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Xinogalos, Stelios; Satratzemi, Maya; Dagdilelis, Vassilios – Computers and Education, 2006
The objects-first strategy to teaching programming has prevailed over the imperative-first and functional-first strategies during the last decade. However, the objects-first strategy has created added difficulties to both the teaching and learning of programming. In an attempt to confront these difficulties and support the objects-first strategy…
Descriptors: Programmed Instructional Materials, Computer Uses in Education, Courseware, Educational Strategies
Boshuizen, Henny P. A.; Schmidt, Henk G. – 1990
A study examined the application and availability of clinical and biomedical knowledge in the clinical reasoning of physicians as well as possible mechanisms responsible for changes in the organization of clinical and biomedical knowledge in the development from novice to expert. Subjects were 28 students (10 second year, 8 fourth year, and 10…
Descriptors: Clinical Diagnosis, Cognitive Structures, Decision Making, Experiential Learning
Zicht, Barbara, Ed.; And Others – Elementary Economist, 1981
Providing teacher background on the concepts of productivity and capital goods, this document presents 3 teaching units about these ideas for different grade levels. The grade K-2 unit, "How Do They Do It?," is designed to provide students with an understanding of how physical capital goods add to productivity. Activities include a field trip to…
Descriptors: Activity Units, Capital, Concept Teaching, Economics Education
Zicht, Barbara, Ed.; And Others – Elementary Economist, 1982
This document includes an introduction to the role of government in the production of public goods and services and 3 brief teaching units. The introduction describes the nature of a mixed economy and points out why most people identify the production of goods and services with private enterprise rather than government. It develops a rationale for…
Descriptors: Activity Units, Concept Teaching, Economics Education, Elementary Education
Nichols, Carol; Orlando, Vincent – 1983
A problem solving procedure known as the Tab Item was used with 21 undergraduate education majors who minored in reading to give the students an opportunity to apply their knowledge in a nonthreatening environment. The problem solving activity centered on a hypothetical fourth grade teaching position that opened at midyear. The students were told…
Descriptors: Evaluation Methods, Experiential Learning, Higher Education, Preservice Teacher Education
Gillis, H. Lee – 1985
A sequence of action-oriented games and initiatives is provided in this guide for group therapy leaders who wish to employ activities to promote trust, problem solving, and cohesion among group members. Introductory material discusses the objectives of action-oriented therapy, the adaptation of traditionally outdoor activities to indoor settings,…
Descriptors: Adventure Education, Brainstorming, Experiential Learning, Games
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Barnes, Donald L. – Teacher Educator, 1975
Descriptors: Creative Thinking, Critical Thinking, Decision Making, Discovery Learning
Gager, Ron – 1980
Secondary school teachers can benefit from teacher centers that use an experiential approach. Experiential learning involves the immersion of the teacher in experiences that necessitate the use of new skills. A new approach to a problem leads teachers to examine both old and new skills and their professional attitudes, practices, and beliefs. This…
Descriptors: Experiential Learning, Inservice Teacher Education, Learning Activities, Problem Solving
Perlman, Radia – 1974
TORTIS (Toddler's Own Recursive Turtle Interpreter System) is a device which can be used to study or nurture the cognitive development of preschool children. The device consists of a "turtle" which the child can control by use of buttons on a control panel. The "turtle" can be made to move in prescribed directions, to take a…
Descriptors: Artificial Intelligence, Cognitive Development, Computer Assisted Instruction, Computers
Weber, Suzanne – 1999
This study describes how the lesson plans of preservice teachers differed from the inductive learning cycle planning model, and relates these differences to persistent naive conceptions about effective science pedagogy held by preservice teachers. Strategies based on the science misconceptions literature that methods instructors can use to…
Descriptors: Elementary Secondary Education, Evaluation, Experiential Learning, Higher Education
Hatala, Robert J. – New Directions for Experiential Learning, 1982
Moving problem-centered, experiential programs into the mainstream of graduate and professional education will require more formal mechanisms for leadership. Students of graduate education programs that infuse the disciplinary study of academe with the applied perspective of professional practice gain broader contact with the problems of the…
Descriptors: Educational Change, Educational Objectives, Experiential Learning, Graduate Study
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Shelly, Richard W.; Cannaday, John E., Jr.; Weddle, D. Kenneth – NASSP Bulletin, 1997
Describes the development of product design engineering, a successful student-centered interdisciplinary elective that blends critical thinking with curriculum integration, authentic assessment, practical problem solving, and hands-on engagement in a Virginia high school. The goal is to analyze the meaning of engineering as a profession and…
Descriptors: Critical Thinking, Elective Courses, Engineering Education, Experiential Learning
Callison, Daniel – School Library Media Activities Monthly, 1997
Discusses the concept of cooperative learning and its application to library and information skills. Topics include Bloom's Taxonomy of Instructional Objectives; interpersonal skills; circles of learning; meaningful-use tasks, including decision making and problem solving; and suggestions for cooperative activities for library information…
Descriptors: Active Learning, Cooperative Learning, Decision Making, Experiential Learning
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Kemp, R. H.; Stewart, T.; Fung, I. P. W.; Orban, B. – Interactive Learning Environments, 2002
There is evidence to suggest that mature students learn particularly effectively in a problem-solving environment, and that they appear to be especially responsive to analogies and metaphors. Three examples are given of domains where the student has to convert a formulation into an equivalent diagram. Arguably, the process of performing this…
Descriptors: Adult Education, Adult Students, Cognitive Processes, Comprehension
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Cottell, Philip G., Jr. – Journal of Student Centered Learning, 2002
Recounts the implementation of Problem-Based Learning (PBL) in a cooperative learning environment by a teacher in a technical- and professional-related discipline. States that PBL frees students from restrictions and forces the instructor to release control of the learning process. Sample worksheets appended. (Contains 11 references.) (AUTH/NB)
Descriptors: Active Learning, Community Colleges, Educational Cooperation, Experiential Learning
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