, Video Games, Executive Function
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Vugs, Brigitte; Knoors, Harry; Cuperus, Juliane; Hendriks, Marc; Verhoeven, Ludo – Child Language Teaching and Therapy, 2017
The aim of this study was to evaluate the effectiveness of a computer-based executive function (EF) training in children with specific language impairment (SLI). Ten children with SLI, ages 8 to 12 years, completed a 25-session training of visuospatial working memory, inhibition and cognitive flexibility over a 6-week period. Treatment outcome was…
Descriptors: Executive Function, Training, Pilot Projects, Foreign Countries