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De Cesare, Christie – Active Learner: A Foxfire Journal for Teachers, 2002
An English-as-second-language teacher feels that everyone has creativity and imagination, and the teacher's role is to nurture those qualities. Drawing on the Foxfire core practices, she acknowledges and reinforces those moments when learners reveal their own unique insights into learning, and she facilitates exploratory and innovative thinking…
Descriptors: Active Learning, Creative Thinking, Creativity, Educational Practices
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Park, Do-Yong; O'Brien, George; Eraso, Mario; McClintock, Edwin – Science Activities, 2002
Describes an inquiry-based scooter activity in which students learn the mathematical concepts of measurement and proportionality and the science concepts of force, motion, velocity, and acceleration while using their problem solving skills. Explains strengths and weaknesses of the activity and includes suggestions for assessment. (YDS)
Descriptors: Experiential Learning, High Schools, Inquiry, Interdisciplinary Approach
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Lulli, Henry – School Science and Mathematics, 1989
Provided is a mathematical recreation to strengthen student mathematics skills. The object of the activity is to build up an expression using the four digits of the current year, without rearranging the digits and using combinations of operations, to equal a prescribed value. Descriptions and examples are included. (RT)
Descriptors: Educational Games, Experiential Learning, Game Theory, Games
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Cheek, Dennis W. – Science Teacher, 1988
Describes a module in which students seek to gain an understanding of factors that interact in the ecological system of their school. Presents sample questions for use in reinforcing concepts and evaluating student learning, directions for four task activities, and topics for some of the remaining task activities. (RT)
Descriptors: Ecology, Environment, Environmental Education, Experiential Learning
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Flick, Larry; Dejmal, Ked – Science and Children, 1989
An activity which combines problem solving with the history and science of hot air balloons is presented. Instructions for making and launching tissue-paper balloons are provided. The advantage of using manipulative materials with middle school students is discussed. (CW)
Descriptors: Elementary School Science, Elementary Secondary Education, Experiential Learning, Instructional Materials
Loges, Fran – Hands On, 1991
Describes classroom projects in a second-grade classroom based on the Foxfire approach to instruction. Projects planned and implemented in the classroom by students included: (1) sub shop; (2) recycling; (3) Black cemetery; and (4) garden. Students engaged in brainstorming, creating webs, weekly planning, and writing about their activities. (KS)
Descriptors: Brainstorming, Class Activities, Community Involvement, Decision Making
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Smith, J. Lea; Herring, J. Daniel – Middle School Journal, 1994
Drama is a way of learning through role playing and problem solving. The dramatic process calls for self-awareness, communication skills, concentration, and group cooperation. A linear drama approach enables teachers to provide drama activities in a comfortable step-by-step sequence. Incorporating drama into content instruction allows students to…
Descriptors: Communication Skills, Cooperation, Drama, Educational Benefits
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Slavin, Robert E.; And Others – Educational Leadership, 1994
Several Maryland schools are experimenting with Roots and Wings, a collaborative project of Saint Mary's County Schools, the state education department, and Johns Hopkins University. Funded by the New American Schools Development Corporation, the pilot project's goals are to guarantee every child's successful completion of elementary school and to…
Descriptors: Academic Achievement, Cooperative Programs, Disabilities, Elementary Education
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Prescott, Carolyn; And Others – Educational Leadership, 1996
The Applications in Biology/Chemistry (ABC) curriculum is a real-world approach designed for the middle 50% of secondary students who may not learn in a predominantly abstract way. Stressing contextual and cooperative learning, ABC features 10 laboratory exercises and other hands-on, problem-solving activities involving visits to job sites and…
Descriptors: Biology, Chemistry, Cognitive Style, Context Effect
Holt, Dan G.; Willard-Holt, Colleen – Phi Delta Kappan, 2000
Let's Get Real, a competitive program in its 5th year, challenges teams of secondary students (in public, private, and home schools) to solve actual problems posed by corporate co- sponsors. Proposed solutions are presented at corporate headquarters and judged by corporate executives, scientists, and engineers. (MLH)
Descriptors: Competition, Educational Benefits, Experiential Learning, Partnerships in Education
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Hillis, Peter – Learning, Media and Technology, 2008
The momentum gathering behind authentic learning/critical skills raises fundamental issues concerning teaching and learning. This article discusses some of the more general arguments surrounding authentic learning with particular reference to an in-depth evaluation of its impact on schools in one part of Great Britain. It then moves on to describe…
Descriptors: Foreign Countries, History Instruction, Multimedia Materials, Computer Peripherals
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Hopkins, Theresa M.; Cady, Jo Ann – Teaching Children Mathematics, 2007
This article reports on the use of a unique number system to facilitate teachers' understanding of the concepts of place value. Teachers' mastery of base-ten may hinder their recognition of the difficulties students have with place value, so the authors created a number system that used five symbols to represent values. Using this system, teachers…
Descriptors: Number Systems, Number Concepts, Experiential Learning, Faculty Development
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Bottge, Brian; Rueda, Enrique; Skivington, Michael – Behavioral Disorders, 2006
This mixed-methods study assessed the effects of enhanced anchored instruction (EAI) on the math achievement of 17 adolescents who attended an alternative high school for at-risk students with challenging behaviors. EAI is a method specially designed for developing the math skills of low-achieving adolescents that uses multimedia-based and…
Descriptors: High Risk Students, High School Students, Adolescents, Antisocial Behavior
Kaufman, Allan; Flowers, Jim – 1996
This book presents 20 projects for technology education students. The emphasis is on problem solving and hands-on learning through projects dealing with a wide variety of technologies/industries, including the following: robotics, information storage and retrieval, communications, transportation, electronics, manufacturing, construction, materials…
Descriptors: Classroom Techniques, Communications, Construction (Process), Design Crafts
Land, Susan M.; Hill, Janette R. – 1997
Open-ended learning environments (OELEs) provide contexts to support exploration, experimentation, and problem-solving. This paper creates a context for understanding the issues and challenges associated with the design and development of OELEs. Discussion first centers on characteristics of OELEs which differ from traditional learning…
Descriptors: Cognitive Processes, Concept Formation, Discovery Learning, Educational Environment
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