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Peer reviewedArithmetic Teacher, 1985
Two activities are presented. The first involves geometric concepts using the alphabet, while the second is a game to provide practice in finding factors of composite numbers. (MNS)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Learning Activities
Peer reviewedDanesi, Marcel – Italica, 1985
Looks at devices that stimulate intralinguistic thinking patterns, that is, patterns that can only be induced by the structures and forms of the target language without any dependency upon native-language patterns. Focuses on problem-solving activities that help the learner develop modes of thought that can be solved "Italian." (SED)
Descriptors: Educational Games, Italian, Language Processing, Problem Solving
G/C/T, 1985
The section includes four articles on the use of computers for gifted students. Topics covered include basic information for parents, care and operating routines, a curriculum guide for computer literacy, the computer's role in problem solving, and computer applications for mathematically gifted students. (CL)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Computers
Peer reviewedUlrich, Robert C. – Mathematics Teacher, 1973
Descriptors: Computation, Elementary School Mathematics, Experiential Learning, Games
Peer reviewedEaton, Bryan L. – Mathematics Teacher, 1974
Illustrated is the mathematical analysis of a three-dimensional game using techniques from the calculus of finite differences. This game is an analog of the familiar two-dimensional game, Dots and Squares. (JP)
Descriptors: Algebra, Diagrams, Enrichment, Games
Peer reviewedLitwiller, Bonnie H.; Duncan, David R. – Arithmetic Teacher, 1974
Descriptors: Elementary School Mathematics, Games, Instruction, Learning Activities
Day, Katherine – Programmed Learning and Educational Technology, 1973
This paper focuses on the simulation games developed at the Johns Hopkins University, Baltimore, U.S.A., which deal with a variety of social processes or situations. The paper, given before game play, identifies some of their characteristic features and discusses the educational implementational implications of the ways in which they are seen to…
Descriptors: Educational Strategies, Educational Theories, Game Theory, Models
Peer reviewedMark, S. J.; Salstrom, D. – Science Education, 1972
Descriptors: Discovery Learning, Educational Games, Elementary School Science, Grade 6
May, Lola J. – Grade Teacher, 1972
Article describes a math game for developing problem-solving skills and strategies in the classroom math lab. (Author/MM)
Descriptors: Class Activities, Cognitive Development, Educational Games, Elementary School Mathematics
Peer reviewedLupfer, Michael; Jones, Mark – Psychological Reports, 1971
Descriptors: Behavioral Science Research, College Students, Decision Making, Games
Peer reviewedShoemaker, Richard W. – Mathematics Teacher, 1983
Methods for solving logic puzzles which focus on thought-free procedures that facilitate solution are discussed. Two of the procedures noted pertain to the interior of any submatrix, whereas others span several submatrices. A puzzle is presented at the conclusion as an exercise for practicing the methods promoted. (MP)
Descriptors: Educational Games, Mathematical Enrichment, Mathematical Logic, Matrices
Jaques, David – Simulation/Games for Learning, 1981
Argues that games with a simple communication structure and/or an abstract content have more virtues than games which introduce too many details into the roles and scenario. Four such "simple" games are described, one in detail, and four references are listed. (LLS)
Descriptors: Communication Skills, Games, Group Dynamics, Guidelines
Peer reviewedBright, George W. – Journal of Experimental Education, 1980
A simple probability game was analyzed hierarchically in terms of the strategies that would lead most often to an efficient sequence of plays. A series of experiments showed there was no relationship between the use of first-order strategy and knowledge of the probability content of the game. (Author/GDC)
Descriptors: Educational Games, Higher Education, Knowledge Level, Mathematical Concepts
Danese, Marcel – Rassegna Italiana di Linguistica Applicata, 1980
Describes the types of mathematical games or puzzles that can be used in foreign language courses and dicusses the purposes they serve. Emphasizes their effectiveness as motivational learning stimuli and points out that they can be used either as instructional or reinforcement devices which force the student to "think" in the foreign language.…
Descriptors: Cognitive Processes, Creative Thinking, Educational Games, Problem Solving
Peer reviewedSpencer, Neville – Mathematics Teacher, 1977
The famous birthday problem is discussed and activities which can be used with it as an introduction to probability are examined. (SD)
Descriptors: Curriculum, Games, Instruction, Learning Activities


