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Awang Najib Awang Mohamad; Zaimuariffudin Nordin; Mohd Hafizan Hashim – Journal of Research Initiatives, 2025
Design-based research (DBR) has proven to be a robust methodology for transforming educational practice through a systematic cycle of analysis, design, development, and real-world implementation. Its distinctive strength lies in fostering close collaboration between researchers and educators within authentic learning contexts, producing design…
Descriptors: Educational Innovation, Educational Research, Design, Research Methodology
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Chih-Hung Chen; Hsiang-Yu Chung – Journal of Educational Computing Research, 2024
Computational thinking (CT) has gained considerable attention and in-depth discussion over the last two decades. Although the significance of CT has been highlighted, it could be challenging for educators to teach CT. Fortunately, adopting robots in education has been evidenced to be of benefit to promoting students' learning motivation, CT, and…
Descriptors: Computation, Thinking Skills, Teaching Methods, Programming
Kavitha Murthi – ProQuest LLC, 2024
Background: With around 200,000 autistic students set to enter universities and the workforce in the next decade, inclusive programs are receiving increased attention to helping educational systems carefully integrate these students' needs. Moreover, educational programs recognize that problem-solving is critical for school success and optimal…
Descriptors: Autism Spectrum Disorders, Middle School Students, Problem Solving, Student Attitudes
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Gwo-Jen Hwang; Chun-Chun Chang; Chin-Ya Juan – Educational Technology Research and Development, 2025
Problem-posing has been regarded as a potential method to engage students in deeper thinking; however, without sufficient supports, most students could encounter difficulties in posing quality problems. In this study, a concept mapping-based online cooperative problem-posing (CM-OCPP) approach is proposed to guide students to complete…
Descriptors: Learning Processes, Learning Strategies, Concept Mapping, Electronic Learning
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Hwang, Gwo-Jen; Huang, Hsin; Wang, Ruo-Xuan; Zhu, Li-Li – British Journal of Educational Technology, 2021
In language courses, it is important to foster students' systematic thinking and to develop their competence to express, appreciate, criticize and reflect, in particular in such courses as classical Chinese, which aim to develop students' cultural and literature knowledge. Problem posing is a promising strategy to achieve this objective. However,…
Descriptors: Middle School Students, Grade 8, Concept Mapping, Problem Solving
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Foley, Rider W.; Ferguson, Sean M.; Pollack, Catherine C. – Journal of Engineering Education, 2021
Background: Accreditation organizations broadened program assessment criteria in ways that present challenges for the evaluation of learning outcomes. This is especially the case in courses where there are not narrowly defined questions or definitive solutions, such as engineering ethics. While protocols for learning assessment exist, there is…
Descriptors: Undergraduate Students, Engineering Education, Student Evaluation, Concept Mapping
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Kuan-Fu Chen; Gwo-Jen Hwang; Mei-Rong Alice Chen – Educational Technology Research and Development, 2024
Many studies have incorporated concept maps into digital games to enable learners to make connections between subject concepts in the game. However, most learners do not associate spontaneously with the thematic concepts in the game but need to be facilitated by effective scaffolding mechanisms to reconceptualize the learning process and content.…
Descriptors: Concept Mapping, Game Based Learning, Learning Strategies, Grade 7
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Toda, Armando M.; Palomino, Paula T.; Oliveira, Wilk; Rodrigues, Luiz; Klock, Ana C. T.; Gasparini, Isabela; Cristea, Alexandra I.; Isotani, Seiji – Educational Technology & Society, 2019
One of the main goals of gamification in educational settings is to increase student motivation and engagement. To facilitate the design of gamified educational systems, in recent years, studies have proposed various approaches (e.g., methodologies, frameworks and models). One of the main problems, however, is that most of these approaches are…
Descriptors: Educational Games, Game Based Learning, Design, Taxonomy
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Gwo-Jen Hwang; Wen-Hua Chuang; Lu-Ho Hsia – Education and Information Technologies, 2024
Many scientific concepts and theorems are often abstract and challenging to relate to real-life problems, making it difficult for students to grasp them. Therefore, some researchers have attempted to enhance students' understanding by employing a contextual learning approach, which allows students to apply scientific knowledge to real situations…
Descriptors: Secondary School Students, Secondary School Science, Chemistry, Science Instruction
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Baiduri; Putri, Octavina Rizky Utami; Ikrimatul Alfani – European Journal of Educational Research, 2020
The aim of this study is to analyze and explain the mathematical connection process for students with a high mathematical ability to solve problems in terms of gender. Explorative descriptive research with a qualitative approach was used in this study. Data was collected through written tests and interviews conducted to a male and female student…
Descriptors: Academic Ability, Problem Solving, Gender Differences, Mathematical Concepts
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Su, King-Dow – Journal of Baltic Science Education, 2021
The presented research focuses on verifying the confluent application of concept mapping (CM) and socio-scientific issues (SSI) according to the value-laden and moral dilemma orientation to construct problem-solving performance. This research sets up some perspectives for all 146 participants, including 139 students and 7 experts. All findings…
Descriptors: Science and Society, Concept Mapping, Science Process Skills, Science Achievement
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Ouyang, Fan; Xu, Weiqi – Journal of Educational Computing Research, 2022
Collaborative concept mapping, as one of the widely used computer-supported collaborative learning (CSCL) modes, has been used to foster students' meaning making, problem solving, and knowledge construction. Previous empirical research has used varied instructional scaffoldings and has reported different effects of those scaffoldings on…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Concept Mapping, Problem Solving
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Maker, C. June; Zimmerman, Robert; Bahar, A. Kadir; In-Albon, Christine – Australasian Journal of Gifted Education, 2021
Exceptional talent includes the ability and willingness to solve varied, complex problems, and having a knowledge structure that facilitates problem solving and creativity. The purpose of this study was to determine changes in students' knowledge structures resulting from fidelity of implementation of Real Engagement in Active Problem Solving…
Descriptors: Learner Engagement, Active Learning, Problem Solving, Teaching Models
Sadita, Lia; Hirashima, Tsukasa; Hayashi, Yusuke; Furtado, Pedro G. F.; Junus, Kasiyah; Santoso, Harry Budi – Research and Practice in Technology Enhanced Learning, 2020
Collaborative learning requires a structured and open environment where individuals can actively exchange and elaborate their ideas to achieve a high-quality problem-solving solution. The use of concept map has been extensively implemented to facilitate idea generation and maintain shared focus during discussion. This study employs the Reciprocal…
Descriptors: Cooperative Learning, Concept Mapping, Problem Solving, Teaching Methods
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Becker, Tyler B.; Fenton, Jenifer I.; Nikolai, Michele; Comstock, Sarah S.; Swada, Jeffrey G.; Weatherspoon, Lorraine J.; Tucker, Robin M. – Advances in Physiology Education, 2022
The COVID-19 pandemic led to the suspension of in-person learning at many higher education institutions (HEIs) in March 2020. In response, HEIs transitioned most courses to online formats immediately and continued this mode of instruction through the 2020-2021 academic year. In fall 2021, numerous HEIs resumed in-person courses and some hybrid…
Descriptors: COVID-19, Pandemics, Educational Change, Distance Education
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