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Peer reviewedMercer, Joseph O. – Mathematics Teacher, 1993
Investigates the probability of winning the largest prize at Bingo through a series of five simpler problems. Investigations are conducted with the aid of either BASIC computer programs, spreadsheets, or a computer algebra system such as Mathematica. Provides sample data tables to illustrate findings. (MDH)
Descriptors: Computation, Computer Assisted Instruction, Games, Mathematical Applications
Peer reviewedMoore, Rhonda Bodine – Gifted Child Today Magazine, 1994
Gifted elementary students at the Center for Gifted Education in Columbia, Missouri, participated in a seminar designed to teach them the fundamentals of chess and other strategy board games. Students learned that beginning chess is accessible to everyone, learned problem solving and concentration, and created their own strategy board games. (JDD)
Descriptors: Creative Development, Creative Thinking, Elementary Education, Enrichment Activities
Peer reviewedTregaskis, Owen – Arithmetic Teacher, 1991
Described are three mathematics games that parents can play with their children. These games involve parents in helping children to learn and practice mathematics in the home. Teaching, learning, and practice games are included. (KR)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Learning Activities
Peer reviewedFord, Marilyn Sue; Crew, Caroline Gibson – Arithmetic Teacher, 1991
Presented are simple activities that can be completed by students at home with the help of a parent. Activities include the topics of sorting, patterning, counting and numbers, geometry, adding, subtracting, and measuring. Each activity describes a series of sequenced tasks related to one of the topics. (KR)
Descriptors: Arithmetic, Educational Games, Elementary Education, Geometry
Freeman, Darlene; And Others – Learning, 1991
This problem-solving activity book offers tools for attacking problems in the classroom and beyond (a reproducible card set explaining problem-solving skills, a math problem-solving grid, problem-solving lessons in science, language arts, and social studies, and a poster following scientists as they fight to reclaim an endangered species). (SM)
Descriptors: Class Activities, Educational Games, Elementary Education, Elementary School Mathematics
McNeill, Michael C.; Fry, Joan M.; Wright, Steven C.; Tan, Clara W. K.; Rossi, Tony – Physical Education and Sport Pedagogy, 2008
Background: A paradigm shift in educational policy to create problem solvers and critical thinkers produced the games concept approach (GCA) in Singapore's Revised Syllabus for Physical Education (1999). A pilot study (2001) conducted on 11 primary school student teachers (STs) using this approach identified time management and questioning as two…
Descriptors: Student Teachers, Elementary Schools, Secondary Schools, Physical Education Teachers
United Nations Educational, Scientific, and Cultural Organization, Paris (France). Div. of Science, Technical and Environmental Education. – 1985
This report provides information and conceptual tools needed to foster development of an interdisciplinary pedagogy geared to solving of environmental problems. It describes several procedures to further educational activities aimed at the solution of environmental problems. The approaches presented include the following: (1) The discussion group…
Descriptors: Demonstrations (Educational), Discussion (Teaching Technique), Educational Games, Elementary Secondary Education
Oxberger, Nancy; And Others – 1979
Games and activities which involve problem solving are presented in order to help teachers develop the numeric, geometric, and logical thought processes of elementary school students. The activities and games (many of which are pencil-and-paper) require using logic, plan-ahead strategies, spatial reasoning, strategies based on prior patterns or…
Descriptors: Cognitive Processes, Educational Games, Elementary Education, Elementary School Mathematics
Munger, Fredi; Shader, Holly – 1989
This is an effective drill and practice activity that does not use consumable materials. It does not teach math facts, algorithms or concepts. It provides immediate feedback to the learner and can be easily modified for use in many curriculum areas. It is self correcting because the student can identify errors without assistance and provides…
Descriptors: Arithmetic, Computation, Elementary Education, Elementary School Mathematics
del Regato, John C.; And Others – 1986
The Mathematics Pentathlon is a tournament of mathematics games held each spring since 1979 to promote the development of mathematical concepts and skills while fostering interaction among the educational community. There are five games in each of four divisions, for grades K-1, 2-3, 4-5, and 6-7. The focus is on active problem solving and…
Descriptors: Critical Thinking, Educational Games, Elementary School Mathematics, Geometric Concepts
del Regato, John C.; And Others – 1986
The Mathematics Pentathlon is a tournament of mathematics games held each spring since 1979 to promote the development of mathematical concepts and skills while fostering interaction among the educational community. There are five games in each of four divisions, for grades K-1, 2-3, 4-5, and 6-7. The focus is on active problem solving and…
Descriptors: Critical Thinking, Educational Games, Elementary School Mathematics, Geometric Concepts
Knerr, Bruce W.; And Others – 1979
Three research efforts that used computer-based simulations for maintenance training were in progress when this report was written: Game-Based Learning, which investigated the use of computer-based games to train electronics diagnostic skills; Human Performance in Fault Diagnosis Tasks, which evaluated the use of context-free tasks to train…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
Charney, Davida H. – 1986
The content of textbooks teaching the use of a computer was studied. An important component of skill learning, choosing the right procedure at the right time, is difficult in computer education because the connection between real-world goals and the generic procedures described in a manual is often obscure. Furthermore, it is difficult to tell…
Descriptors: Adults, Computer Science Education, Decision Making Skills, Deduction
Silvey, Linda, Ed.; Smart, James R., Ed. – 1982
This yearbook for teachers of mathematics in grades 5-9 contains three sections: (1) critical issues; (2) learning activities; and (3) games, contests, and student presentations. The first section includes articles on sex-related differences, learning disabled students, computer literacy, mental arithmetic, rational numbers, and problem solving.…
Descriptors: Educational Games, Elementary Secondary Education, Instruction, Junior High Schools
CEMREL, Inc., St. Louis, MO. – 1979
This material describes two games, Minicomputer Tug-of-War and Minicomputer Golf. The Papy Minicomputer derives its name from George Papy, who invented and introduced it in the 1950's. The Minicomputer is seen as an abacus with the flavor of a computer in its schematic representation of numbers. Its manner of representation combines decimal…
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Estimation (Mathematics)

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