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Buyukkarci, Aysegul; Taslidere, Erdal – Journal of Educational Technology, 2021
Coding education has been offered to primary school students due to certain reasons: (1) coding improves students' problem solving and creative thinking skills; and (2) it has high visual-quality and easy-to-use block-based tools. In this study, the effects of coding education on 4th grade students' self-efficacy and scratch coding achievement…
Descriptors: Computer Science Education, Programming Languages, Coding, Thinking Skills
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Stone, Jeffrey A.; Cruz, Laura – Teaching & Learning Inquiry, 2021
Higher education has embraced integrative learning as a means of enabling students to tackle so-called "wicked" problems, i.e. problems that are sufficiently complex, contested, and ambiguous that conventional, disciplinary specific approaches are inadequate to address. However, challenges remain in defining integrative learning…
Descriptors: Introductory Courses, Computer Science Education, Interdisciplinary Approach, Integrated Activities
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Cui, Zhihao; Ng, Oi-Lam – Journal of Educational Computing Research, 2021
In this paper, we explore the challenges experienced by a group of Primary 5 to 6 (age 12-14) students as they engaged in a series of problem-solving tasks through block-based programming. The challenges were analysed according to a taxonomy focusing on the presence of computational thinking (CT) elements in mathematics contexts: preparing…
Descriptors: Mathematical Logic, Thinking Skills, Computation, Elementary School Students
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Ng, Oi-Lam; Cui, Zhihao – ZDM: Mathematics Education, 2021
This paper reports on a design-based study within the context of a 3-day "digital making" (DM) summer camp attended by a group of students (aged 11-13) in grades 5 and 6. During the camp, students were presented with a set of mathematical problems to solve in a block-based programming environment, which was connected to various physical…
Descriptors: Elementary School Students, Problem Solving, Mathematics Education, Mathematical Models
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Jeanne Dobgenski; Maria Elisabette Brisola Brito Prado; Angélica da Fontoura Garcia Silva – International Electronic Journal of Mathematics Education, 2025
By integrating computational thinking (CT) based mathematical reasoning with early childhood education through programming a dinosaur game in Scratch, this study aims to enhance the pedagogical skills of pre-service teachers by using learning objects (LOs). Also, explores frameworks for LOs construction to align with pedagogical goals, emphasizing…
Descriptors: Mathematics Instruction, Teaching Methods, Outcomes of Education, Problem Solving
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Cumhur, Meryem Gulyaz; Sarikaya, Hediye – Cypriot Journal of Educational Sciences, 2020
In this study, the aim is to evaluate the problem-solving processes in the understanding of problems and to determine and provide strategies, demonstration, expression and problem-writing dimensions in a numerical analysis course for engineering students. The quantitative data and qualitative data were interpreted using exploratory sequential…
Descriptors: Problem Solving, Engineering Education, Private Colleges, College Students
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Hulls, Carol C. W.; Rennick, Christopher – IEEE Transactions on Education, 2020
Contribution: A first-year programming course was redesigned with a large, open-ended robotics project. The course design aligns with best practices for promoting development of students' self-efficacy in solving ill-structured software design problems. Background: From Jonassen's theory, problem-solving outcomes are dependent on the problem…
Descriptors: Programming, Robotics, College Freshmen, Computer Software
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Donoghue, John R. – ETS Research Report Series, 2015
At the heart of van der Linden's approach to automated test assembly (ATA) is a linear programming/integer programming (LP/IP) problem. A variety of IP solvers are available, ranging in cost from free to hundreds of thousands of dollars. In this paper, I compare several approaches to solving the underlying IP problem. These approaches range from…
Descriptors: Automation, Test Construction, Comparative Analysis, Programming
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Lee, Joohi; Junoh, Jo – Early Childhood Education Journal, 2019
Coding is defined as the "process of assigning a code (command/rule)" (http://Techopedia.com) that allows a machine or a person to act or move (McLennan, https://www.naeyc.org/resources/pubs/tyc/feb2017/creating-coding-stories-and-games, 2017). Though machines operated by a coding system are common in children's everyday lives, there has…
Descriptors: Coding, Early Childhood Education, Developmentally Appropriate Practices, Teaching Methods
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Matthee, Machdel; Turpin, Marita – Journal of Information Systems Education, 2019
Critical thinking and problem solving skills are included in the IS curriculum as foundational skills. IS education researchers recognize the importance of these skills for future IS practitioners given the complexity of the technology based society and economy of the future. However, there is limited work on how these skills are best taught in…
Descriptors: Teaching Methods, Critical Thinking, Problem Solving, Design
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Lavbic, Dejan; Matek, Tadej; Zrnec, Aljaž – Interactive Learning Environments, 2017
Today's software industry requires individuals who are proficient in as many programming languages as possible. Structured query language (SQL), as an adopted standard, is no exception, as it is the most widely used query language to retrieve and manipulate data. However, the process of learning SQL turns out to be challenging. The need for a…
Descriptors: Evaluation Methods, Information Systems, Intelligent Tutoring Systems, Computer Science Education
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Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence
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Tan, Wee-Ling; Samsudin, Mohd Ali; Ismail, Mohd Erfy; Ahmad, Nur Jahan; Abdul Talib, Corrienna – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This study examined the effectiveness of STEAM (Science, Technology, Engineering, Art, Mathematics) integrated approach via Scratch on five subconstructs of computational thinking (CT) among 29 male and 30 female students. A quasi-experimental design was employed in the research. The participants demonstrated the application of CT in designing…
Descriptors: STEM Education, Art Education, Instructional Effectiveness, Interdisciplinary Approach
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Wakhata, Robert; Balimuttajjo, Sudi; Mutarutinya, Védaste – Mathematics Teaching Research Journal, 2023
The present study explored 285 11th-grade students' preconceptions, misconceptions, and errors in solving mathematics tasks by graphical method. A descriptive-explorative study design was adopted. Cluster sampling was used to select students from sampled secondary schools in eastern and central Uganda. Students' paper and pen solution sketches…
Descriptors: Foreign Countries, Secondary School Mathematics, High School Students, Grade 11
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Rao, B. Madhu; Xanthopoulos, Petros; Zheng, Qipeng Phil – INFORMS Transactions on Education, 2020
NP-complete problems such as the traveling salesman problem (TSP) play a prominent role in most advanced undergrad/graduate courses in discrete optimization modeling. Teaching such an important topic from a purely mathematical perspective without discussing specific applications may result in reduced student interest and motivation. The DeLand…
Descriptors: Manufacturing Industry, Art Materials, Case Method (Teaching Technique), Scheduling
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