Publication Date
| In 2026 | 0 |
| Since 2025 | 9 |
| Since 2022 (last 5 years) | 23 |
| Since 2017 (last 10 years) | 59 |
| Since 2007 (last 20 years) | 112 |
Descriptor
| Program Effectiveness | 115 |
| Grade 9 | 97 |
| Educational Technology | 85 |
| Technology Uses in Education | 56 |
| Foreign Countries | 53 |
| Grade 8 | 37 |
| Student Attitudes | 36 |
| Grade 10 | 33 |
| High School Students | 33 |
| Grade 7 | 31 |
| Teaching Methods | 28 |
| More ▼ | |
Source
Author
| Beal, Carole R. | 4 |
| Connell, Emma | 3 |
| Gage, Nicholas | 2 |
| Kang, David | 2 |
| Kirkpatrick, Lori C. | 2 |
| Merrill, Lisa | 2 |
| Miller, Julia | 2 |
| Rosenblum, L. Penny | 2 |
| Searle, Michelle | 2 |
| Siman, Nina | 2 |
| Smyth, Rachael E. | 2 |
| More ▼ | |
Publication Type
Education Level
| Grade 9 | 115 |
| Secondary Education | 95 |
| High Schools | 94 |
| Middle Schools | 84 |
| Junior High Schools | 80 |
| Grade 8 | 46 |
| Grade 10 | 44 |
| Elementary Education | 38 |
| Grade 7 | 38 |
| Grade 11 | 30 |
| Grade 12 | 27 |
| More ▼ | |
Audience
| Policymakers | 1 |
| Teachers | 1 |
Location
| Canada | 6 |
| Turkey | 6 |
| Virginia | 5 |
| Australia | 4 |
| India | 4 |
| Louisiana | 4 |
| Illinois | 3 |
| Massachusetts | 3 |
| Minnesota | 3 |
| South Africa | 3 |
| Texas | 3 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 1 |
| Does not meet standards | 1 |
Thabang Maphakane; Lusanda Ncisana; Praygod Bonginkosi Nkosi – Research in Social Sciences and Technology, 2025
This study investigated the effectiveness of TikTok videos in enhancing Grade 9 Technology learners' understanding of food processing. Grounded in constructivist theory, the research employed a mixed-method approach using a Concurrent Embedded Design. A total of 120 learners were sampled from three schools within the Lebowakgomo Circuit, Limpopo,…
Descriptors: Social Media, Video Technology, Grade 9, Foreign Countries
Gwo-Jen Hwang; Yi-Ting Chen; Shu-Yun Chien – Education and Information Technologies, 2024
With the growing popularity of Virtual Reality (VR), the integration of the Community of Inquiry (CoI) framework provides insights into its role in facilitating student learning in VR environments. VR offers immersive experiences and visualization of abstract concepts. However, the abundance of information in VR can be overwhelming without proper…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Concept Mapping
Subhadip Senapati; Athavan Alias Anand Selvam – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2024
This study aims to assess the effect of experiential learning coupled with thinking-based learning (TBL) pedagogy in developing higher-order thinking skills. We utilized OLabs, a virtual lab, as a mode of experiential electronic-learning for the topic "chemical reactions." Online experimental activities, embedded with thinking-based…
Descriptors: Thinking Skills, Experiential Learning, Chemistry, Educational Technology
Sarah Salimi; Shelley Rappaport; Crystal Nuñez – MDRC, 2025
Recently, many states have adopted legislation that facilitates easier access to career and technical education (CTE) pathways and career exposure in high school. Technology-based advising tools offer assessments designed to help students measure their own aptitudes and explore career and educational pathways aligned with those aptitudes. To…
Descriptors: Educational Technology, Technology Uses in Education, Career and Technical Education, Career Exploration
Ghada Awada – Language Teaching Research, 2025
This study set out to examine the effectiveness of Robotics and Weblog models in improving English as a foreign language (EFL) proficiency of terminal middle and secondary school graders. Another purpose is to suggest pedagogies required to integrate Robotics and Weblog models in the EFL curriculum and instruction. We collected data using the…
Descriptors: Robotics, Electronic Publishing, Web Sites, English (Second Language)
Aras, Tuncay; Can, Ajda Aylin – Turkish Journal of Education, 2023
This study aims to develop educational software for the instrument (guitar) training course through gamification. The study was carried out by basing on the design and development research method and the processes included in the analysis, design, development, implementation, and evaluation phases of the method are considered as the sub-problems…
Descriptors: Computer Software, Musical Instruments, Educational Technology, Music Education
Thomas S. Muenz; Steffen Schaal; Jorge Groß; Jürgen Paul – Science Education International, 2023
