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Classroom Computer Learning, 1984
Suggestions for five activities are presented. They include: ideas for several student problem-solving projects; preparing a flowsheet and program for 10 coin and dice games; using word processor formatting commands to create word designs; creating sounds; and writing a program to print out sums indefinitely. (JN)
Descriptors: Class Activities, Computer Science Education, High Schools, Learning Activities
Dillenbourg, Pierre, Ed. – 1999
Intended to illustrate the benefits of collaboration between scientists from psychology and computer science, namely machine learning, this book contains the following chapters, most of which are co-authored by scholars from both sides: (1) "Introduction: What Do You Mean by 'Collaborative Learning'?" (Pierre Dillenbourg); (2)…
Descriptors: Cognitive Psychology, Computer Oriented Programs, Computer Science, Cooperative Learning
Peer reviewedCarlson, Ronald J. – Mathematics Teacher, 1981
A computer simulation of the Buffon Needle Problem for estimating the value of pi is discussed. (MP)
Descriptors: Computer Science Education, Computers, Mathematical Applications, Problem Solving
Perspectives in Computing, 1981
Examples of computer applications to solving real-world problems as generated by students at the Asian Institute of Technology (AIT) are featured. (MP)
Descriptors: Computer Programs, Computer Science, Graduate Study, Higher Education
Eisele, James E. – Educational Technology, 1979
Discusses some prominent applications available today for most microcomputer systems, including: teaching computing to all students, the computer as a problem solving tool, games, drill and practice, simulation, and testing. (Author)
Descriptors: Computer Oriented Programs, Computer Science Education, Games, Microcomputers
Peer reviewedFriedman, Robert S.; Deek, Fadi P. – Journal of Interactive Learning Research, 2002
Discusses how the design and implementation of problem-solving tools used in programming instruction are complementary with both the theories of problem-based learning (PBL), including constructivism, and the practices of distributed education environments. Examines how combining PBL, Web-based distributed education, and a problem-solving…
Descriptors: Computer Science Education, Constructivism (Learning), Problem Based Learning, Problem Solving
Bayman, Piraye – 1983
Because previous research by Bayman and Mayer (1983) suggests that individuals who attempt to learn their first computer language develop a variety of misconceptions of the meanings of individual programming statements, this study investigated whether it is possible to enhance beginning programmers' understanding of the programming statements…
Descriptors: Computer Programs, Computer Science Education, Concept Formation, Higher Education
Barr, Avron; And Others – 1974
A course in computer programing is being developed as a vehicle for research in tutorial modes of computer-assisted instruction. Methods for monitoring and aiding the student as he works on interesting programing problems are employed. The problems are individually selected via an optimization scheme based on a model of the student's ability and…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science Education, Problem Solving
Adiga, Sadashiv – Science Software Quarterly, 1984
Discusses: (1) the architecture of expert systems; (2) features that distinguish expert systems from conventional programs; (3) conditions necessary to select a particular application for the development of successful expert systems; (4) issues to be resolved when building expert systems; and (5) limitations. Examples of selected expert systems…
Descriptors: Artificial Intelligence, Communicable Diseases, Computer Science, Computer Software
Peer reviewedCollier, P. A.; Samson, W. B. – Computer Education, 1982
The use of the Prolog programing language is promoted as the language to use by anyone teaching a course in relational databases. A short introduction to Prolog is followed by a series of examples of queries. Several references are noted for anyone wishing to gain a deeper understanding. (MP)
Descriptors: College Science, Computer Programs, Computer Science Education, Computers
Peer reviewedDougall, Don; And Others – Computer Education, 1983
Describes a preliminary investigation in which students were taught BASIC programing using deliberately bugged programs, with program descriptions and photographs of screen as it should look if programs were running correctly. Includes educational issues involved, constraints of the investigation, sample programs, subjective/statistical analyses,…
Descriptors: Computer Programs, Computer Science Education, Educational Research, Foreign Countries
Mandell, Alan; Robinson, Barbara L. – Classroom Computer News, 1982
Two uses of computers are outlined. The first discusses and presents a model of a program which is designed to teach students the reasoning involved in solving certain problems. The second looks at the ability of computers to count at high rates of speed, as a start for student explorations. (MP)
Descriptors: Computer Programs, Computer Science, Elementary Secondary Education, Mathematics Education
Piele, Donald T. – Creative Computing, 1981
A teaching strategy for problem solving with computers is detailed. The approach provides a "midline" level of help that encourages exploratory activity yet provides enough guidance to increase chances of pupil success. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Mathematics Education
Peer reviewedVan Loan, Charles F. – Educational Forum, 1980
Computer science education for the liberal arts student has both a practical value (creating an intelligent consumer) and an appreciative value (teaching algorithmic thinking). A computer literacy course can be structured to harmonize with the aims of liberal education. (SK)
Descriptors: Algorithms, Computer Science, Course Content, General Education
Peer reviewedBayman, Piraye; Mayer, Richard E. – Journal of Educational Psychology, 1988
BASIC programing was taught to 95 undergraduates from a manual emphasizing the language's syntax or from a manual that included additional material on the underlying semantics. Both approaches produced equivalent learning of syntactic features of BASIC; however, semantically trained students developed fewer misconceptions and performed better on…
Descriptors: Computer Science Education, Higher Education, Instructional Materials, Misconceptions


