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Streibel, Michael J. – Educational Communication and Technology, 1986
Analyzes three major approaches to the use of computers in education: (1) drill and practice; (2) tutorial, and (3) simulation and programing. Courseware for each approach is discussed, educational philosophy and types of knowledge are described, the effect of computers on learning processes is examined, and 114 references are provided. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Drills (Practice)
Darabi, Abbas; Nelson, David W. – Association for Educational Communications and Technology, 2004
Thirty six senior students in chemical engineering were randomly assigned to three treatment groups in an experimental study that examined the impact of different instructional strategies for troubleshooting malfunctions in a computer-based simulation of a chemical processing plant. In two groups, different types of worked examples,…
Descriptors: Prior Learning, Troubleshooting, Teaching Methods, Chemical Engineering
Mislevy, Robert J.; Steinberg, Linda S.; Almond, Russell G.; Breyer, F. Jay; Johnson, Lynn – 2001
Advances in cognitive psychology deepen the understanding of how students gain and use knowledge and broaden the range of performances and situations researchers want to see to acquire evidence about students' developing knowledge. Advances in technology make it possible to capture more complex performances in assessment settings by including, as…
Descriptors: Cognitive Psychology, Computer Simulation, Data Analysis, Dental Hygienists
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Kaplan, Craig A.; Simon, Herbert A. – Cognitive Psychology, 1990
Attaining the insight needed to solve the Mutilated Checkerboard problem, which requires discovery of an effective problem representation (EPR), is described. Performance on insight problems can be predicted from the availability of generators and constraints in the search for an EPR. Data for 23 undergraduates were analyzed. (TJH)
Descriptors: Cognitive Processes, Computer Simulation, Difficulty Level, Heuristics
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Woodward, John; And Others – American Educational Research Journal, 1988
The effectiveness of computer simulation in enhancing learning of a health unit by 30 mildly learning-disabled high school students was investigated. Results indicate that computer simulation in combination with structured teaching was effective, particularly in the area of teaching problem-solving skills. (TJH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Health Education, High School Students
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Lebow, David G.; Wager, Walter W. – Canadian Journal of Educational Communication, 1994
Discusses the implications of authentic activity as a model of learning, particularly in the design of computer-based simulations and project-based learning activities. Addresses the characteristics of problem-solving situations, educational simulations, and authentic learning activities; and identifies key guidelines in the design and development…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Development, Experiential Learning
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O'Haver, T. C. – Analytical Chemistry, 1991
Some commercially available software tools that have potential applications in the analytical chemistry curriculum are surveyed and evaluated. Tools for instruction, analysis and research, and courseware development are described. A list of the software packages, the compatible hardware, and the vendor's address is included. (KR)
Descriptors: Chemistry, College Science, Computer Simulation, Computer Software Evaluation
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Strohschneider, Stefan; Guss, Dominik – Journal of Cross-Cultural Psychology, 1998
To examine cultural differences in planning processes, two instruments, one of which was a computer simulation, were used with 38 Brazilian and 38 German university students. Results are discussed from a functional perspective that interprets cognitive processes within their ecocultural context. (SLD)
Descriptors: Cognitive Processes, College Students, Comparative Analysis, Computer Simulation
Ryoo, Kihyun – ProQuest LLC, 2009
The significant increase of English Language Learners (ELLs) in the United States raises complex questions about how to provide these students with access to high quality education that can improve both their content knowledge of school subjects and their English proficiency, particularly their academic English proficiency. The development of…
Descriptors: Academic Discourse, Curriculum Design, Computer Simulation, Second Language Learning
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Hipp, John R.; Bauer, Daniel J. – Psychological Methods, 2006
Finite mixture models are well known to have poorly behaved likelihood functions featuring singularities and multiple optima. Growth mixture models may suffer from fewer of these problems, potentially benefiting from the structure imposed on the estimated class means and covariances by the specified growth model. As demonstrated here, however,…
Descriptors: Monte Carlo Methods, Maximum Likelihood Statistics, Computation, Case Studies
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Pata, K.; Pedaste, M.; Sarapuu, T. – Computers & Education, 2007
An integrated learning object, a web-based inquiry environment "Young Scientist" for basic school level is introduced by applying the semiosphere conception for explaining learning processes. The study focused on the development of students' (n=30) awareness of the affordances of learning objects (LO) during the 3 inquiry tasks, and their ability…
Descriptors: Learning Processes, Problem Solving, Inquiry, Learning Activities
Dempsey, John V.; And Others – 1996
Games have long been used as instructional tools, but actual research examining that concept has been sparse. Increased sophistication and lower cost in hardware and software for personal computers has created a budding movement to incorporate computer games into learning environments. This paper discusses criteria for selecting an instructional…
Descriptors: Cognitive Style, Computer Games, Computer Simulation, Computer Software
Kurtz, Barry L.; O'Neal, Micheal B. – 1994
This paper describes a National Science Foundation-sponsored project at Louisiana Technological University to develop computer-based laboratories for "hands-on" introductions to major topics of computer science. The underlying strategy is to develop structured laboratory environments that present abstract concepts through the use of…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Science, Computer Simulation
Halford, Graeme S.; And Others – 1992
This paper describes a computer-simulation model of the way in which basic reasoning processes develop in children. The model, based on PRISM-II programming language, was designed to reflect the manner in which world knowledge can be used to construct strategies for reasoning. The model learns strategies for performing transitive inference by…
Descriptors: Analogy, Child Development, Children, Cognitive Development
Collins, Allan; And Others – 1991
The use of paper and pencil, videotape recordings, and microcomputers in student testing provide three very different views of student achievement. Paper and pencil tests can record how students compose tests and documents, and how they critique documents or performances. Video recordings can record how students explain ideas, answer questions,…
Descriptors: Comparative Testing, Computer Assisted Testing, Computer Simulation, Elementary Secondary Education
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