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Nessipbayeva, Olga – Bulgarian Comparative Education Society, 2012
The principal aim of this study is to consider the competencies of the modern teacher. To understand 21st-century instructional skills, we researched the following issues: students' skills; levels of teachers' professional growth; teachers' pedagogical culture; pedagogical innovations, and 21st-century teaching competencies. [For complete volume,…
Descriptors: Teacher Competencies, Teaching Skills, Educational Innovation, Creativity
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Coxon, Steve V. – Gifted Child Today, 2012
Spatial and creative abilities are important for innovations in science, technology, engineering, and math (STEM) fields, but talents are rarely developed from these abilities by schools, including among gifted children and adolescents who have a high potential to become STEM innovators. This article provides an overview of each ability and makes…
Descriptors: Gifted, State Standards, Creativity, Programming
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Ulas-Dagli, Ugur; Pasaoglulari-Sahin, Nil; Güley, Kamil – Eurasian Journal of Educational Research, 2013
Problem Statement: Design is an indispensable part of the human being. It enters one's life on the very first day that the eyes open. Design awareness is developed at an early age. With a proper education, even in the preschool years, design is experienced within one's close environment. Purpose of the Study: This study aims to determine the…
Descriptors: Foreign Countries, Secondary School Students, Pilot Projects, Design
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Woods, Donald R.; Briedis, Daina; Perna, Angelo – Chemical Engineering Education, 2013
Accreditation agencies have outlined professional skills that should be possessed by engineering graduates. The question this paper addresses is "What professional skills do our recent graduates actually use and value as being important?" Young engineering professionals, as well as professionals in many different professions, were asked…
Descriptors: Professional Development, Skill Analysis, Skill Development, Educational Needs
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West, Richard E.; Williams, Greg; Williams, David – Interdisciplinary Journal of Problem-based Learning, 2013
In this case study, we researched one cohort from the Center for Animation, a higher education teaching environment that has successfully fostered group creativity and learning outcomes through problem-based learning. Through live and videotaped observations of the interactions of this community over 18 months, in addition to focused interviews…
Descriptors: Problem Based Learning, Case Studies, Cohort Analysis, Interviews
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Razzak, Nina Abdul – International Journal of Teaching and Learning in Higher Education, 2012
There was a concern from faculty at Bahrain Teachers' College that undergraduate Bahraini students lack the necessary competencies needed for success in educational contexts that are conducive to active, student-centered learning. It was decided that the students be introduced to a problem-based learning (PBL) strategy in one of their educational…
Descriptors: Active Learning, Problem Based Learning, Teaching Methods, Foreign Countries
Mann, Eric L. – Understanding Our Gifted, 2010
Parents and teachers occasionally express concern that their children are too focused on the discovery of mathematics. The author remembers clearly one upset father who told him, "Just teach my daughter what she needs to know. Don't worry if she understands why it works. She just needs to know how to get the right answer." The author agrees with…
Descriptors: Creativity, Thinking Skills, Mathematics Instruction, Learner Engagement
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Walinga, Jennifer – Journal of Creative Behavior, 2010
The purpose of this study was to explore and develop a conceptual model for how individuals unlock insight. The concept of insight--the "out of the box" or "aha!" solution to a problem--offers a framework for exploring and understanding how best to enhance problem solving skills due to the cognitive shift insight requires. Creative problem solving…
Descriptors: Prior Learning, Innovation, Problem Solving, Barriers
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McCluskey, Ken W. – Gifted and Talented International, 2010
This article presents the author's comments on Hisham B. Ghassib's "Where Does Creativity Fit into a Productivist Industrial Model of Knowledge Production?" Ghassib's article focuses on the transformation of science from pre-modern times to the present. Ghassib (2010) notes that, unlike in an earlier era when the economy depended on static…
Descriptors: Creativity, Science and Society, Scientific Concepts, Scientific Enterprise
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Isaksen, Scott G.; De Schryver, Luc; Onkelinx, Jonas – Journal of Creative Behavior, 2010
Creativity and Creative Problem Solving are globally important. This study examined the cross-cultural applicability of creative problem solving styles by translating VIEW: An Assessment of Problem Solving Style from its native English into Dutch and examining its psychometric properties and preliminary validation evidence. In general, support was…
Descriptors: Translation, Problem Solving, Factor Analysis, Psychometrics
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Bruton, Dean – International Journal of Technology and Design Education, 2011
This paper puts the case for using a pedagogical framework based on the principles of grammatical design in conjunction with conventional creative problem solving strategies in higher education to foster learning for innovation and creativity. It explores the design and delivery of an inaugural creativity and innovation course that used a…
Descriptors: Foreign Countries, Experimental Groups, Undergraduate Students, Creativity
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Fehrman, Darwyn; Schutz, Aaron – Democracy & Education, 2011
This study examines a two-year effort to engage groups of inner-city students in community engagement projects at Social Action Charter High School, SACHS, in Milwaukee, Wisconsin. In this project, graduate student volunteers coached small groups of students working on community change projects, collecting data on what happened over time. Kahne…
Descriptors: Graduate Students, Community Problems, Social Action, School Community Relationship
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Ching, Dixie – Cultural Studies of Science Education, 2012
Researchers and instructional designers are exploring the possibilities of using video games to support STEM education in the U.S., not only because they are a popular media form among youth, but also because well-designed games often leverage the best features of inquiry learning. Those interested in using games in an educational capacity may…
Descriptors: Instructional Design, Constructivism (Learning), Expertise, Video Games
Russo, Lindsey H. – Online Submission, 2013
The learning experiences of young children cannot be conveniently separated into the areas of cognitive, social/emotional and physical development. They are integrated and interdependent. This balance can be achieved through creative, interactive play that supports and scaffolds all developmental and content areas of the curriculum. Despite the…
Descriptors: Play, Creativity, Urban Schools, Longitudinal Studies
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Eyster, Linda – Science Teacher, 2010
Although science is a creative endeavor (NRC 1996, p. 46), many students think they are not encouraged--or even allowed--to be creative in the laboratory. When students think there is only one correct way to do a lab, their creativity is inhibited. Park and Seung (2008) argue for the importance of creativity in science classrooms and for the…
Descriptors: Creativity, Problem Solving, Laboratory Experiments, Laboratory Training
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