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Showing 466 to 480 of 852 results Save | Export
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Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2016
Prior work demonstrates the importance of introducing young children to programming and engineering content before gender stereotypes are fully developed and ingrained in later years. However, very little research on gender and early childhood technology interventions exist. This pilot study looks at N = 45 children in kindergarten through second…
Descriptors: Early Childhood Education, Kindergarten, Grade 1, Grade 2
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Carruthers, Sarah; Masson, Michael E. J.; Stege, Ulrike – Journal of Problem Solving, 2012
Recent studies on a computationally hard visual optimization problem, the Traveling Salesperson Problem (TSP), indicate that humans are capable of finding close to optimal solutions in near-linear time. The current study is a preliminary step in investigating human performance on another hard problem, the Minimum Vertex Cover Problem, in which…
Descriptors: Performance, Problem Solving, Graphs, Mathematics
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El-Khalili, Nuha H. – International Journal of Information and Communication Technology Education, 2013
Many studies have reported the utilization of Problem-Based Learning (PBL) in teaching Software Engineering courses. However, these studies have different views of the effectiveness of PBL. This paper presents the design of an Advanced Software Engineering course for undergraduate Software Engineering students that uses PBL to teach them Agile…
Descriptors: Problem Based Learning, Teaching Methods, Computer Software, Undergraduate Students
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Beck, Leland; Chizhik, Alexander – ACM Transactions on Computing Education, 2013
Cooperative learning is a well-known instructional technique that has been applied with a wide variety of subject matter and a broad spectrum of populations. This article briefly reviews the principles of cooperative learning, and describes how these principles were incorporated into a comprehensive set of cooperative learning activities for a CS1…
Descriptors: Cooperative Learning, Teaching Methods, Computer Science Education, Programming Languages
Yan, Peng; Slator, Brian M.; Vender, Bradley; Jin, Wei; Kariluoma, Matti; Borchert, Otto; Hokanson, Guy; Aggarwal, Vaibhav; Cosmano, Bob; Cox, Kathleen T.; Pilch, André; Marry, Andrew – International Association for Development of the Information Society, 2013
Research into virtual role-based learning has progressed over the past decade. Modern issues include gauging the difficulty of designing a goal system capable of meeting the requirements of students with different knowledge levels, and the reasonability and possibility of taking advantage of the well-designed formula and techniques served in other…
Descriptors: Intelligent Tutoring Systems, Immersion Programs, Role Playing, Biological Sciences
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Sanders, Ian; Scholtz, Tamarisk – African Journal of Research in Mathematics, Science and Technology Education, 2012
Recursion is an important concept for any computer science student to master. Many first year students develop the viable "copies" mental model of recursion and can successfully trace the execution of a simple recursive function. This article discusses a study focused on determining whether the ability to successfully trace a recursive…
Descriptors: Mathematics, Mathematics Instruction, Computer Science, Mathematical Concepts
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Carruthers, Sarah; Stege, Ulrike – Journal of Problem Solving, 2013
This article is concerned with how computer science, and more exactly computational complexity theory, can inform cognitive science. In particular, we suggest factors to be taken into account when investigating how people deal with computational hardness. This discussion will address the two upper levels of Marr's Level Theory: the computational…
Descriptors: Problem Solving, Computation, Difficulty Level, Computer Science
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Al Ghamdi, Amani K. Hamdan; Deraney, Philline M. – International Education Studies, 2013
Teaching critical thinking, an educational goal widely discussed in the last 30 years (Halpern, 1993), is an essential element of professional and higher education as it promotes reasoned judgments under "conditions of uncertainty," a hallmark of professionalism (Levine, 2010; Shulman, 2005; Perry, 1970). In this study, the researchers…
Descriptors: Foreign Countries, Critical Thinking, Females, College Students
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Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2014
Students in computer science and information technology should be engaged in solving real-world problems received from government and industry as well as those that expose them to various areas of application. In this paper, we discuss interdisciplinary project experiences between majors and non-majors that offered a creative and innovative…
Descriptors: Interdisciplinary Approach, Cooperative Learning, Student Projects, Computer Science Education
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Doukakis, Spyros; Giannakos, Michail N.; Koilias, Christos; Vlamos, Panayiotis – Informatics in Education, 2013
This paper presents results of a questionnaire focused on investigating students' confidence and behavioral intention in the area of programming, particularly that of structures, problem solving, and programming commands (Conditional--Loop). Responses from 116 1st year students regarding informatics were used. The results indicate that the…
Descriptors: Foreign Countries, Programming, Computer Science Education, Problem Solving
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Herman, Geoffrey L.; Loui, Michael C.; Kaczmarczyk, Lisa; Zilles, Craig – ACM Transactions on Computing Education, 2012
The ability to reason with formal logic is a foundational skill for computer scientists and computer engineers that scaffolds the abilities to design, debug, and optimize. By interviewing students about their understanding of propositional logic and their ability to translate from English specifications to Boolean expressions, we characterized…
Descriptors: Interviews, Logical Thinking, Computer Science, Scientists
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Piater, Justus H. – Computer Science Education, 2009
Conventional introduction to computer science presents individual algorithmic paradigms in the context of specific, prototypical problems. To complement this algorithm-centric instruction, this study additionally advocates problem-centric instruction. I present an original problem drawn from students' life that is simply stated but provides rich…
Descriptors: Computer Science, Teaching Methods, Undergraduate Students, Problem Solving
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Merrick, K. E. – IEEE Transactions on Education, 2010
This correspondence describes an adaptation of puzzle-based learning to teaching an introductory computer programming course. Students from two offerings of the course--with and without the puzzle-based learning--were surveyed over a two-year period. Empirical results show that the synthesis of puzzle-based learning concepts with existing course…
Descriptors: Introductory Courses, Course Content, Computers, Programming
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Armoni, Michal – Journal on Educational Resources in Computing, 2009
Reduction is a problem-solving strategy, relevant to various areas of computer science, and strongly connected to abstraction: a reductive solution necessitates establishing a connection among problems that may seem totally disconnected at first sight, and abstracts the solution to the reduced-to problem by encapsulating it as a black box. The…
Descriptors: Student Attitudes, Problem Solving, Computer Science, Abstract Reasoning
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Mitri, Michel – Journal of Information Systems Education, 2015
This paper describes the use and benefits of Microsoft's Adventure Works (AW) database to teach advanced database skills in a hands-on, realistic environment. Database management and querying skills are a key element of a robust information systems curriculum, and active learning is an important way to develop these skills. To facilitate active…
Descriptors: Active Learning, Databases, Computer Software, Educational Benefits
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