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Geoff D. Zylstra; Jill Belli; Candido Cabo; Sean P. MacDonald; Robin Michals; Anne Marie Sowder; Christopher Swift – Journal of Interdisciplinary Studies in Education, 2024
The humanities have the potential to enhance STEM curriculum in career-oriented professional degree programs. As part of a larger college-wide initiative to develop interdisciplinary curricula, the National Endowment for the Humanities (NEH) awarded a grant to New York City College of Technology to explore the relationship between the humanities…
Descriptors: Humanities, Educational Environment, STEM Education, Curriculum
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Peter Curtis; Brett Moffett; David A. Martin – Australian Primary Mathematics Classroom, 2024
In this article, the authors explore how the 3C Model can be used to integrate other curriculum areas with mathematics, namely digital technologies. To illustrate the model, they provide a practical example of a teaching sequence. T he 3C Model is designed to create opportunities for applying reasoning and problem-solving skills and learning…
Descriptors: Models, Computer Software, Problem Solving, Mathematics Instruction
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Hui-Tzu Chang; Chia-Yu Lin – Journal of Computer Assisted Learning, 2024
Background: Numerous higher education institutions worldwide have adopted English-language-medium computer science courses and integrated online problem-solving competitions to bridge gaps in theory and practice (Alhamami "Education and Information Technologies," 2021; 26: 6549-6562). Objectives: This study aimed to investigate the…
Descriptors: Artificial Intelligence, Instructional Improvement, Problem Solving, Competition
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Minji Jeon; Kyungbin Kwon – TechTrends: Linking Research and Practice to Improve Learning, 2024
This study investigated the computational thinking (CT) practices of eight pre-service teachers through their Scratch and Python programs. Conducted within an undergraduate-level computer science education course, students learned CT concepts via parallel instruction in block-based programming (Scratch) and text-based programming (Python). The…
Descriptors: Preservice Teacher Education, Preservice Teachers, Computation, Cognitive Processes
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Hao-Yue Jin; Maria Cutumisu – Education and Information Technologies, 2024
Computational thinking (CT) is considered to be a critical problem-solving toolkit in the development of every student in the digital twenty-first century. Thus, it is believed that the integration of deeper learning in CT education is an approach to help students transfer their CT skills beyond the classroom. Few literature reviews have mapped…
Descriptors: Computation, Thinking Skills, Problem Solving, Artificial Intelligence
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Denning, Peter J.; Tedre, Matti – Informatics in Education, 2021
Over its short disciplinary history, computing has seen a stunning number of descriptions of the field's characteristic ways of thinking and practicing, under a large number of different labels. One of the more recent variants, notably in the context of K-12 education, is "computational thinking", which became popular in the early 2000s,…
Descriptors: Thinking Skills, Computation, Computer Science, Mathematics
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Jiang, Bo; Zhao, Wei; Zhang, Nuan; Qiu, Feiyue – Interactive Learning Environments, 2022
Block-based programing languages (BBPL) provide effective scaffolding for K-12 students to learn computational thinking. However, the output-based assessment in BBPL learning is insufficient as we can not understand how students learn and what mistakes they have had. This study aims to propose a data-driven method that provides insight into…
Descriptors: Programming Languages, Computer Science Education, Problem Solving, Game Based Learning
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Akkaya, Ali; Akpinar, Yavuz – Computer Science Education, 2022
Background and Context: Though still a nascent area of research, serious games have been presented as means of engaging students in computer programming and computational thinking due to their immersive and interactive nature. Existing research is limited in its ability to provide systems based on sound instructional design models, and only a few…
Descriptors: Experiential Learning, Educational Games, Instructional Design, Programming
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Ahn, Junghyun; Sung, Woonhee; Black, John B. – Journal of Research in Childhood Education, 2022
Despite increased interest in integrating programming education into K-12 programs, there is a lack of studies on teaching debugging to younger age groups. Therefore, this study proposes practical design components for designing unplugged debugging tasks that affect young learners' debugging performance, problem-solving, and self-efficacy,…
Descriptors: Programming, Computer Science Education, Learning Activities, Elementary School Students
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Mehta, Neha; Bist, Siddarth Singh; Shah, Priya – Higher Education, Skills and Work-based Learning, 2022
Purpose: With past studies indicating a lack of skill development in engineering education, there is a need for new pedagogical tools that are application and skill-oriented. Hackathons are widely accepted in the corporate world, in the engineering domain for skill development and recruitment but have not gained acceptance in mainstream…
Descriptors: Engineering Education, Teachers, Computer Software, Teacher Attitudes
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Chih-Hung Chen; Hsiang-Yu Chung – Journal of Educational Computing Research, 2024
Computational thinking (CT) has gained considerable attention and in-depth discussion over the last two decades. Although the significance of CT has been highlighted, it could be challenging for educators to teach CT. Fortunately, adopting robots in education has been evidenced to be of benefit to promoting students' learning motivation, CT, and…
Descriptors: Computation, Thinking Skills, Teaching Methods, Programming
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Haipeng Wan; Xue Zhang; Xinxue Yang; Shan Li – Education and Information Technologies, 2024
This study investigated the impact of problematization-oriented scaffolding and structuring-oriented scaffolding, incorporated within instructional videos, on students' computational thinking and their performance in programming education. We recruited 86 participants from three senior classes at a high school. Each of the three classes was…
Descriptors: Scaffolding (Teaching Technique), Instructional Design, Thinking Skills, Computer Science Education
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Shabrina, Preya; Mostafavi, Behrooz; Tithi, Sutapa Dey; Chi, Min; Barnes, Tiffany – International Educational Data Mining Society, 2023
Problem decomposition into sub-problems or subgoals and recomposition of the solutions to the subgoals into one complete solution is a common strategy to reduce difficulties in structured problem solving. In this study, we use a datadriven graph-mining-based method to decompose historical student solutions of logic-proof problems into Chunks. We…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Graphs, Data Analysis
Charalampos-S Charitsis – ProQuest LLC, 2023
The employment rate of software developers has risen significantly over the last 30 years. As a result, more students are considering computer science as a potential career path. Over the last 15 years, introductory programming course (CS1) enrollment has been increasing at a much faster rate than the increase in the number of CS faculty, with no…
Descriptors: Computer Science Education, Programming, Natural Language Processing, Computer Software
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Mingli Han – International Society for Technology, Education, and Science, 2023
Teaching robotics courses online is challenging due to the complexity of the interdisciplinary topics involved. One of the most challenging topics is 3D coordinate transformations. Students often struggle to grasp the concept of 3D coordinate transformations and their relevance to real-world robotic applications. This paper applies the Scholarship…
Descriptors: Self Evaluation (Individuals), Robotics, Assignments, Computer Software
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