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Classroom Computer Learning, 1986
Presents practical teaching suggestions selected from commercially available materials and also submitted by readers that can be easily adapted to different grade levels. Contains seven computer based ideas on topics such as computerized banking, database management, trigonometry applications, timing programs, keyboard use, and programming…
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Simulation, Computer Uses in Education
Peer reviewedDamarin, Suzanne K.; White, Carol M. – Journal of Computers in Mathematics and Science Teaching, 1986
Describes the approach used in a doctoral seminar on designing instructional software for problem solving in mathematics. Explains how a five stage software development model was followed for producing materials. Includes student evaluations of the course. (ML)
Descriptors: Computer Science Education, Computer Uses in Education, Course Descriptions, Courseware
Peer reviewedBeard, Charles H. – Journal of Research on Computing in Education, 1993
Discusses the positive transfer of computer-related skills to new computer tasks and reviews transfer-related literature to provide recommendations to facilitate better transfer of students' skills from introductory computer classes to future needs. Topics addressed include course goals, user interfaces, problem solving, and software. (Contains 60…
Descriptors: Computer Assisted Instruction, Computer Science Education, Course Objectives, Courseware
Dunlap, Joanna C. – Educational Technology Research and Development, 2005
Problem-based learning (PBL) is apprenticeship for real-life problem solving, helping students acquire the knowledge and skills required in the workplace. Although the acquisition of knowledge and skills makes it possible for performance to occur, without self-efficacy the performance may not even be attempted. I examined how student…
Descriptors: Teaching Methods, Computer Software, Problem Based Learning, Computer Science Education
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
Rausa, Tom; And Others – 1983
This project was designed to prepare curriculum materials that can be used to teach general computer literacy and rudimentary programming for grades 7 and 8. The intended audience for these materials is the grade 7 and 8 teacher who is not experienced in computer literacy or programming. Materials provided include, in separate sections for the two…
Descriptors: Computer Literacy, Computer Programs, Computer Science Education, Computers
Aanstoos, Christopher M. – 1985
In this paper the theory that human thinking proceeds according to the computer model, or symbol manipulation, is reviewed and challenged. The research used as subjects five highly rated tournament chess players who "thought aloud" during a chess game to provide tape recorded protocols of decisions made while playing. These protocols…
Descriptors: Cognitive Processes, Cognitive Style, Computer Science, Computer Simulation
Charney, Davida H. – 1986
The content of textbooks teaching the use of a computer was studied. An important component of skill learning, choosing the right procedure at the right time, is difficult in computer education because the connection between real-world goals and the generic procedures described in a manual is often obscure. Furthermore, it is difficult to tell…
Descriptors: Adults, Computer Science Education, Decision Making Skills, Deduction
Hawaii State Dept. of Education, Honolulu. Office of Instructional Services. – 1985
Designed to offer direction for classroom teachers and administrators in the development of an exploratory computer literacy program for grades 9-12, this resource unit comprises four major sections, four appendices, and two resource lists. The introductory section provides information on the history of Hawaii's computer literacy program; cites…
Descriptors: Computer Literacy, Computer Science Education, Computer Simulation, Computer Software
Solomon, Cynthia J. – 1976
This document describes how to teach a computer to add numbers using the LOGO programing language. The programing project is described in the way a student might develop it. The model of developing the program uses humans as an anthropomorphic model for the computer, and the computer as a model for people. The document has an unorthodox style, as…
Descriptors: Addition, Computation, Computer Programs, Computer Science Education
Bunselmeier, Erich – 1973
This bibliography is intended to serve as a tool for students and researchers working in the field of computerized location-allocation in environmental design. It includes not only books and articles that are directly related to the field of location-allocation, but also publications dealing with problem definition and problem analysis. All…
Descriptors: Architectural Research, Bibliographies, Computer Assisted Instruction, Computer Programs
Seidel, Robert J.; Rotberg, Iris C. – 1964
To examine the influence of two variables--prompting versus confirmation, and verbalization--on learning, 60 high school subjects used programed instruction under six randomly assigned treatment conditions to learn to write computer programs. The rules group periodically wrote out the programing rules; the naming group subjects named the rules;…
Descriptors: Computer Science Education, Educational Research, Feedback, High School Students
Peer reviewedEdwards, Lyndon; Demaid, Adrian – European Journal of Engineering Education, 1987
Contends that the major use and promise of computer aided learning (CAL) lies in the provision of secondary teaching support such as simulations, interactive tutorials, and similar activities. Reviews the uses and benefits of CAL in demonstrations, experiments, exercises, and interactive tutorials. (ML)
Descriptors: College Science, Computer Assisted Instruction, Computer Science Education, Computer Uses in Education
Peer reviewedWinner, Alice-Ann; Holloway, Robert E. – Journal of Computers in Mathematics and Science Teaching, 1983
Cites need for properly integrating computers into curriculum, warning about past mistakes and looking at methods to promote curricular change. Identifies as important goals a clear definition of mathematics education and the benefits of a technologically integrated curriculum presenting ideas/strategies for achieving these goals. (JM)
Descriptors: Computer Science Education, Curriculum Development, Educational Technology, Elementary Education
Peer reviewedKong, Siu Cheung; Chung, Choi Man – Chinese University Education Journal, 1989
Presents a study that investigates the knowledge and skills that relate to computer programing. Finds that knowledge and procedural skills are related to computer programing. Recommends that since instruction in computer programing facilitates problem-solving, computer programing courses should be augmented to include teaching template and…
Descriptors: Cognitive Development, Computer Oriented Programs, Computer Science Education, Computer Uses in Education

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