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Peer reviewedChapman, Bryan L.; Allen, Rex J. – Journal of Interactive Instruction Development, 1994
Discusses a case study of a project created for the U.S. Air Force, Air Combat Command, in which mental models were taught, reinforced, and assessed as the foundation for instruction. Preliminary data for 183 students reflected a 93% mastery level and a 79% cumulative gain in students' ability to troubleshoot difficult problems. (Author/AEF)
Descriptors: Case Studies, Cognitive Tests, Computer Simulation, Educational Development
Peer reviewedKues, John R.; And Others – Educational Gerontology, 1992
The Game of Institutional Long-Term Care helps health care students learn to solve patient-management problems in nursing homes by (1) teaching problem solving and identification of goals and motivations of decision makers; (2) teaching negotiation, compromise, and cooperation; and (3) exposing students to the feelings and frustrations involved in…
Descriptors: Allied Health Occupations Education, Decision Making, Educational Games, Geriatrics
Peer reviewedRichbart, Lynn; Richbart, Carolyn – Arithmetic Teacher, 1992
Discusses ways to simulate a probability problem of interest to middle school students in which students calculate the average number of packets of trading cards purchased to obtain a complete set of cards. Simulations utilize a spinner, a table of random numbers, and a computer. Includes the BASIC program utilized in the simulation. (MDH)
Descriptors: Experiments, Intermediate Grades, Mathematical Applications, Mathematical Models
Maxwell, Nan L.; Mergendoller, John R.; Bellisimo, Yolanda – Simulation & Gaming, 2004
This article argues that the merger of simulations and problem-based learning (PBL) can enhance both active-learning strategies. Simulations benefit by using a PBL framework to promote student-directed learning and problem-solving skills to explain a simulated dilemma with multiple solutions. PBL benefits because simulations structure the…
Descriptors: Learning Strategies, Problem Based Learning, Teaching Methods, Simulation
Shute, Valerie J.; Ventura, Matthew; Bauer, Malcolm; Zapata-Rivera, Diego – ETS Research Report Series, 2008
To reveal what is being learned during the gaming experience, this report proposes an approach for embedding assessments in immersive games, drawing on recent advances in assessment design. Key to this approach are formative assessment to guide instructional experiences and evidence-centered design to systematically analyze the assessment argument…
Descriptors: Educational Games, Formative Evaluation, Instructional Design, Evidence Based Practice
Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests
Sidhu, S. Manjit – Campus-Wide Information Systems, 2008
Purpose: This paper aims to present the development of technology-assisted problem solving (TAPS) packages at University Tenaga Nasional (UNITEN). The project is the further work of the development of interactive multimedia based packages targeted for students having problems in understanding the subject of engineering mechanics dynamics.…
Descriptors: Computer Simulation, Engineering, Geometric Concepts, Problem Solving
Squire, Kurt D. – Performance Improvement Quarterly, 2008
Interactive digital media, or video games, are a powerful new medium. They offer immersive experiences in which players solve problems. Players learn more than just facts--ways of seeing and understanding problems so that they "become" different kinds of people. "Serious games" coming from business strategy, advergaming, and entertainment gaming…
Descriptors: Video Games, Models, Educational Change, Interactive Video
Edward, Karen-leigh; Hercelinskyj, Julie; Warelow, Philip; Munro, Ian – International Electronic Journal of Health Education, 2007
A variety of developments in nursing education in Australia including some innovative and exciting models, educational enterprises between education and industry, and evidence of developing strengths in research and professional alliances on a national level have been discussed recently. This paper presents Simulation to Practice as an example of…
Descriptors: Nursing Students, Nursing Education, Mental Health, Problem Solving
Katz, Sandra; Lesgold, Alan – 1992
Student modeling--the task of building dynamic models of student ability--is fraught with uncertainty, caused by such factors as multiple sources of student errors, careless errors and lucky guesses, learning and forgetting. Within the context of the Sherlock intelligent tutoring systems project, we have been experimenting with various ways of…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Electronics
Horak, Willis J. – 1991
Metacognitive skills may be defined in a variety of ways. Generally, these ways all apply to people's thinking about their own personal thinking. This research study analyzed students' interactions to computer programs to assess their metacognitive skills. The metacognitive skills assessed were: (1) planning a course of action; (2) monitoring the…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Learning Strategies, Metacognition
Northwest Regional Educational Lab., Portland, OR. – 1982
THE FOLLOWING IS THE FULL TEXT OF THIS DOCUMENT (Except for the Evaluation Summary Table): VERSION: Copyright 1979. PRODUCER: Mentor Software, Inc., Box 8082, St. Paul, Minnesota 55113. EVALUATION COMPLETED: March 14, 1982 by the staff and constituents of Texas Region X Educational Service Center. COST: $19.95. ABILITY LEVEL: Grade 11+. SUBJECT:…
Descriptors: Computer Assisted Instruction, Computer Programs, Microcomputers, Physics
Peer reviewedOlmo, Barbara G. – Social Studies, 1976
This article demonstrates how teacher-developed simulations can enhance social science instruction. A sample simulation is provided, along with techniques, skills, and learning objectives. (JR)
Descriptors: Decision Making, Political Science, Problem Solving, Role Playing
Underwood, Willard A. – 1990
The introductory speech communication course can benefit from the use of simulation exercises. In one exercise, students negotiate on behalf of the imaginary governments of Franistan and Germania. Participants are furnished with statistical data and informed that the two countries are mutually dependent, that they share a border, and that the city…
Descriptors: Conflict Resolution, Decision Making, Higher Education, Introductory Courses
Karns, Phyllis Spear – 1986
The relationship of educational preparation to the problem- solving performance of 55 hospital employed baccalaureate and associate degree nurses working in Wyoming hospitals was studied. Participant data were collected that might correlate with problem-solving ability: age, years of experience in nursing, years of work experience in a…
Descriptors: Associate Degrees, Bachelors Degrees, Clinical Diagnosis, Comparative Analysis

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