Education for Sustainable Development (ESD) has become an essential issue for schools facing major challenges such as bridging the knowledge-action-gap. Interactive simulations could help to focus on action-oriented learning. As part of a design-based research (DBR) process, we investigated the learning potential of game elements within a digital…
Descriptors: Educational Games, Educational Technology, Sustainability, Sustainable Development
Saif Mohammed; Laszlo Kinyo – Turkish Online Journal of Distance Education, 2025
Schools in Iraq use Arabic, and English, as the language of instruction. This study aims to examine the impact of language of instruction on students' attitudes towards technology, teaching practices, and learning outcomes in secondary and upper primary schools in Iraq. This research study employed a quantitative approach to explore the…
Descriptors: Foreign Countries, English, Arabic, Language of Instruction
Rebecca Marrone; Andrew Zamecnik; Srecko Joksimovic; Jarrod Johnson; Maarten De Laat – Technology, Knowledge and Learning, 2025
This article examines students' opinions regarding the use of artificial intelligence (AI) as a teammate in solving complex problems. The overarching goal of the study is to explore the effectiveness of AI as a collaborative partner in educational settings. In the study, 15 groups of grade 9 students (59 students total) were assigned a challenging…
Descriptors: Student Attitudes, Artificial Intelligence, Problem Solving, Teamwork
Aslam, Hadia; Saeed, Muhammad – International Journal of Technology in Education, 2022
In developing countries like Pakistan, digitized textbooks are one of the most recent educational reforms brought about by the educational technology This study analyzed the effectiveness of Punjab Information Technology Board's (PITB) digitized textbooks on students' cognitive, affective and psychomotor domains of learning. The study was…
Descriptors: Foreign Countries, Electronic Publishing, Textbooks, Educational Technology
Babacan, Nuri; Güler, Çetin – Education Quarterly Reviews, 2022
The purpose of this research is to examine whether the use of Plickers in English language teaching has any effects on students' motivation, anxiety and academic achievement. In this context, this study was held with 61 students studying in the ninth grade of a high school that is located in a rural region in the east part of Turkey. In this…
Descriptors: English (Second Language), Second Language Instruction, Program Effectiveness, Grade 9
Weinhandl, Robert; Lavicza, Zsolt; Hohenwarter, Markus; Schallert, Stefanie – International Journal of Education in Mathematics, Science and Technology, 2020
Combining new educational approaches and educational technologies can make mathematics education more adaptable to pupils' needs in the 21st century. Our explorative educational study aimed to identify how learning settings and learning environments should be designed to facilitate synthesising flipped approaches to education and using GeoGebra.…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Software
Linling Shen; Jessica Kane-Cabello; Patricia Y. Candelaria; Dianne Stratford; Nathan H. Clemens – Learning Disabilities Research & Practice, 2025
Reading practice is crucial for students with reading difficulties, but locating texts for reading practice can be time-consuming for teachers. Artificial intelligence (AI) tools (e.g., ChatGPT) can rapidly create text according to specified parameters, but the application of creating content for reading intervention has not been examined. We used…
Descriptors: Artificial Intelligence, Technology Uses in Education, Reading Materials, Readability
K. Brigid Flannery; Mimi McGrath Kato; Angus Kittelman; Nadia Katul Sampson; Kent McIntosh – Behavioral Disorders, 2024
The purpose of this study was to provide initial evidence of the effectiveness of Check-In/Check-Out-High School (CICO-HS) on high school student outcomes. Check-In/Check-Out-High School is a version of CICO, an established Tier 2 intervention designed to improve student academic and social behavior, adapted to increase effectiveness and…
Descriptors: High School Students, Intervention, Positive Behavior Supports, Program Effectiveness
Meeli Rannastu-Avalos; Leo A. Siiman; Mario Mäeots – Journal of Baltic Science Education, 2025
Collaborative problem-solving (CPS) is increasingly essential in both scientific practice and modern education, yet remains difficult to embed authentically in classrooms. This study addressed that gap by integrating CPS into a ninth-grade biology lesson using a smartphone-based asymmetric simulation. The innovative three-phase instructional…
Descriptors: Cooperative Learning, Problem Solving, Telecommunications, Handheld Devices

Peer reviewed
Direct link
