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Hill, Thomas J., Comp. – 1974
This book is a sequel to MATHEMATICAL CHALLENGES, which was published in 1965. In this sequel are 100 problems, together with their printed solutions. The problems range from those that are quite simple to those that will challenge even the most ardent problem solver, and they include examples from algebra, geometry, number theory, probability,…
Descriptors: Algebra, Enrichment, Geometric Concepts, Mathematical Enrichment
Camp, John S. – Creative Computing, 1978
The purpose of this paper is to present problems (and solutions) from the areas of marketing, population planning, system reliability, and mathematics to show how a computer simulation can be used as a problem-solving strategy in probability. Examples using BASIC and two methods of generating random numbers are given. (Author/MP)
Descriptors: Computer Programs, Elementary Secondary Education, Experiential Learning, Experiments
Peer reviewedDavid, Karl – College Mathematics Journal, 1988
A discussion of the classic probability hat check problem. The paper shows how the hat check problem can be viewed as a problem about enumerating certain members of the symmetric group of permutations on n symbols, with an ensuing generalization. (PK)
Descriptors: College Mathematics, Higher Education, Mathematical Applications, Mathematics Curriculum
Sheffield, Linda Jensen – 2003
This book is a guide to the development of mathematical talent in students in grades K through 8. The first chapter is on developing mathematical promise and considers characteristics of students who are mathematically promising, the goals of mathematics instruction, how to find and/or create good problems, models for increasing the numbers and…
Descriptors: Academically Gifted, Algebra, Data Analysis, Elementary Education
Peer reviewedWeinstock, Harold – American Journal of Physics, 1972
Descriptors: College Science, Computer Assisted Instruction, Computer Programs, Physics
Nat Counc Teachers Math Yearbook 30th, 1969
Descriptors: Data Collection, Elementary School Mathematics, Instructional Materials, Probability
Peer reviewedStinebrickner, Ralph – Mathematics and Computer Education, 1983
How a computer randomly generates numbers to turn off lighted blocks on a graphics display is discussed. A computer program is given after reviewing a definition and two theorems and applying them to the problem. (MNS)
Descriptors: College Mathematics, Computer Graphics, Computer Programs, Geometric Concepts
Peer reviewedMilton, J. Susan; Corbet, James J. – Mathematics Teacher, 1982
The game of Yahtzee is analyzed to some extent through methods of elementary probability. Several different problems are posed, and these serve to illustrate both mathematical concerns and game play strategy. Solutions are provided to all questions at the conclusion and suggestions for further questions are presented. (MP)
Descriptors: Educational Games, Games, Mathematical Applications, Mathematical Enrichment
Yates, Daniel S. – Viewpoints in Teaching and Learning, 1981
The computer is in the process of becoming an important aid to the teaching of statistics and probability at the middle and secondary levels. Examples show ways in which the computer can facilitate learning of mathematical concepts through tutoring, simulation, and computation. (JN)
Descriptors: Computation, Computer Assisted Instruction, Computer Oriented Programs, Mathematics Curriculum
Peer reviewedHouser, Larry L. – Mathematics Teacher, 1981
Monte Carlo methods are used to simulate activities in baseball such as a team's "hot streak" and a hitter's "batting slump." Student participation in such simulations is viewed as a useful method of giving pupils a better understanding of the probability concepts involved. (MP)
Descriptors: Baseball, Mathematical Models, Mathematics Instruction, Models
Peer reviewedCarpenter, Thomas P.; And Others – Mathematics Teacher, 1981
Results of the second mathematics assessment of the National Assessment of Educational Progress (NAEP) are analyzed with regard to the performance of 13- and 17-year-olds on probability exercises. The results suggest that this area has been neglected in mathematics instruction. (MP)
Descriptors: Mathematical Concepts, Mathematics Curriculum, Mathematics Instruction, Probability
Peer reviewedWatson, Jane M. – Australian Mathematics Teacher, 1980
Some examples of typical nonrelevant textbook problems on probability are followed by more complex problems pulled from the real world. The resource used in this report is Newsweek magazine; and is used to help demonstrate that from the very beginning, lessons on conditional probability can have relevance. (MP)
Descriptors: Calculators, Instructional Materials, Mathematical Applications, Mathematics Instruction
Peer reviewedReinhardt, Howard E.; Loftsgaarden, Don O. – International Journal of Mathematical Education in Science and Technology, 1979
Various classroom uses of simulation of random phenomena with a table of random digits are described. Examples are given to illustrate the mathematics of simulation. (MP)
Descriptors: Higher Education, Learning Activities, Mathematics Curriculum, Mathematics Education
Peer reviewedGoethals, George R.; Demorest, Amy P. – Teaching of Psychology, 1979
Describes demonstrations of the risky shift phenomenon in eight social psychology classes of undergraduate and adult education students. Results showed that the phenomenon can be successfully and reliably demonstrated in a classroom. (CK)
Descriptors: Adult Education, Data Analysis, Decision Making, Group Dynamics
Peer reviewedRichbart, Lynn; Richbart, Carolyn – Arithmetic Teacher, 1992
Discusses ways to simulate a probability problem of interest to middle school students in which students calculate the average number of packets of trading cards purchased to obtain a complete set of cards. Simulations utilize a spinner, a table of random numbers, and a computer. Includes the BASIC program utilized in the simulation. (MDH)
Descriptors: Experiments, Intermediate Grades, Mathematical Applications, Mathematical Models


