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DeLangie, Nicholas Brian – ProQuest LLC, 2019
Adventure Education is the field of study that uses human-powered activities in the wilderness to facilitate both individual and group growth and development. Over the past few decades, this field has focused on a return to the natural environment to provide experiential learning for students to develop both technical skills and higher-level…
Descriptors: Adventure Education, Higher Education, Experiential Learning, Student Attitudes
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Austin, M. Jill; Rust, Dianna Zeh – International Journal of Teaching and Learning in Higher Education, 2015
College and University faculty members have increasingly adopted experiential learning teaching methods that are designed to engage students in the learning process. Experiential learning is simply defined as "hands-on" learning and may involve any of the following activities: service learning, applied learning in the discipline,…
Descriptors: Experiential Learning, Program Development, Performance Factors, Teaching Methods
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Martin, Robin Ann; Tanyu, Manolya; Perry, Stirling – Journal of Research in International Education, 2016
This qualitative multiple-case study examined the implementation of an experiential learning component of an academic curriculum in six high schools in Turkey. Structures and supports that influenced programme implementation were examined using an implementation framework adapted from Durlak and Dupre. The study describes how the experiential…
Descriptors: Case Studies, Advanced Placement Programs, School Culture, Experiential Learning
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Roolaht, Tõnu – Industry and Higher Education, 2015
The changing role of universities in society includes the increasing expectation that academic institutions should engage in collaboration with companies. Industrial PhD programmes are educational tools for building bridges between the academic sector and industry. In these programmes, the PhD student studies and carries out research while being…
Descriptors: School Business Relationship, Doctoral Programs, Partnerships in Education, Research and Development
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Lai, Chih-Hung; Chen, Fei-Ching; Yang, Jie-Chi – International Journal of Distance Education Technologies, 2014
The purpose of this study was to analyze how mobile technologies were incorporated and implemented in an outdoor learning activity. Two classes of primary school students participated in the experiment. Using activity theory as an analytical framework, it is found that underlying tensions provided rich insights into system dynamics and that…
Descriptors: Conflict, Handheld Devices, Electronic Learning, Field Trips
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Eckert, James; Luqmani, Mushtaq; Newell, Stephen; Quraeshi, Zahir; Wagner, Bret – American Journal of Business Education, 2013
Most business schools in the U.S. are employing various initiatives to "internationalize" their curriculum in order to prepare students to participate more effectively in a globally interconnected business world. An integral part of these initiatives is to encourage more students to participate in study abroad programs. Though it maybe…
Descriptors: Business Administration Education, International Trade, Study Abroad, Experiential Learning
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Cincera, Jan – Journal of Education for Sustainable Development, 2013
The article presents experience from a joint Czech-Kazakh project based on experiential education. The goal of the project was to develop trust and cooperation between various stakeholders to promote effective public participation in local sustainable development issues in Kazakhstan. The article describes the methodology of the programme and its…
Descriptors: Foreign Countries, Experiential Learning, Program Implementation, Trust (Psychology)
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Ekanayake, Sakunthala Y.; Wishart, Jocelyn – British Journal of Educational Technology, 2015
This paper presents the development and implementation of a professional development workshop series on integrating mobile phones into science teaching for a group of teachers in Sri Lanka. The series comprised a 3-day Planning Workshop followed by implementation of the planned lessons in real classrooms and a subsequent 1-day Reviewing Workshop.…
Descriptors: Integrated Activities, Technology Integration, Technology Uses in Education, Handheld Devices
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Cundiff, Nicole; Nadler, Joel; Scribner, Shauna – International Journal of Teaching and Learning in Higher Education, 2011
Applied Research Consultants (ARC) is a graduate student run consulting firm that provides experience to students in evaluation and consultation. An overview of this program has been compiled in order to serve as a model of a graduate training practicum that could be applied to similar programs or aid in the development of such programs. Key…
Descriptors: Graduate Students, Graduate Study, Consultants, Consultation Programs
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Herz, Lori; Russo, M. Jean; Ou-Yang, H. Daniel; El-Aasser, Mohamed; Jagota, Anand; Tatic-Lucic, Svetlana; Ochs, John – Advances in Engineering Education, 2011
The undergraduate Bioengineering Program at Lehigh University was established as part of the university's Bioscience and Biotechnology Initiative with support from the National Science Foundation through a grant from its Division of Engineering Education and Centers (EEC). The objective here is to describe the program development and…
Descriptors: Undergraduate Study, Engineering Education, Biotechnology, Program Descriptions
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Petersen, Jeffrey C.; Judge, Lawrence; Pierce, David A. – Journal of Physical Education, Recreation & Dance, 2012
There is a need within health, physical education, recreation, dance, and sport programs to increase community engagement via experiential learning. The Chase Charlie Races are presented in this article as a model pedagogical strategy to engage community youths and families in a training program and running event to help promote fitness. Key…
Descriptors: Stakeholders, Experiential Learning, Physical Education, Community Involvement
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Kearney, Judith; Zuber-Skerritt, Ortrun – Learning Organization, 2012
Purpose: This paper aims to: extend the concept of "The learning organization" to "The learning community," especially disadvantaged communities; demonstrate how leaders in a migrant community can achieve positive change at the personal, professional, team and community learning levels through participatory action learning and…
Descriptors: Foreign Countries, Action Research, Disadvantaged, Cultural Awareness
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Shippee, Tetyana Pylypiv; Schafer, Markus; Pallone, Karis – Gerontology & Geriatrics Education, 2008
There has been a substantial increase in the number of aging-related educational programs in the United States over the last two decades. Many of these programs utilize an experiential-learning approach, such as intergenerational service-learning, to train gerontology students to work effectively with older adults. This paper presents a model of…
Descriptors: Aging (Individuals), Graduate Students, Retirement, Gerontology
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Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Northern Illinois Univ., Oregon. Lorado Taft Field Campus. – 1991
This guide provides information about an 8-day outdoor education experience required for third-year teacher education majors at Northern Illinois University (NIU). The residential program is held at the Lorado Taft Field Campus of NIU. The guide addresses the values of outdoor education and the benefits for both teachers and students. General…
Descriptors: Education Courses, Experiential Learning, Higher Education, Outdoor Education
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