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Oehring, Sandra – Instructor, 1991
Describes computer simulation programs that take elementary and secondary students exploring. One has students act as Magellan commanding his ship to reinforce history, geography, decision-making, and resource management skills. Another has students use problem-solving skills to venture across oceans and find trading routes to the Orient. (SM)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Discovery Learning
Li, Rengen – Educational Technology, 1993
Discusses computer-based training (CBT) methods that emphasize an interactive learning environment but do not require video. Topics addressed include cognitive processes; different levels of interaction, including simulation or problem solving; the use of icons and buttons; hypertext; differences in learning styles; and thought-provoking…
Descriptors: Cognitive Processes, Cognitive Style, Computer Assisted Instruction, Computer Simulation
Peer reviewedGibbons, Andrew S.; Robertson, Daniel J.; Duffin, Joel R.; Thompson, Ben – Journal of Educational Computing Research, 2001
Reports the results of research on effects of detailed feedback on problem solving within a computer-based simulation. Participants were 54 undergraduate students. Results indicated highest performance was associated with feedback based on an expert model supplemented with provided textual commentary, suggesting that under some circumstances…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Feedback
Peer reviewedSirohi, Vijayalaxmi – Educational Media International, 1999
Baroma (Balance of Rotating Machinery), the Web-based educational engineering interactive software for teaching/learning combines didactical and software ergonomical approaches. The software in tutorial form simulates a problem using Visual Interactive Simulation in graphic display, and animation is brought about through graphical user interface…
Descriptors: Animation, Computer Graphics, Computer Interfaces, Computer Simulation
Peer reviewedKonopka, Allan; Furbacher, Paul; Gedney, Clark – American Biology Teacher, 1999
Advocates using computer-simulated learning environments to allow students to develop their own problem-solving rules when it comes to collecting and evaluating scientific data. Describes the use of "Identibacter interactus" to simulate identification of an unknown microorganism. (WRM)
Descriptors: Biology, Computer Simulation, Higher Education, Microbiology
Darabi, A. Aubteen; Nelson, David W.; Paas, Fred – Journal of Research on Technology in Education, 2007
This study presents an application of a measure of learner involvement developed by Paas, Tuovinen, van Merrienboer, and Darabi (2005). These authors combined learners' performance scores with their perceived mental effort invested in instruction and used it to assess learner involvement in instructional conditions. The present study examines the…
Descriptors: Learner Engagement, Educational Strategies, Problem Solving, Instructional Effectiveness
Pedaste, M.; Sarapuu, T. – Journal of Computer Assisted Learning, 2006
Sixty-five teams of basic and secondary school students solved problem-solving tasks during a virtual hike in a Web-based inquiry-learning simulation Hiking Across Estonia. This environment provided learners with all necessary background information for problem-solving and tools for carrying out experiments. There were 25 tasks in certain order…
Descriptors: Inquiry, Web Based Instruction, Problem Solving, Thinking Skills
Fund, Z. – Journal of Computer Assisted Learning, 2007
This study examined the effect of scaffolding learning components in a computerized environment, for students solving qualitative science problems in a simulation of laboratory experiments. Four scaffolding components were identified (structural, reflective, subject-matter and enrichment) and used in different configurations to construct four…
Descriptors: Comparative Analysis, Reading Comprehension, Control Groups, Scaffolding (Teaching Technique)
Crompton, Rob, Ed. – 1989
This book is a comprehensive and practical guide to the use of computers across a wide age range. Extensive use is made of photographs, illustrations, cartoons, and samples of children's work to demonstrate the versatility of computer use in schools. An introduction by Rob Crompton placing computer use within the educational context of the United…
Descriptors: Art Education, Computer Assisted Instruction, Computer Simulation, Educational Games
Clancey, William J. – 1986
This survey of intelligent tutoring systems describes the components of these systems, different teaching scenarios, and the relation of these systems to a theory of instruction. It argues that the underlying pedagogical approach is to make latent knowledge manifest by using different forms of quantitative modeling: (1) simulating physical…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Expert Systems
PDF pending restorationVockell, Edward L.; Rivers, Robert H. – 1984
Computerized science simulations were employed by high school biology students in an attempt to enhance their problem-solving skills. The simulations were administered under unguided (discovery learning) and guided (guided discovery learning) conditions while a control group received no simulations. To ascertain the effectiveness of the…
Descriptors: Biology, Computer Simulation, Critical Thinking, High Schools
Nuccio, Eugene J. – 1989
Numerous studies suggest that field experiences focus student attention on short-term survival strategies; they do not provide a systematic investigation of alternative theories of learning and instruction. Students attend to management techniques but do not develop a more reflective approach to instruction. If this is so, students at different…
Descriptors: Computer Simulation, Decision Making, Field Experience Programs, Higher Education
Lavoie, Derrick R. – 1989
This study examined the science process skill of prediction problem solving using naturalistic research methodology and information-processing theory. The think-aloud interview led to the identification of several specific program exploration and prediction behaviors. A total of 14 high school biology students made predictions concerning the…
Descriptors: Cognitive Development, Computer Simulation, High Schools, Learning Processes
Pirolli, Peter L.; Anderson, John R. – 1984
This study reports two experiments which indicate that the processes of providing subjects with insightful representations of example programs and guiding subjects through an "ideal" problem solving strategy facilitate learning. A production system model (GRAPES) has been developed that simulates problem-solving and learning in the…
Descriptors: Cognitive Structures, Computer Assisted Instruction, Computer Science Education, Computer Simulation
Richardson, Michael; Hunt, Earl – 1985
A model of how automated and controlled processing can be mixed in computer simulations of problem solving is proposed. It is based on previous work by Hunt and Lansman (1983), who developed a model of problem solving that could reproduce the data obtained with several attention and performance paradigms, extending production-system notation to…
Descriptors: Cognitive Processes, College Students, Computer Simulation, Educational Research

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