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Richard A. Andrusiak – New England College Journal of Applied Educational Research, 2021
Interpreting findings from the numerous research studies that identify meta-variables linked with attitudes toward mathematics and their connections to achievement is complicated by the lack of theoretical clarity around the construct of attitudes. This mixed-methods multiple-case phenomenological study expands the body of research that describes…
Descriptors: Middle School Students, Middle School Mathematics, Mathematics Education, Student Attitudes
Akram, Bita; Min, Wookhee; Wiebe, Eric; Mott, Bradford; Boyer, Kristy Elizabeth; Lester, James – International Educational Data Mining Society, 2018
A key affordance of game-based learning environments is their potential to unobtrusively assess student learning without interfering with gameplay. In this paper, we introduce a temporal analytics framework for stealth assessment that analyzes students' problem-solving strategies. The strategy-based temporal analytic framework uses long short-term…
Descriptors: Educational Games, Problem Solving, Educational Environment, Short Term Memory
Scolari, Carlos A.; Contreras-Espinosa, Ruth S. – Journal of Information Literacy, 2019
The main objective of this article is to analyse informal learning processes in the field of video games. As many teenagers are engaged in these kinds of practices, the big question is: How do teens learn to play video games? In most cases they do not learn to play video games at school or with their parents, and therefore it is necessary to map…
Descriptors: Adolescents, Learning Strategies, Informal Education, Experiential Learning
Joswick, Candace; Clements, Douglas H.; Sarama, Julie; Banse, Holland W.; Day-Hess, Crystal A. – Teaching Children Mathematics, 2019
The teacher displayed counting cards that included both dots and numerals in order from one to five, as she counted them with her students. She then turned the cards facedown, keeping them in order, and began an identify-a-hidden-card activity with the class. This class was engaged in the third of three card activities that develop number sense…
Descriptors: Mathematics Activities, Instructional Materials, Mathematics Instruction, Executive Function
Dvoryatkina, Svetlana N.; Karapetyan, Vladimir S.; Dallakyan, Alla M.; Rozanova, Svetlana A.; Smirnov, Eugeny I. – Problems of Education in the 21st Century, 2019
The urgency of the problem is due to the insufficient development of theoretical, content-technological and methodological aspects of the integration of mathematical knowledge and chess skills. The manifestations of synergistic effects arising in the course of the integration of mathematical and game chess activity, while resolving uncertainties…
Descriptors: Creativity, Mathematics Education, Mathematics Skills, Knowledge Level
Lombardi, Caitlin McPherran; Bronson, Martha; Weber, Lindsey; Pezaris, Elizabeth; Casey, Beth M. – Journal of Cognition and Development, 2021
This study used a person-centered approach to examine mother-daughter dyad behaviors when jointly solving addition problems during a card game. The goal was to identify maternal and child profile behaviors during the interaction as predictors of children's autonomous addition accuracy and strategy use at the end of first grade. Videotaped…
Descriptors: Problem Solving, Mothers, Daughters, Parent Child Relationship
Domenici, David; Holland, Kaylah – National Technical Assistance Center for the Education of Neglected or Delinquent Children and Youth (NDTAC), 2021
When school is engaging, relevant, and meaningful, students returning from correctional facilities and those at-risk of dropping out are more likely to achieve educational success. This brief is intended to assist district leaders and school administrators--both at the district and school level- who are seeking to implement strategies designed to…
Descriptors: Learner Engagement, Relevance (Education), Reentry Students, At Risk Students
Nagy, Tünde – Hungarian Educational Research Journal, 2020
When it comes to teaching vocabulary in foreign language classes words are often taught in isolation, without regard to the context in which they appear. The paper draws attention to the importance of teaching words in context so that the meaning of a word often results from the meaning of a larger construction it is part of. After presenting the…
Descriptors: Phrase Structure, Teaching Methods, Second Language Learning, Second Language Instruction
Frantzeskaki, Konstantina; Kafoussi, Sonia; Fessakis, Georgios – International Journal for Technology in Mathematics Education, 2020
In recent years, the learning and teaching of combinatorics presents particular educational research interest from the primary up to higher education levels. The combinatorial problems constitute a valuable opportunity for mathematical exploration, as combinatorics is a branch of mathematics with many applications, providing a complex network of…
Descriptors: Mathematics Instruction, Preschool Children, Educational Technology, Technology Uses in Education
Yoshimura, Christina G. – Communication Teacher, 2017
Courses: Communication and Conflict. Objectives: Through the use of a game-based framework, students will build intrinsic motivation to engage with course material and course content, and will engage their critical-thinking, problem-solving, and communication skills in relation to conflict management over the length of the course. A list of…
Descriptors: Educational Games, Conflict, Student Motivation, Critical Thinking
Orosi, Greg – International Journal of Mathematical Education in Science and Technology, 2017
In this paper, we derive the result of the classical gambler's ruin problem using elementary linear algebra. Moreover, the pedagogical advantage of the derivation is briefly discussed.
Descriptors: Algebra, Problem Solving, Elementary School Mathematics, Probability
Smith, Carmen Petrick; Kenlan, Kris – Mathematics Teaching in the Middle School, 2016
Students' experiences with statistics and data analysis in middle school are often limited to little more than making and interpreting graphs. Although students may develop fluency in statistical procedures and vocabulary, they frequently lack the skills necessary to apply statistical reasoning in situations other than clear-cut textbook examples.…
Descriptors: Mathematics Instruction, Middle School Students, Secondary School Mathematics, Statistical Analysis
Yagci, Mustafa – Online Submission, 2016
The computer and internet technologies which show an immediate change and development, show its effect in educational field as well as all fields of life. One of the implementation areas of computer and internet technologies is the computer games. While the computer games provide recreational time to the users, it may provide environments for…
Descriptors: Efficiency, Educational Games, Computer Games, Technology Integration
Chang, Chiung-Sui; Chen, Jui-Fa; Chen, Fei-Ling – International Association for Development of the Information Society, 2015
In an educational environment, instructors would always think of ways to provide students with motivational learning materials and efficient learning strategies. Hence, many researchers have proposed that students' problem-solving ability enhances their learning. Problem-solving ability plays an important role for users in dealing with problems…
Descriptors: Foreign Countries, College Freshmen, Computer Science Education, Problem Solving
Wen, Cai-Ting; Chang, Chia-Jung; Chang, Ming-Hua; Fan Chiang, Shih-Hsun; Liu, Chen-Chung; Hwang, Fu-Kwun; Tsai, Chin-Chung – Instructional Science: An International Journal of the Learning Sciences, 2018
This study investigated students' modeling progress and strategies in a problem-solving simulation game through content analysis, and through supervised and unsupervised lag sequential analysis (LSA). Multiple data sources, including self-report models and activity logs, were collected from 25 senior high school students. The results of the…
Descriptors: Educational Games, Simulation, Problem Solving, Models

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